mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-10 06:29:00 +01:00
Wiimote: Avoid the possibility of causing a constant rumble when a game is closed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2025 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
2f0993bb6e
commit
30523b570c
@ -320,8 +320,15 @@ void Shutdown(void)
|
||||
}
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
if(frame) frame->ShutDown = true;
|
||||
if(frame) frame->StartTimer();
|
||||
/* We can only do this if we are not unloading the DLL, otherwise we can get stuck with a
|
||||
a rumble after we Stop a game */
|
||||
if (!g_EmulatorRunning)
|
||||
{
|
||||
if(frame) frame->ShutDown = true;
|
||||
if(frame) frame->StartTimer();
|
||||
}
|
||||
else
|
||||
{
|
||||
#else
|
||||
// Clean up wiiuse
|
||||
wiiuse_cleanup(g_WiiMotesFromWiiUse, g_NumberOfWiiMotes);
|
||||
@ -329,6 +336,9 @@ void Shutdown(void)
|
||||
// Uninitialized
|
||||
g_RealWiiMoteInitialized = false;
|
||||
#endif
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
}
|
||||
#endif
|
||||
|
||||
// Uninitialized
|
||||
g_RealWiiMoteInitialized = false;
|
||||
|
Loading…
x
Reference in New Issue
Block a user