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Mark the Direct3D9 backend deprecated.
sadly one important functionality is impossible to implement correctly in this backend(zcomplock). Still, I will try to fix as many issues as i can.
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@ -77,7 +77,7 @@ std::string VideoBackend::GetName()
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std::string VideoBackend::GetDisplayName()
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{
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return "Direct3D9";
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return "Direct3D9 (deprecated)";
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}
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void InitBackendInfo()
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