* Changed the Projection Hack option in game properties to "Custom Projection Hack"

- dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode.
  - giving more control to end-users across the user-friendly interface.
  - deleting/cleaning some dead variables.
  - updating all gameconfig.ini data to reflect new PHack concept (pending upload).

* Updated Italian translation
  - Includes corrections, a better strings translating and suggestions directly by Google Code's people.

+ Minor old pending changes...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
gnick79
2011-01-29 21:13:56 +00:00
parent 7f97ce79bb
commit 3078db08c7
13 changed files with 305 additions and 184 deletions

View File

@ -434,7 +434,7 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
case 3: // Z16
colmat[1] = colmat[5] = colmat[9] = colmat[12] = 1.0f;
cbufid = 13;
cbufid = 24;
break;
case 11: // Z16 (reverse order)