mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-13 00:58:29 +02:00
Common: Add alignment header
Gets rid of duplicated alignment code.
This commit is contained in:
@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "Common/Align.h"
|
||||
#include "Common/GL/GLUtil.h"
|
||||
#include "Common/MemoryUtil.h"
|
||||
|
||||
@ -261,11 +262,11 @@ public:
|
||||
PinnedMemory(u32 type, u32 size) : StreamBuffer(type, size)
|
||||
{
|
||||
CreateFences();
|
||||
m_pointer = static_cast<u8*>(
|
||||
Common::AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
|
||||
m_pointer = static_cast<u8*>(Common::AllocateAlignedMemory(
|
||||
Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
|
||||
glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
|
||||
glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, ROUND_UP(m_size, ALIGN_PINNED_MEMORY),
|
||||
m_pointer, GL_STREAM_COPY);
|
||||
glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD,
|
||||
Common::AlignUp(m_size, ALIGN_PINNED_MEMORY), m_pointer, GL_STREAM_COPY);
|
||||
glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
|
||||
glBindBuffer(m_buffertype, m_buffer);
|
||||
}
|
||||
|
Reference in New Issue
Block a user