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Lint fixes
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@ -13,8 +13,8 @@
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#include "VideoBackends/D3D/D3DBase.h"
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#include "VideoBackends/D3D/D3DBoundingBox.h"
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#include "VideoBackends/D3D/D3DPerfQuery.h"
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#include "VideoBackends/D3D/D3DGfx.h"
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#include "VideoBackends/D3D/D3DPerfQuery.h"
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#include "VideoBackends/D3D/D3DSwapChain.h"
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#include "VideoBackends/D3D/D3DVertexManager.h"
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#include "VideoBackends/D3DCommon/D3DCommon.h"
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@ -161,7 +161,7 @@ bool VideoBackend::Initialize(const WindowSystemInfo& wsi)
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auto bounding_box = std::make_unique<D3DBoundingBox>();
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return InitializeShared(std::move(gfx), std::move(vertex_manager), std::move(perf_query),
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std::move(bounding_box));
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std::move(bounding_box));
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}
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void VideoBackend::Shutdown()
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