mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-03-12 06:39:14 +01:00
define mess and some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1493 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -99,8 +99,8 @@ vars.AddVariables(
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allowed_values = ('release', 'devel', 'debug'),
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ignorecase = 2
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),
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EnumVariable('osx', 'Choose a backend (WIP)', '32coca',
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allowed_values = ('32x11', '32coca', '64coca'),
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EnumVariable('osx', 'Choose a backend (WIP)', '32cocoa',
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allowed_values = ('32x11', '32cocoa', '64cocoa'),
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ignorecase = 2
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),
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PathVariable('wxconfig', 'Path to the wxconfig', None),
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@ -192,9 +192,9 @@ env['HAVE_WX'] = conf.CheckWXConfig('2.8', ['adv', 'core', 'base'],
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#osx 64 specifics
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if sys.platform == 'darwin':
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if env['osx'] == '64coca':
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if env['osx'] == '64cocoa':
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compileFlags += ['-arch' , 'x86_64', '-DOSX64']
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if env['osx'] == '64coca' or env['osx'] == '32coca':
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if not env['osx'] == '32x11':
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env['HAVE_X11'] = 0
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env['HAVE_COCOA'] = conf.CheckPKG('cocoa')
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else:
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@ -219,7 +219,6 @@ conf.Finish()
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#wx windows flags
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if env['HAVE_WX']:
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wxconfig.ParseWXConfig(env)
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compileFlags += ['-DUSE_WX']
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else:
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print "WX not found or disabled, not building GUI"
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@ -17,6 +17,7 @@
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#ifndef _CONFIG_H
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#define _CONFIG_H
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//#define USE_WX 1
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// Log in two categories, andsave three other options in the same byte
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#define CONF_LOG 1
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@ -41,6 +41,7 @@ struct RECT
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#include <SDL.h>
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#endif
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// Handles OpenGL and the window
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// externals
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@ -63,11 +64,13 @@ void OpenGL_SwapBuffers()
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{
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#if USE_SDL
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SDL_GL_SwapBuffers();
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#elif defined(OSX64)
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLSwap(GLWin.cocoaCtx,GLWin.cocoaWin);
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#elif defined(_WIN32)
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SwapBuffers(hDC);
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#else // GLX
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#elif defined(USE_WX) && USE_WX
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GLWin.Wxcs->SwapBuffers();
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#elif defined(HAVE_X11) && HAVE_X11
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glXSwapBuffers(GLWin.dpy, GLWin.win);
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#endif
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}
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@ -76,7 +79,7 @@ void OpenGL_SetWindowText(const char *text)
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{
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#if USE_SDL
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SDL_WM_SetCaption(text, NULL);
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#elif defined(OSX64)
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLSetTitle();
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#elif defined(_WIN32)
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SetWindowText(EmuWindow::GetWnd(), text);
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@ -89,7 +92,7 @@ void OpenGL_SetWindowText(const char *text)
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#endif
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}
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unsigned int Callback_PeekMessages()
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unsigned int Callback_PeekMessages()
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{
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#ifdef _WIN32
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//TODO: peekmessage
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@ -202,6 +205,17 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLWin.height = nBackbufferHeight;
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GLWin.cocoaWin = cocoaGLCreateWindow(GLWin.width, GLWin.height);
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GLWin.cocoaCtx = cocoaGLInit(g_Config.iMultisampleMode);
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#elif defined(USE_WX) && USE_WX
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int attrib[2];
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attrib[0] = WX_GL_DEPTH_SIZE;
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attrib[1] = 32;
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wxFrame *frame = new wxFrame((wxFrame *)NULL, -1, _("Test frame"), wxPoint(50,50), wxSize(400,400) );
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GLWin.Wxcs = new wxGLCanvas(frame, -1, wxPoint(0,0), wxSize(400,400), wxSUNKEN_BORDER, _("some text"));
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frame->Show(TRUE);
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GLWin.Wxcs->SetCurrent();
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#elif defined(_WIN32)
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// create the window
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if (!g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL)
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@ -372,7 +386,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLWin.attr.colormap = cmap;
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GLWin.attr.border_pixel = 0;
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#ifndef __APPLE__
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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// get a connection
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XF86VidModeQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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@ -482,14 +496,14 @@ bool OpenGL_MakeCurrent()
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SDL_Quit();
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return false;
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}
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#elif defined(OSX64)
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
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#elif defined(_WIN32)
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if (!wglMakeCurrent(hDC,hRC)) {
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MessageBox(NULL,"(5) Can't Activate The GL Rendering Context.","ERROR",MB_OK|MB_ICONEXCLAMATION);
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return false;
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}
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#else // GLX
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#elif defined(HAVE_X11) && HAVE_X11
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Window winDummy;
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unsigned int borderDummy;
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// connect the glx-context to the window
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@ -520,11 +534,14 @@ void OpenGL_Update()
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if (!surface) return;
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nBackbufferWidth = surface->w;
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nBackbufferHeight = surface->h;
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#elif defined(OSX64)
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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RECT rcWindow;
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rcWindow.right = GLWin.width;
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rcWindow.bottom = GLWin.height;
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rcWindow.right = GLWin.width;
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rcWindow.bottom = GLWin.height;
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#elif defined(USE_WX) && USE_WX
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RECT rcWindow;
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// TODO fill in
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#elif defined(_WIN32)
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RECT rcWindow;
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if (!EmuWindow::GetParentWnd()) {
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@ -552,7 +569,7 @@ void OpenGL_Update()
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nBackbufferWidth = width;
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nBackbufferHeight = height;
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#else // GLX
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#elif defined(HAVE_X11) && HAVE_X11
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// We just check all of our events here
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XEvent event;
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KeySym key;
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@ -669,8 +686,8 @@ void OpenGL_Shutdown()
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{
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#if USE_SDL
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SDL_Quit();
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#elif defined(OSX64)
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cocoaGLDelete(GLWin.cocoaCtx);
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLDelete(GLWin.cocoaCtx);
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#elif defined(_WIN32)
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if (hRC) // Do We Have A Rendering Context?
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{
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@ -706,7 +723,7 @@ void OpenGL_Shutdown()
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XCloseDisplay(GLWin.dpy);
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GLWin.ctx = NULL;
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}
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#ifndef __APPLE__
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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/* switch back to original desktop resolution if we were in fs */
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if (GLWin.dpy != NULL) {
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if (GLWin.fs) {
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@ -18,6 +18,7 @@
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#ifndef _GLINIT_H
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#define _GLINIT_H
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#include "Config.h"
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#include "pluginspecs_video.h"
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#ifdef _WIN32
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@ -32,25 +33,25 @@
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#else // linux basic definitions
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#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
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#if defined(USE_WX) && USE_WX
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#include <GL/glew.h>
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#include "wx/wx.h"
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#include "wx/glcanvas.h"
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#undef HAVE_X11
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#elif defined(HAVE_X11) && HAVE_X11
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#define I_NEED_OS2_H // HAXXOR
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//#include <GL/glew.h>
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#if defined(HAVE_X11) && HAVE_X11
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#include <GL/glxew.h>
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#else
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#undef BOOL
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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#include <GL/glew.h>
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#include "cocoaGL.h"
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#endif
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#endif // end USE_WX
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#else
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#include <GL/gl.h>
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#endif
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//#include <GL/glx.h>
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#define __inline inline
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#include <sys/timeb.h> // ftime(), struct timeb
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@ -85,39 +86,40 @@ inline unsigned long timeGetTime()
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#define GL_REPORT_ERRORD()
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#endif
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#ifndef _WIN32
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#undef I_NEED_OS2_H
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#undef BOOL
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#if defined(HAVE_X11) && HAVE_X11
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#ifndef __APPLE__
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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#include <X11/extensions/xf86vmode.h>
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#endif
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//#include <gtk/gtk.h>
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#endif
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#endif // XXF86VM
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#endif // X11
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#include <sys/stat.h>
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#include <sys/types.h>
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typedef struct {
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int screen;
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#if defined(OSX64)
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#if defined(HAVE_COCOA) && HAVE_COCOA
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NSWindow *cocoaWin;
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NSOpenGLContext *cocoaCtx;
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#else //linux
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#elif defined(HAVE_X11) && HAVE_X11
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Window win;
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Display *dpy;
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GLXContext ctx;
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XSetWindowAttributes attr;
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Bool fs;
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Bool doubleBuffered;
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#ifndef __APPLE__
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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XF86VidModeModeInfo deskMode;
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#endif
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#endif
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#endif // XXF86VM
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#endif // X11
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#if defined(USE_WX) && USE_WX
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wxGLCanvas *Wxcs;
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#endif
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int x, y;
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unsigned int width, height;
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unsigned int depth;
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@ -15,6 +15,7 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Config.h"
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#include "GLUtil.h"
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#include "Profiler.h"
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#include "x64Emitter.h"
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@ -142,8 +142,7 @@ bool Renderer::Create2()
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wglSwapIntervalEXT(0);
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else
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ERROR_LOG("no support for SwapInterval (framerate clamped to monitor refresh rate)\n");
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#else
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#ifdef __linux__
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#elif defined(HAVE_X11) && HAVE_X11
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if (glXSwapIntervalSGI)
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glXSwapIntervalSGI(0);
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else
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@ -153,7 +152,7 @@ bool Renderer::Create2()
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//TODO
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#endif
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#endif
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// check the max texture width and height
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint *)&g_MaxTexWidth);
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g_MaxTexHeight = g_MaxTexWidth;
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frame->ShowModal();
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//win.SetHWND(0);
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#elif defined(HAVE_WX) && HAVE_WX
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#elif defined(HAVE_X11) && HAVE_X11
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#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
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ConfigDialog frame(NULL);
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g_Config.Load();
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int glxMajorVersion, glxMinorVersion;
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@ -188,6 +189,7 @@ void DllConfig(HWND _hParent)
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}
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XFree(modes);
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frame.ShowModal();
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#endif
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#else
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//TODO
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#endif
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@ -235,9 +237,9 @@ void Video_DoState(unsigned char **ptr, int mode) {
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// PanicAlert("Can't Activate The GL Rendering Context for saving");
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// return;
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// }
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#elif defined(OSX64)
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#elif defined(HAVE_COCOA) && HAVE_COCOA
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cocoaGLMakeCurrent(GLWin.cocoaCtx,GLWin.cocoaWin);
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#else // Linux
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#elif defined(HAVE_X11) && HAVE_X11
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glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
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#endif
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