mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-25 07:21:14 +01:00
D3D12: Remove feature level checks
We don't create a device below feature level 11_0 anyway, so no point checking, we can just assume support.
This commit is contained in:
parent
063761fbd2
commit
3372bfa6ab
@ -30,9 +30,6 @@ static D3D12_GPU_DESCRIPTOR_HANDLE s_bbox_descriptor_handle;
|
||||
|
||||
void BBox::Init()
|
||||
{
|
||||
if (!g_ActiveConfig.backend_info.bSupportsBBox)
|
||||
return;
|
||||
|
||||
CD3DX12_RESOURCE_DESC buffer_desc(CD3DX12_RESOURCE_DESC::Buffer(BBOX_BUFFER_SIZE, D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, 0));
|
||||
CD3DX12_RESOURCE_DESC staging_buffer_desc(CD3DX12_RESOURCE_DESC::Buffer(BBOX_BUFFER_SIZE, D3D12_RESOURCE_FLAG_NONE, 0));
|
||||
|
||||
@ -73,8 +70,7 @@ void BBox::Init()
|
||||
|
||||
void BBox::Bind()
|
||||
{
|
||||
if (s_bbox_buffer)
|
||||
D3D::current_command_list->SetGraphicsRootDescriptorTable(DESCRIPTOR_TABLE_PS_UAV, s_bbox_descriptor_handle);
|
||||
D3D::current_command_list->SetGraphicsRootDescriptorTable(DESCRIPTOR_TABLE_PS_UAV, s_bbox_descriptor_handle);
|
||||
}
|
||||
|
||||
void BBox::Invalidate()
|
||||
|
@ -66,7 +66,6 @@ void UnloadDXGI();
|
||||
void UnloadD3D();
|
||||
void UnloadD3DCompiler();
|
||||
|
||||
D3D_FEATURE_LEVEL GetFeatureLevel(IDXGIAdapter* adapter);
|
||||
std::vector<DXGI_SAMPLE_DESC> EnumAAModes(IDXGIAdapter* adapter);
|
||||
|
||||
bool AlertUserIfSelectedAdapterDoesNotSupportD3D12();
|
||||
|
@ -90,8 +90,6 @@ private:
|
||||
ID3D12GraphicsCommandList* m_backing_command_list;
|
||||
ID3D12QueuedCommandList* m_queued_command_list;
|
||||
|
||||
ID3D12RootSignature* m_default_root_signature;
|
||||
|
||||
UINT m_current_deferred_destruction_list;
|
||||
std::array<std::vector<ID3D12Resource*>, 2> m_deferred_destruction_lists;
|
||||
std::array<UINT64, 2> m_deferred_destruction_list_fences;
|
||||
|
@ -110,19 +110,17 @@ void InitBackendInfo()
|
||||
g_Config.backend_info.AAModes.push_back(modes[i].Count);
|
||||
}
|
||||
|
||||
bool shader_model_5_supported = (DX12::D3D::GetFeatureLevel(ad) >= D3D_FEATURE_LEVEL_11_0);
|
||||
|
||||
// Requires the earlydepthstencil attribute (only available in shader model 5)
|
||||
g_Config.backend_info.bSupportsEarlyZ = shader_model_5_supported;
|
||||
g_Config.backend_info.bSupportsEarlyZ = true;
|
||||
|
||||
// Requires full UAV functionality (only available in shader model 5)
|
||||
g_Config.backend_info.bSupportsBBox = shader_model_5_supported;
|
||||
g_Config.backend_info.bSupportsBBox = true;
|
||||
|
||||
// Requires the instance attribute (only available in shader model 5)
|
||||
g_Config.backend_info.bSupportsGSInstancing = shader_model_5_supported;
|
||||
g_Config.backend_info.bSupportsGSInstancing = true;
|
||||
|
||||
// Sample shading requires shader model 5
|
||||
g_Config.backend_info.bSupportsSSAA = shader_model_5_supported;
|
||||
g_Config.backend_info.bSupportsSSAA = true;
|
||||
}
|
||||
g_Config.backend_info.Adapters.push_back(UTF16ToUTF8(desc.Description));
|
||||
ad->Release();
|
||||
|
Loading…
x
Reference in New Issue
Block a user