mirror of
https://github.com/dolphin-emu/dolphin.git
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Common: extract UPnP namespace from NetPlayServer
This commit is contained in:
parent
9afb2ff40e
commit
3386543a9c
@ -37,6 +37,7 @@ set(SRCS
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Thread.cpp
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Timer.cpp
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TraversalClient.cpp
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UPnP.cpp
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Version.cpp
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x64ABI.cpp
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x64Emitter.cpp
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@ -151,6 +151,7 @@
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<ClInclude Include="Timer.h" />
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<ClInclude Include="TraversalClient.h" />
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<ClInclude Include="TraversalProto.h" />
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<ClInclude Include="UPnP.h" />
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<ClInclude Include="x64ABI.h" />
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<ClInclude Include="x64Emitter.h" />
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<ClInclude Include="x64Reg.h" />
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@ -202,6 +203,7 @@
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<ClCompile Include="Thread.cpp" />
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<ClCompile Include="Timer.cpp" />
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<ClCompile Include="TraversalClient.cpp" />
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<ClCompile Include="UPnP.cpp" />
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<ClCompile Include="Version.cpp" />
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<ClCompile Include="x64ABI.cpp" />
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<ClCompile Include="x64CPUDetect.cpp" />
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@ -94,6 +94,7 @@
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<ClInclude Include="JitRegister.h" />
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<ClInclude Include="TraversalClient.h" />
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<ClInclude Include="TraversalProto.h" />
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<ClInclude Include="UPnP.h" />
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<ClInclude Include="GL\GLUtil.h">
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<Filter>GL</Filter>
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</ClInclude>
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@ -307,6 +308,7 @@
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<ClCompile Include="GekkoDisassembler.cpp" />
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<ClCompile Include="JitRegister.cpp" />
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<ClCompile Include="TraversalClient.cpp" />
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<ClCompile Include="UPnP.cpp" />
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<ClCompile Include="Logging\ConsoleListenerWin.cpp">
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<Filter>Logging</Filter>
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</ClCompile>
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173
Source/Core/Common/UPnP.cpp
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173
Source/Core/Common/UPnP.cpp
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@ -0,0 +1,173 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#ifdef USE_UPNP
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#include "Common/UPnP.h"
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#include "Common/Logging/Log.h"
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#include "Common/StringUtil.h"
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#include <cstring>
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#include <miniupnpc.h>
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#include <miniwget.h>
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#include <string>
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#include <thread>
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#include <upnpcommands.h>
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static struct UPNPUrls m_upnp_urls;
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static struct IGDdatas m_upnp_data;
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static std::string m_upnp_ourip;
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static u16 m_upnp_mapped = 0;
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static std::thread m_upnp_thread;
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// called from ---UPnP--- thread
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// discovers the IGD
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static bool initUPnP()
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{
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static bool s_inited = false;
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static bool s_error = false;
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std::vector<UPNPDev*> igds;
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int descXMLsize = 0, upnperror = 0;
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char cIP[20];
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// Don't init if already inited
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if (s_inited)
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return true;
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// Don't init if it failed before
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if (s_error)
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return false;
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std::memset(&m_upnp_urls, 0, sizeof(UPNPUrls));
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std::memset(&m_upnp_data, 0, sizeof(IGDdatas));
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// Find all UPnP devices
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std::unique_ptr<UPNPDev, decltype(&freeUPNPDevlist)> devlist(nullptr, freeUPNPDevlist);
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#if MINIUPNPC_API_VERSION >= 14
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devlist.reset(upnpDiscover(2000, nullptr, nullptr, 0, 0, 2, &upnperror));
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#else
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devlist.reset(upnpDiscover(2000, nullptr, nullptr, 0, 0, &upnperror));
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#endif
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if (!devlist)
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{
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WARN_LOG(NETPLAY, "An error occurred trying to discover UPnP devices.");
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s_error = true;
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return false;
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}
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// Look for the IGD
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for (UPNPDev* dev = devlist.get(); dev; dev = dev->pNext)
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{
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if (std::strstr(dev->st, "InternetGatewayDevice"))
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igds.push_back(dev);
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}
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for (const UPNPDev* dev : igds)
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{
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std::unique_ptr<char, decltype(&std::free)> descXML(nullptr, std::free);
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int statusCode = 200;
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#if MINIUPNPC_API_VERSION >= 16
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descXML.reset(static_cast<char*>(
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miniwget_getaddr(dev->descURL, &descXMLsize, cIP, sizeof(cIP), 0, &statusCode)));
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#else
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descXML.reset(
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static_cast<char*>(miniwget_getaddr(dev->descURL, &descXMLsize, cIP, sizeof(cIP), 0)));
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#endif
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if (descXML && statusCode == 200)
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{
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parserootdesc(descXML.get(), descXMLsize, &m_upnp_data);
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GetUPNPUrls(&m_upnp_urls, &m_upnp_data, dev->descURL, 0);
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m_upnp_ourip = cIP;
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NOTICE_LOG(NETPLAY, "Got info from IGD at %s.", dev->descURL);
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break;
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}
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else
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{
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WARN_LOG(NETPLAY, "Error getting info from IGD at %s.", dev->descURL);
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}
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}
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s_inited = true;
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return true;
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}
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// called from ---UPnP--- thread
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// Attempt to stop portforwarding.
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// --
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// NOTE: It is important that this happens! A few very crappy routers
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// apparently do not delete UPnP mappings on their own, so if you leave them
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// hanging, the NVRAM will fill with portmappings, and eventually all UPnP
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// requests will fail silently, with the only recourse being a factory reset.
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// --
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static bool UPnPUnmapPort(const u16 port)
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{
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std::string port_str = StringFromFormat("%d", port);
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UPNP_DeletePortMapping(m_upnp_urls.controlURL, m_upnp_data.first.servicetype, port_str.c_str(),
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"UDP", nullptr);
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return true;
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}
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// called from ---UPnP--- thread
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// Attempt to portforward!
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static bool UPnPMapPort(const std::string& addr, const u16 port)
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{
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if (m_upnp_mapped > 0)
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UPnPUnmapPort(m_upnp_mapped);
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std::string port_str = StringFromFormat("%d", port);
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int result = UPNP_AddPortMapping(
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m_upnp_urls.controlURL, m_upnp_data.first.servicetype, port_str.c_str(), port_str.c_str(),
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addr.c_str(), (std::string("dolphin-emu UDP on ") + addr).c_str(), "UDP", nullptr, nullptr);
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if (result != 0)
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return false;
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m_upnp_mapped = port;
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return true;
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}
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// UPnP thread: try to map a port
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static void mapPortThread(const u16 port)
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{
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if (initUPnP() && UPnPMapPort(m_upnp_ourip, port))
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{
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NOTICE_LOG(NETPLAY, "Successfully mapped port %d to %s.", port, m_upnp_ourip.c_str());
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return;
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}
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WARN_LOG(NETPLAY, "Failed to map port %d to %s.", port, m_upnp_ourip.c_str());
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}
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// UPnP thread: try to unmap a port
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static void unmapPortThread()
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{
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if (m_upnp_mapped > 0)
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UPnPUnmapPort(m_upnp_mapped);
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}
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void UPnP::TryPortmapping(u16 port)
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{
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if (m_upnp_thread.joinable())
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m_upnp_thread.join();
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m_upnp_thread = std::thread(&mapPortThread, port);
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}
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void UPnP::StopPortmapping()
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{
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if (m_upnp_thread.joinable())
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m_upnp_thread.join();
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m_upnp_thread = std::thread(&unmapPortThread);
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m_upnp_thread.join();
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}
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#endif
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17
Source/Core/Common/UPnP.h
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17
Source/Core/Common/UPnP.h
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@ -0,0 +1,17 @@
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#ifdef USE_UPNP
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#include "Common/CommonTypes.h"
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namespace UPnP
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{
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void TryPortmapping(u16 port);
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void StopPortmapping();
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}
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#endif
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Common/UPnP.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/Sram.h"
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#include "Core/NetPlayClient.h" //for NetPlayUI
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@ -57,10 +58,7 @@ NetPlayServer::~NetPlayServer()
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}
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#ifdef USE_UPNP
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if (m_upnp_thread.joinable())
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m_upnp_thread.join();
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m_upnp_thread = std::thread(&NetPlayServer::unmapPortThread);
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m_upnp_thread.join();
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UPnP::StopPortmapping();
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#endif
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}
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@ -935,153 +933,9 @@ std::vector<std::pair<std::string, std::string>> NetPlayServer::GetInterfaceList
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}
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#ifdef USE_UPNP
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#include <miniupnpc.h>
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#include <miniwget.h>
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#include <upnpcommands.h>
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struct UPNPUrls NetPlayServer::m_upnp_urls;
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struct IGDdatas NetPlayServer::m_upnp_data;
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std::string NetPlayServer::m_upnp_ourip;
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u16 NetPlayServer::m_upnp_mapped = 0;
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std::thread NetPlayServer::m_upnp_thread;
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// called from ---GUI--- thread
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void NetPlayServer::TryPortmapping(u16 port)
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{
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if (m_upnp_thread.joinable())
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m_upnp_thread.join();
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m_upnp_thread = std::thread(&NetPlayServer::mapPortThread, port);
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}
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// UPnP thread: try to map a port
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void NetPlayServer::mapPortThread(const u16 port)
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{
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if (initUPnP() && UPnPMapPort(m_upnp_ourip, port))
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{
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NOTICE_LOG(NETPLAY, "Successfully mapped port %d to %s.", port, m_upnp_ourip.c_str());
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return;
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}
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WARN_LOG(NETPLAY, "Failed to map port %d to %s.", port, m_upnp_ourip.c_str());
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}
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// UPnP thread: try to unmap a port
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void NetPlayServer::unmapPortThread()
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{
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if (m_upnp_mapped > 0)
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UPnPUnmapPort(m_upnp_mapped);
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}
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// called from ---UPnP--- thread
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// discovers the IGD
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bool NetPlayServer::initUPnP()
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{
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static bool s_inited = false;
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static bool s_error = false;
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std::vector<UPNPDev*> igds;
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int descXMLsize = 0, upnperror = 0;
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char cIP[20];
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// Don't init if already inited
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if (s_inited)
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return true;
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// Don't init if it failed before
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if (s_error)
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return false;
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memset(&m_upnp_urls, 0, sizeof(UPNPUrls));
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memset(&m_upnp_data, 0, sizeof(IGDdatas));
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// Find all UPnP devices
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std::unique_ptr<UPNPDev, decltype(&freeUPNPDevlist)> devlist(nullptr, freeUPNPDevlist);
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#if MINIUPNPC_API_VERSION >= 14
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devlist.reset(upnpDiscover(2000, nullptr, nullptr, 0, 0, 2, &upnperror));
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#else
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devlist.reset(upnpDiscover(2000, nullptr, nullptr, 0, 0, &upnperror));
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#endif
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if (!devlist)
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{
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WARN_LOG(NETPLAY, "An error occurred trying to discover UPnP devices.");
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s_error = true;
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return false;
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}
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// Look for the IGD
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for (UPNPDev* dev = devlist.get(); dev; dev = dev->pNext)
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{
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if (strstr(dev->st, "InternetGatewayDevice"))
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igds.push_back(dev);
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}
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for (const UPNPDev* dev : igds)
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{
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std::unique_ptr<char, decltype(&std::free)> descXML(nullptr, std::free);
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int statusCode = 200;
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#if MINIUPNPC_API_VERSION >= 16
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descXML.reset(static_cast<char*>(
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miniwget_getaddr(dev->descURL, &descXMLsize, cIP, sizeof(cIP), 0, &statusCode)));
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#else
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descXML.reset(
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static_cast<char*>(miniwget_getaddr(dev->descURL, &descXMLsize, cIP, sizeof(cIP), 0)));
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#endif
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if (descXML && statusCode == 200)
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{
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parserootdesc(descXML.get(), descXMLsize, &m_upnp_data);
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GetUPNPUrls(&m_upnp_urls, &m_upnp_data, dev->descURL, 0);
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m_upnp_ourip = cIP;
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NOTICE_LOG(NETPLAY, "Got info from IGD at %s.", dev->descURL);
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break;
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}
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else
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{
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WARN_LOG(NETPLAY, "Error getting info from IGD at %s.", dev->descURL);
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}
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}
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s_inited = true;
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return true;
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}
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// called from ---UPnP--- thread
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// Attempt to portforward!
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bool NetPlayServer::UPnPMapPort(const std::string& addr, const u16 port)
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{
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if (m_upnp_mapped > 0)
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UPnPUnmapPort(m_upnp_mapped);
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std::string port_str = StringFromFormat("%d", port);
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int result = UPNP_AddPortMapping(
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m_upnp_urls.controlURL, m_upnp_data.first.servicetype, port_str.c_str(), port_str.c_str(),
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addr.c_str(), (std::string("dolphin-emu UDP on ") + addr).c_str(), "UDP", nullptr, nullptr);
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if (result != 0)
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return false;
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m_upnp_mapped = port;
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return true;
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}
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// called from ---UPnP--- thread
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// Attempt to stop portforwarding.
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// --
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// NOTE: It is important that this happens! A few very crappy routers
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// apparently do not delete UPnP mappings on their own, so if you leave them
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// hanging, the NVRAM will fill with portmappings, and eventually all UPnP
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// requests will fail silently, with the only recourse being a factory reset.
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// --
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bool NetPlayServer::UPnPUnmapPort(const u16 port)
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{
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std::string port_str = StringFromFormat("%d", port);
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UPNP_DeletePortMapping(m_upnp_urls.controlURL, m_upnp_data.first.servicetype, port_str.c_str(),
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"UDP", nullptr);
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return true;
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UPnP::TryPortmapping(port);
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}
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#endif
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@ -123,19 +123,4 @@ private:
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ENetHost* m_server = nullptr;
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TraversalClient* m_traversal_client = nullptr;
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NetPlayUI* m_dialog = nullptr;
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#ifdef USE_UPNP
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static void mapPortThread(const u16 port);
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static void unmapPortThread();
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static bool initUPnP();
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static bool UPnPMapPort(const std::string& addr, const u16 port);
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static bool UPnPUnmapPort(const u16 port);
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static struct UPNPUrls m_upnp_urls;
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static struct IGDdatas m_upnp_data;
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static std::string m_upnp_ourip;
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static u16 m_upnp_mapped;
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static std::thread m_upnp_thread;
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#endif
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};
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