mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-06-13 00:58:29 +02:00
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -129,6 +129,9 @@ void UpdateFPSDisplay(const char *text)
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// ------------------
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bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight)
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{
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int xPos, yPos;
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g_VideoInitialize.pRequestWindowSize(xPos, yPos, _twidth, _theight);
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#if defined(_WIN32)
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EmuWindow::SetSize(_twidth, _theight);
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#endif
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@ -173,13 +176,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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// ---------------------------------------------------------------------------------------
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// Create rendering window in Windows
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// ----------------------
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// Create a separate window
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if (!g_Config.renderToMainframe || g_VideoInitialize.pWindowHandle == NULL)
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g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create(NULL, g_hInstance, _T("Please wait..."));
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// Create a child window
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else
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g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
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g_VideoInitialize.pWindowHandle = (void*)EmuWindow::Create((HWND)g_VideoInitialize.pWindowHandle, g_hInstance, _T("Please wait..."));
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// Show the window
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EmuWindow::Show();
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@ -197,43 +194,8 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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if (g_Config.bFullscreen) {
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//s_backbuffer_width = rcdesktop.right - rcdesktop.left;
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//s_backbuffer_height = rcdesktop.bottom - rcdesktop.top;
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DEVMODE dmScreenSettings;
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memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
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dmScreenSettings.dmSize=sizeof(dmScreenSettings);
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dmScreenSettings.dmPelsWidth = s_backbuffer_width;
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dmScreenSettings.dmPelsHeight = s_backbuffer_height;
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dmScreenSettings.dmBitsPerPel = 32;
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dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
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// Try To Set Selected Mode And Get Results. NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
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if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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{
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if (MessageBox(NULL,_T("The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?"),_T("NeHe GL"),MB_YESNO|MB_ICONEXCLAMATION)==IDYES)
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g_Config.bFullscreen = false;
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else
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return false;
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}
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}
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else
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{
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// Change to default resolution
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ChangeDisplaySettings(NULL, 0);
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}
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if (g_Config.bFullscreen && !g_Config.renderToMainframe)
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{
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// Hide the cursor
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ShowCursor(FALSE);
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}
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else
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{
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dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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dwStyle = WS_OVERLAPPEDWINDOW;
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}
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dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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dwStyle = WS_OVERLAPPEDWINDOW;
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RECT rc = {0, 0, s_backbuffer_width, s_backbuffer_height};
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AdjustWindowRectEx(&rc, dwStyle, FALSE, dwExStyle);
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@ -242,11 +204,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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// EmuWindow::GetWnd() is either the new child window or the new separate window
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if (g_Config.bFullscreen)
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// We put the window at the upper left corner of the screen, so x = y = 0
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SetWindowPos(EmuWindow::GetWnd(), NULL, 0, 0, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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else
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SetWindowPos(EmuWindow::GetWnd(), NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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SetWindowPos(EmuWindow::GetWnd(), NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
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PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
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{
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@ -294,9 +252,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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#elif defined(HAVE_X11) && HAVE_X11
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XVisualInfo *vi;
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Colormap cmap;
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int dpyWidth, dpyHeight;
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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Atom wmDelete;
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// attributes for a single buffered visual in RGBA format with at least
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@ -316,23 +272,18 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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GLX_DEPTH_SIZE, 24,
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GLX_SAMPLE_BUFFERS_ARB, GLX_SAMPLES_ARB, 1, None };
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GLWin.dpy = XOpenDisplay(0);
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GLWin.parent = (Window)g_VideoInitialize.pWindowHandle;
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g_VideoInitialize.pWindowHandle = (HWND)GLWin.dpy;
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GLWin.screen = DefaultScreen(GLWin.dpy);
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// Fullscreen option.
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GLWin.fs = g_Config.bFullscreen; //Set to setting in Options
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/* get an appropriate visual */
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vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
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if (vi == NULL) {
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vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
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GLWin.doubleBuffered = False;
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ERROR_LOG(VIDEO, "Only Singlebuffered Visual!");
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}
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else {
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GLWin.doubleBuffered = True;
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else
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NOTICE_LOG(VIDEO, "Got Doublebuffered Visual!");
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}
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glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
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NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
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@ -343,89 +294,29 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _twidth, int _theight
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PanicAlert("Couldn't Create GLX context.Quit");
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exit(0); // TODO: Don't bring down entire Emu
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}
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if (GLWin.parent == 0)
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GLWin.parent = RootWindow(GLWin.dpy, vi->screen);
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// Create a color map.
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cmap = XCreateColormap(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen), vi->visual, AllocNone);
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cmap = XCreateColormap(GLWin.dpy, GLWin.parent, vi->visual, AllocNone);
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GLWin.attr.colormap = cmap;
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GLWin.attr.border_pixel = 0;
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XkbSetDetectableAutoRepeat(GLWin.dpy, True, NULL);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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// get a connection
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XRRQueryVersion(GLWin.dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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// create a window in window mode
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask |
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StructureNotifyMask | ResizeRedirectMask;
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GLWin.win = XCreateWindow(GLWin.dpy, GLWin.parent,
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xPos, yPos, _twidth, _theight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask, &GLWin.attr);
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// only set window title and handle wm_delete_events if in windowed mode
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wmDelete = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.dpy, GLWin.win, &wmDelete, 1);
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XSetStandardProperties(GLWin.dpy, GLWin.win, "GPU",
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"GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.dpy, GLWin.win);
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if (GLWin.fs) {
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XRRScreenSize *sizes;
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int numSizes;
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int bestSize;
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NOTICE_LOG(VIDEO, "XRRExtension-Version %d.%d", vidModeMajorVersion, vidModeMinorVersion);
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GLWin.screenConfig = XRRGetScreenInfo(GLWin.dpy, RootWindow(GLWin.dpy, GLWin.screen));
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/* save desktop-resolution before switching modes */
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GLWin.deskSize = XRRConfigCurrentConfiguration(GLWin.screenConfig, &GLWin.screenRotation);
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bestSize = GLWin.deskSize;
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sizes = XRRConfigSizes(GLWin.screenConfig, &numSizes);
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if (numSizes > 0 && sizes != NULL) {
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/* look for mode with requested resolution */
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for (int i = 0; i < numSizes; i++) {
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if ((sizes[i].width == _twidth) && (sizes[i].height == _theight)) {
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bestSize = i;
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}
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}
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XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
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bestSize, GLWin.screenRotation, CurrentTime);
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dpyWidth = sizes[bestSize].width;
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dpyHeight = sizes[bestSize].height;
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NOTICE_LOG(VIDEO, "Resolution %dx%d", dpyWidth, dpyHeight);
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/* create a fullscreen window */
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GLWin.attr.override_redirect = True;
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask;
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GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
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0, 0, dpyWidth, dpyHeight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect,
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&GLWin.attr);
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XWarpPointer(GLWin.dpy, None, GLWin.win, 0, 0, 0, 0, 0, 0);
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XMapRaised(GLWin.dpy, GLWin.win);
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XGrabKeyboard(GLWin.dpy, GLWin.win, True, GrabModeAsync, GrabModeAsync, CurrentTime);
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XGrabPointer(GLWin.dpy, GLWin.win, True, NULL,
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GrabModeAsync, GrabModeAsync, GLWin.win, None, CurrentTime);
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}
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else {
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ERROR_LOG(VIDEO, "Failed to start fullscreen. If you received the "
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"\"XFree86-VidModeExtension\" extension is missing, add\n"
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"Load \"extmod\"\n"
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"to your X configuration file (under the Module Section)\n");
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GLWin.fs = 0;
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}
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}
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#endif
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if (!GLWin.fs) {
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//XRootWindow(dpy,screen)
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//int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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//int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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// create a window in window mode
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GLWin.attr.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask |
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StructureNotifyMask | ResizeRedirectMask;
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GLWin.win = XCreateWindow(GLWin.dpy, RootWindow(GLWin.dpy, vi->screen),
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0, 0, _twidth, _theight, 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask, &GLWin.attr);
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// only set window title and handle wm_delete_events if in windowed mode
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wmDelete = XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.dpy, GLWin.win, &wmDelete, 1);
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XSetStandardProperties(GLWin.dpy, GLWin.win, "GPU",
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"GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.dpy, GLWin.win);
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}
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g_VideoInitialize.pXWindow = (Window *) &GLWin.win;
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g_VideoInitialize.pXWindow = (Window *) &GLWin.win;
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#endif
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return true;
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}
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@ -507,40 +398,10 @@ void OpenGL_Update()
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#elif defined(HAVE_X11) && HAVE_X11
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// We just check all of our events here
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XEvent event;
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KeySym key;
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static bool ShiftPressed = false;
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static bool ControlPressed = false;
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static int FKeyPressed = -1;
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int num_events;
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for (num_events = XPending(GLWin.dpy);num_events > 0;num_events--) {
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XNextEvent(GLWin.dpy, &event);
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switch(event.type) {
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case KeyRelease:
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key = XLookupKeysym((XKeyEvent*)&event, 0);
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if(key >= XK_F1 && key <= XK_F9) {
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g_VideoInitialize.pKeyPress(FKeyPressed, ShiftPressed, ControlPressed);
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FKeyPressed = -1;
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} else {
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if(key == XK_Shift_L || key == XK_Shift_R)
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ShiftPressed = false;
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else if(key == XK_Control_L || key == XK_Control_R)
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ControlPressed = false;
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}
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break;
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case KeyPress:
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key = XLookupKeysym((XKeyEvent*)&event, 0);
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if(key >= XK_F1 && key <= XK_F9)
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FKeyPressed = key - 0xff4e;
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else {
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if(key == XK_Shift_L || key == XK_Shift_R)
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ShiftPressed = true;
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else if(key == XK_Control_L || key == XK_Control_R)
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ControlPressed = true;
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}
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break;
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case ButtonPress:
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case ButtonRelease:
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break;
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case ConfigureNotify:
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Window winDummy;
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unsigned int borderDummy;
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@ -551,7 +412,10 @@ void OpenGL_Update()
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break;
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case ClientMessage:
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if ((ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "WM_DELETE_WINDOW", False))
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g_VideoInitialize.pKeyPress(0x1b, False, False);
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g_VideoInitialize.pCoreMessage(WM_USER_STOP);
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if ((ulong) event.xclient.data.l[0] == XInternAtom(GLWin.dpy, "RESIZE", False))
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XMoveResizeWindow(GLWin.dpy, GLWin.win, event.xclient.data.l[1],
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event.xclient.data.l[2], event.xclient.data.l[3], event.xclient.data.l[4]);
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return;
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break;
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default:
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@ -597,16 +461,6 @@ void OpenGL_Shutdown()
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hDC = NULL; // Set DC To NULL
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}
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#elif defined(HAVE_X11) && HAVE_X11
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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/* switch back to original desktop resolution if we were in fs */
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if ((GLWin.dpy != NULL) && GLWin.fs) {
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XUngrabKeyboard (GLWin.dpy, CurrentTime);
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XUngrabPointer (GLWin.dpy, CurrentTime);
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XRRSetScreenConfig(GLWin.dpy, GLWin.screenConfig, RootWindow(GLWin.dpy, GLWin.screen),
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GLWin.deskSize, GLWin.screenRotation, CurrentTime);
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XRRFreeScreenConfigInfo(GLWin.screenConfig);
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}
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#endif
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printf ("Unmapping window\n");
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if (GLWin.ctx)
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{
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