Merge pull request #3455 from Sonicadvance1/GC_adapter_android

[Android] Add support for the Wii U Gamecube adapter under Android.
This commit is contained in:
Ryan Houdek 2016-01-06 15:07:09 -05:00
commit 342496563d
29 changed files with 950 additions and 226 deletions

View File

@ -0,0 +1,91 @@
package org.dolphinemu.dolphinemu.utils;
import android.app.Activity;
import android.hardware.usb.UsbConfiguration;
import android.hardware.usb.UsbConstants;
import android.hardware.usb.UsbDevice;
import android.hardware.usb.UsbDeviceConnection;
import android.hardware.usb.UsbEndpoint;
import android.hardware.usb.UsbInterface;
import android.hardware.usb.UsbManager;
import java.util.HashMap;
import java.util.Iterator;
public class Java_GCAdapter {
public static UsbManager manager;
public static Activity our_activity;
static byte[] controller_payload = new byte[37];
static byte HasRead;
static UsbDeviceConnection usb_con;
static UsbInterface usb_intf;
static UsbEndpoint usb_in;
static UsbEndpoint usb_out;
public static void Shutdown()
{
usb_con.close();
}
public static int GetFD() { return usb_con.getFileDescriptor(); }
public static boolean QueryAdapter()
{
HashMap<String, UsbDevice> devices = manager.getDeviceList();
Iterator it = devices.entrySet().iterator();
while (it.hasNext())
{
HashMap.Entry pair = (HashMap.Entry) it.next();
UsbDevice dev = (UsbDevice) pair.getValue();
if (dev.getProductId() == 0x0337 && dev.getVendorId() == 0x057e)
if (manager.hasPermission(dev))
return true;
}
return false;
}
public static void InitAdapter()
{
byte[] init = { 0x13 };
usb_con.bulkTransfer(usb_in, init, init.length, 0);
}
public static int Input() {
int read = usb_con.bulkTransfer(usb_in, controller_payload, controller_payload.length, 16);
return read;
}
public static int Output(byte[] rumble) {
int size = usb_con.bulkTransfer(usb_out, rumble, 5, 16);
return size;
}
public static void OpenAdapter()
{
HashMap<String, UsbDevice> devices = manager.getDeviceList();
Iterator it = devices.entrySet().iterator();
while (it.hasNext())
{
HashMap.Entry pair = (HashMap.Entry)it.next();
UsbDevice dev = (UsbDevice)pair.getValue();
if (dev.getProductId() == 0x0337 && dev.getVendorId() == 0x057e) {
if (manager.hasPermission(dev))
{
usb_con = manager.openDevice(dev);
UsbConfiguration conf = dev.getConfiguration(0);
usb_intf = conf.getInterface(0);
usb_con.claimInterface(usb_intf, true);
for (int i = 0; i < usb_intf.getEndpointCount(); ++i)
if (usb_intf.getEndpoint(i).getDirection() == UsbConstants.USB_DIR_IN)
usb_in = usb_intf.getEndpoint(i);
else
usb_out = usb_intf.getEndpoint(i);
InitAdapter();
return;
}
}
}
}
}

View File

@ -113,6 +113,7 @@ set(SRCS ActionReplay.cpp
HW/SI_Device.cpp
HW/SI_DeviceDanceMat.cpp
HW/SI_DeviceGBA.cpp
HW/SI_DeviceGCAdapter.cpp
HW/SI_DeviceGCController.cpp
HW/SI_DeviceGCSteeringWheel.cpp
HW/SI_DeviceKeyboard.cpp
@ -239,8 +240,7 @@ set(LIBS
if(LIBUSB_FOUND)
# Using shared LibUSB
set(LIBS ${LIBS} ${LIBUSB_LIBRARIES})
set(SRCS ${SRCS} IPC_HLE/WII_IPC_HLE_Device_hid.cpp
HW/SI_GCAdapter.cpp)
set(SRCS ${SRCS} IPC_HLE/WII_IPC_HLE_Device_hid.cpp)
endif(LIBUSB_FOUND)
set(LIBS ${LIBS} ${MBEDTLS_LIBRARIES})

View File

@ -254,6 +254,8 @@ void SConfig::SaveCoreSettings(IniFile& ini)
for (int i = 0; i < MAX_SI_CHANNELS; ++i)
{
core->Set(StringFromFormat("SIDevice%i", i), m_SIDevice[i]);
core->Set(StringFromFormat("AdapterRumble%i", i), m_AdapterRumble[i]);
core->Set(StringFromFormat("SimulateKonga%i", i), m_AdapterKonga[i]);
}
core->Set("WiiSDCard", m_WiiSDCard);
core->Set("WiiKeyboard", m_WiiKeyboard);
@ -267,8 +269,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
core->Set("OverclockEnable", m_OCEnable);
core->Set("GFXBackend", m_strVideoBackend);
core->Set("GPUDeterminismMode", m_strGPUDeterminismMode);
core->Set("GameCubeAdapter", m_GameCubeAdapter);
core->Set("AdapterRumble", m_AdapterRumble);
core->Set("PerfMapDir", m_perfDir);
}
@ -509,6 +509,8 @@ void SConfig::LoadCoreSettings(IniFile& ini)
for (int i = 0; i < MAX_SI_CHANNELS; ++i)
{
core->Get(StringFromFormat("SIDevice%i", i), (u32*)&m_SIDevice[i], (i == 0) ? SIDEVICE_GC_CONTROLLER : SIDEVICE_NONE);
core->Get(StringFromFormat("AdapterRumble%i", i), &m_AdapterRumble[i], true);
core->Get(StringFromFormat("SimulateKonga%i", i), &m_AdapterKonga[i], false);
}
core->Get("WiiSDCard", &m_WiiSDCard, false);
core->Get("WiiKeyboard", &m_WiiKeyboard, false);
@ -532,8 +534,6 @@ void SConfig::LoadCoreSettings(IniFile& ini)
core->Get("FrameSkip", &m_FrameSkip, 0);
core->Get("GFXBackend", &m_strVideoBackend, "");
core->Get("GPUDeterminismMode", &m_strGPUDeterminismMode, "auto");
core->Get("GameCubeAdapter", &m_GameCubeAdapter, false);
core->Get("AdapterRumble", &m_AdapterRumble, true);
core->Get("PerfMapDir", &m_perfDir, "");
}

View File

@ -264,8 +264,8 @@ struct SConfig : NonCopyable
// Input settings
bool m_BackgroundInput;
bool m_GameCubeAdapter;
bool m_AdapterRumble;
bool m_AdapterRumble[4];
bool m_AdapterKonga[4];
SysConf* m_SYSCONF;

View File

@ -48,9 +48,6 @@
#include "Core/HW/HW.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/ProcessorInterface.h"
#if defined(__LIBUSB__) || defined(_WIN32)
#include "Core/HW/SI_GCAdapter.h"
#endif
#include "Core/HW/SystemTimers.h"
#include "Core/HW/VideoInterface.h"
#include "Core/HW/Wiimote.h"
@ -65,6 +62,7 @@
#endif
#include "DiscIO/FileMonitor.h"
#include "InputCommon/GCAdapter.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h"
@ -285,7 +283,7 @@ void Stop() // - Hammertime!
g_video_backend->Video_ExitLoop();
}
#if defined(__LIBUSB__) || defined(_WIN32)
SI_GCAdapter::ResetRumble();
GCAdapter::ResetRumble();
#endif
#ifdef USE_MEMORYWATCHER
@ -630,7 +628,7 @@ void SetState(EState _State)
CPU::EnableStepping(true); // Break
Wiimote::Pause();
#if defined(__LIBUSB__) || defined(_WIN32)
SI_GCAdapter::ResetRumble();
GCAdapter::ResetRumble();
#endif
break;
case CORE_RUN:
@ -741,7 +739,7 @@ bool PauseAndLock(bool doLock, bool unpauseOnUnlock)
g_video_backend->PauseAndLock(doLock, unpauseOnUnlock);
#if defined(__LIBUSB__) || defined(_WIN32)
SI_GCAdapter::ResetRumble();
GCAdapter::ResetRumble();
#endif
return wasUnpaused;
}

View File

@ -145,16 +145,10 @@
<ClCompile Include="HW\SI_DeviceAMBaseboard.cpp" />
<ClCompile Include="HW\SI_DeviceDanceMat.cpp" />
<ClCompile Include="HW\SI_DeviceGBA.cpp" />
<ClCompile Include="HW\SI_DeviceGCAdapter.cpp" />
<ClCompile Include="HW\SI_DeviceGCController.cpp" />
<ClCompile Include="HW\SI_DeviceGCSteeringWheel.cpp" />
<ClCompile Include="HW\SI_DeviceKeyboard.cpp" />
<ClCompile Include="HW\SI_GCAdapter.cpp">
<!--
Disable "nonstandard extension used : zero-sized array in struct/union" warning,
which is hit in libusb.h.
-->
<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="HW\Sram.cpp" />
<ClCompile Include="HW\StreamADPCM.cpp" />
<ClCompile Include="HW\SystemTimers.cpp" />
@ -357,10 +351,10 @@
<ClInclude Include="HW\SI_DeviceAMBaseboard.h" />
<ClInclude Include="HW\SI_DeviceDanceMat.h" />
<ClInclude Include="HW\SI_DeviceGBA.h" />
<ClInclude Include="HW\SI_DeviceGCAdapter.h" />
<ClInclude Include="HW\SI_DeviceGCController.h" />
<ClInclude Include="HW\SI_DeviceGCSteeringWheel.h" />
<ClInclude Include="HW\SI_DeviceKeyboard.h" />
<ClInclude Include="HW\SI_GCAdapter.h" />
<ClInclude Include="HW\Sram.h" />
<ClInclude Include="HW\StreamADPCM.h" />
<ClInclude Include="HW\SystemTimers.h" />

View File

@ -447,6 +447,9 @@
<ClCompile Include="HW\SI_DeviceGBA.cpp">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClCompile>
<ClCompile Include="HW\SI_DeviceGCAdapter.cpp">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClCompile>
<ClCompile Include="HW\SI_DeviceGCController.cpp">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClCompile>
@ -720,9 +723,6 @@
<ClCompile Include="PowerPC\MMU.cpp">
<Filter>PowerPC</Filter>
</ClCompile>
<ClCompile Include="HW\SI_GCAdapter.cpp">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClCompile>
<ClCompile Include="PowerPC\JitCommon\JitBackpatch.cpp">
<Filter>PowerPC\JitCommon</Filter>
</ClCompile>
@ -991,6 +991,9 @@
<ClInclude Include="HW\SI_DeviceGBA.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>
<ClInclude Include="HW\SI_DeviceGCAdapter.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>
<ClInclude Include="HW\SI_DeviceGCController.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>
@ -1241,9 +1244,6 @@
<ClInclude Include="HW\GCKeyboard.h">
<Filter>HW %28Flipper/Hollywood%29\GCKeyboard</Filter>
</ClInclude>
<ClInclude Include="HW\SI_GCAdapter.h">
<Filter>HW %28Flipper/Hollywood%29\SI - Serial Interface</Filter>
</ClInclude>
<ClInclude Include="PowerPC\Jit64Common\Jit64AsmCommon.h">
<Filter>PowerPC\Jit64Common</Filter>
</ClInclude>

View File

@ -11,6 +11,7 @@
#include "Core/HW/SI_DeviceAMBaseboard.h"
#include "Core/HW/SI_DeviceDanceMat.h"
#include "Core/HW/SI_DeviceGBA.h"
#include "Core/HW/SI_DeviceGCAdapter.h"
#include "Core/HW/SI_DeviceGCController.h"
#include "Core/HW/SI_DeviceGCSteeringWheel.h"
#include "Core/HW/SI_DeviceKeyboard.h"
@ -73,6 +74,9 @@ std::unique_ptr<ISIDevice> SIDevice_Create(const SIDevices device, const int por
case SIDEVICE_GC_CONTROLLER:
return std::make_unique<CSIDevice_GCController>(device, port_number);
case SIDEVICE_WIIU_ADAPTER:
return std::make_unique<CSIDevice_GCAdapter>(device, port_number);
case SIDEVICE_DANCEMAT:
return std::make_unique<CSIDevice_DanceMat>(device, port_number);

View File

@ -61,7 +61,8 @@ enum SIDevices : int
SIDEVICE_GC_STEERING,
SIDEVICE_DANCEMAT,
SIDEVICE_GC_TARUKONGA,
SIDEVICE_AM_BASEBOARD
SIDEVICE_AM_BASEBOARD,
SIDEVICE_WIIU_ADAPTER,
};

View File

@ -0,0 +1,150 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/MsgHandler.h"
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
#include "Core/Movie.h"
#include "Core/HW/SI_DeviceGCAdapter.h"
CSIDevice_GCAdapter::CSIDevice_GCAdapter(SIDevices device, int _iDeviceNumber)
: CSIDevice_GCController(device, _iDeviceNumber)
{
// get the correct pad number that should rumble locally when using netplay
const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber);
m_simulate_konga = SConfig::GetInstance().m_AdapterKonga[numPAD];
}
GCPadStatus CSIDevice_GCAdapter::GetPadStatus()
{
GCPadStatus PadStatus;
memset(&PadStatus, 0, sizeof(PadStatus));
GCAdapter::Input(ISIDevice::m_iDeviceNumber, &PadStatus);
HandleMoviePadStatus(&PadStatus);
return PadStatus;
}
int CSIDevice_GCAdapter::RunBuffer(u8* _pBuffer, int _iLength)
{
// For debug logging only
ISIDevice::RunBuffer(_pBuffer, _iLength);
// Read the command
EBufferCommands command = static_cast<EBufferCommands>(_pBuffer[3]);
// get the correct pad number that should rumble locally when using netplay
const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber);
if (!GCAdapter::DeviceConnected(numPAD))
{
reinterpret_cast<u32*>(_pBuffer)[0] = SI_NONE;
return 4;
}
// Handle it
switch (command)
{
case CMD_RESET:
case CMD_ID:
*(u32*)&_pBuffer[0] = SI_GC_CONTROLLER;
break;
case CMD_DIRECT:
{
INFO_LOG(SERIALINTERFACE, "PAD - Direct (Length: %d)", _iLength);
u32 high, low;
GetData(high, low);
for (int i = 0; i < (_iLength - 1) / 2; i++)
{
_pBuffer[i + 0] = (high >> (i * 8)) & 0xff;
_pBuffer[i + 4] = (low >> (i * 8)) & 0xff;
}
}
break;
case CMD_ORIGIN:
{
INFO_LOG(SERIALINTERFACE, "PAD - Get Origin");
Calibrate();
u8* pCalibration = reinterpret_cast<u8*>(&m_Origin);
for (int i = 0; i < (int)sizeof(SOrigin); i++)
{
_pBuffer[i ^ 3] = *pCalibration++;
}
}
break;
// Recalibrate (FiRES: i am not 100 percent sure about this)
case CMD_RECALIBRATE:
{
INFO_LOG(SERIALINTERFACE, "PAD - Recalibrate");
Calibrate();
u8* pCalibration = reinterpret_cast<u8*>(&m_Origin);
for (int i = 0; i < (int)sizeof(SOrigin); i++)
{
_pBuffer[i ^ 3] = *pCalibration++;
}
}
break;
// DEFAULT
default:
{
ERROR_LOG(SERIALINTERFACE, "Unknown SI command (0x%x)", command);
PanicAlert("SI: Unknown command (0x%x)", command);
}
break;
}
return _iLength;
}
void CSIDevice_GCAdapter::SendCommand(u32 _Cmd, u8 _Poll)
{
UCommand command(_Cmd);
switch (command.Command)
{
// Costis sent it in some demos :)
case 0x00:
break;
case CMD_WRITE:
{
unsigned int uType = command.Parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
unsigned int uStrength = command.Parameter2;
// get the correct pad number that should rumble locally when using netplay
const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber);
if (numPAD < 4)
{
if (uType == 1 && uStrength > 2)
GCAdapter::Output(numPAD, 1);
else
GCAdapter::Output(numPAD, 0);
}
if (!_Poll)
{
m_Mode = command.Parameter2;
INFO_LOG(SERIALINTERFACE, "PAD %i set to mode %i", ISIDevice::m_iDeviceNumber, m_Mode);
}
}
break;
default:
{
ERROR_LOG(SERIALINTERFACE, "Unknown direct command (0x%x)", _Cmd);
PanicAlert("SI: Unknown direct command");
}
break;
}
}

View File

@ -0,0 +1,20 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Core/HW/SI_Device.h"
#include "Core/HW/SI_DeviceGCController.h"
#include "InputCommon/GCAdapter.h"
#include "InputCommon/GCPadStatus.h"
class CSIDevice_GCAdapter : public CSIDevice_GCController
{
public:
CSIDevice_GCAdapter(SIDevices device, int _iDeviceNumber);
GCPadStatus GetPadStatus() override;
int RunBuffer(u8* _pBuffer, int _iLength) override;
void SendCommand(u32 _Cmd, u8 _Poll) override;
};

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@ -13,9 +13,6 @@
#include "Core/HW/SI.h"
#include "Core/HW/SI_Device.h"
#include "Core/HW/SI_DeviceGCController.h"
#if defined(__LIBUSB__) || defined (_WIN32)
#include "Core/HW/SI_GCAdapter.h"
#endif
#include "Core/HW/SystemTimers.h"
#include "InputCommon/GCPadStatus.h"
@ -119,6 +116,30 @@ int CSIDevice_GCController::RunBuffer(u8* _pBuffer, int _iLength)
return _iLength;
}
void CSIDevice_GCController::HandleMoviePadStatus(GCPadStatus* PadStatus)
{
Movie::CallGCInputManip(PadStatus, ISIDevice::m_iDeviceNumber);
Movie::SetPolledDevice();
if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, PadStatus))
{
}
else if (Movie::IsPlayingInput())
{
Movie::PlayController(PadStatus, ISIDevice::m_iDeviceNumber);
Movie::InputUpdate();
}
else if (Movie::IsRecordingInput())
{
Movie::RecordInput(PadStatus, ISIDevice::m_iDeviceNumber);
Movie::InputUpdate();
}
else
{
Movie::CheckPadStatus(PadStatus, ISIDevice::m_iDeviceNumber);
}
}
GCPadStatus CSIDevice_GCController::GetPadStatus()
{
GCPadStatus PadStatus;
@ -126,31 +147,7 @@ GCPadStatus CSIDevice_GCController::GetPadStatus()
Pad::GetStatus(ISIDevice::m_iDeviceNumber, &PadStatus);
#if defined(__LIBUSB__) || defined (_WIN32)
SI_GCAdapter::Input(ISIDevice::m_iDeviceNumber, &PadStatus);
#endif
Movie::CallGCInputManip(&PadStatus, ISIDevice::m_iDeviceNumber);
Movie::SetPolledDevice();
if (NetPlay_GetInput(ISIDevice::m_iDeviceNumber, &PadStatus))
{
}
else if (Movie::IsPlayingInput())
{
Movie::PlayController(&PadStatus, ISIDevice::m_iDeviceNumber);
Movie::InputUpdate();
}
else if (Movie::IsRecordingInput())
{
Movie::RecordInput(&PadStatus, ISIDevice::m_iDeviceNumber);
Movie::InputUpdate();
}
else
{
Movie::CheckPadStatus(&PadStatus, ISIDevice::m_iDeviceNumber);
}
HandleMoviePadStatus(&PadStatus);
return PadStatus;
}
@ -163,6 +160,8 @@ GCPadStatus CSIDevice_GCController::GetPadStatus()
bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
{
GCPadStatus PadStatus = GetPadStatus();
if (HandleButtonCombos(PadStatus) == COMBO_ORIGIN)
PadStatus.button |= PAD_GET_ORIGIN;
_Hi = MapPadStatus(PadStatus);
@ -211,7 +210,12 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
_Low |= (u32)((u8)PadStatus.substickX << 24); // All 8 bits
}
HandleButtonCombos(PadStatus);
// Unset all bits except those that represent
// A, B, X, Y, Start and the error bits, as they
// are not used.
if (m_simulate_konga)
_Hi &= ~0x20FFFFFF;
return true;
}
@ -225,7 +229,7 @@ u32 CSIDevice_GCController::MapPadStatus(const GCPadStatus& pad_status)
return _Hi;
}
void CSIDevice_GCController::HandleButtonCombos(const GCPadStatus& pad_status)
CSIDevice_GCController::EButtonCombo CSIDevice_GCController::HandleButtonCombos(const GCPadStatus& pad_status)
{
// Keep track of the special button combos (embedded in controller hardware... :( )
EButtonCombo tempCombo;
@ -258,8 +262,11 @@ void CSIDevice_GCController::HandleButtonCombos(const GCPadStatus& pad_status)
m_Origin.uTrigger_R = pad_status.triggerRight;
}
m_LastButtonCombo = COMBO_NONE;
return tempCombo;
}
}
return COMBO_NONE;
}
// SendCommand
@ -281,15 +288,6 @@ void CSIDevice_GCController::SendCommand(u32 _Cmd, u8 _Poll)
// get the correct pad number that should rumble locally when using netplay
const u8 numPAD = NetPlay_InGamePadToLocalPad(ISIDevice::m_iDeviceNumber);
#if defined(__LIBUSB__) || defined (_WIN32)
if (numPAD < 4)
{
if (uType == 1 && uStrength > 2)
SI_GCAdapter::Output(numPAD, 1);
else
SI_GCAdapter::Output(numPAD, 0);
}
#endif
if (numPAD < 4)
{
if (uType == 1 && uStrength > 2)

View File

@ -79,6 +79,9 @@ protected:
// Type of button combo from the last/current poll
EButtonCombo m_LastButtonCombo;
// Set this if we want to simulate the "TaruKonga" DK Bongo controller
bool m_simulate_konga = false;
public:
// Constructor
@ -98,14 +101,15 @@ public:
virtual GCPadStatus GetPadStatus();
virtual u32 MapPadStatus(const GCPadStatus& pad_status);
virtual void HandleButtonCombos(const GCPadStatus& pad_status);
virtual EButtonCombo HandleButtonCombos(const GCPadStatus& pad_status);
// Send and Receive pad input from network
static bool NetPlay_GetInput(u8 numPAD, GCPadStatus* status);
static u8 NetPlay_InGamePadToLocalPad(u8 numPAD);
private:
protected:
void Calibrate();
void HandleMoviePadStatus(GCPadStatus* PadStatus);
};
@ -113,16 +117,8 @@ private:
class CSIDevice_TaruKonga : public CSIDevice_GCController
{
public:
CSIDevice_TaruKonga(SIDevices device, int _iDeviceNumber) : CSIDevice_GCController(device, _iDeviceNumber) { }
bool GetData(u32& _Hi, u32& _Low) override
CSIDevice_TaruKonga(SIDevices device, int _iDeviceNumber) : CSIDevice_GCController(device, _iDeviceNumber)
{
CSIDevice_GCController::GetData(_Hi, _Low);
// Unset all bits except those that represent
// A, B, X, Y, Start and the error bits, as they
// are not used.
_Hi &= ~0x20FFFFFF;
return true;
m_simulate_konga = true;
}
};

View File

@ -10,6 +10,7 @@ set(GUI_SRCS
Config/AudioConfigPane.cpp
Config/ConfigMain.cpp
Config/GameCubeConfigPane.cpp
Config/GCAdapterConfigDiag.cpp
Config/GeneralConfigPane.cpp
Config/InterfaceConfigPane.cpp
Config/PathConfigPane.cpp

View File

@ -0,0 +1,77 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/checkbox.h>
#include <wx/stattext.h>
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "InputCommon/GCAdapter.h"
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num)
: wxDialog(parent, wxID_ANY, name, wxPoint(128,-1)), m_pad_id(tab_num)
{
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble[m_pad_id]);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterRumble, this);
wxCheckBox* const gamecube_konga = new wxCheckBox(this, wxID_ANY, _("Simulate DK TaruKonga"));
gamecube_konga->SetValue(SConfig::GetInstance().m_AdapterKonga[m_pad_id]);
gamecube_konga->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterKonga, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
if (!GCAdapter::IsDetected())
{
if (!GCAdapter::IsDriverDetected())
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_rumble->Disable();
}
}
else
{
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this));
szr->Add(m_adapter_status, 0, wxEXPAND);
szr->Add(gamecube_rumble, 0, wxEXPAND);
szr->Add(gamecube_konga, 0, wxEXPAND);
szr->Add(CreateButtonSizer(wxOK | wxNO_DEFAULT), 0, wxEXPAND|wxALL, 5);
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(szr);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &GCAdapterConfigDiag::UpdateAdapter, this);
}
void GCAdapterConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void GCAdapterConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
bool unpause = Core::PauseAndLock(true);
if (GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
}
GCAdapterConfigDiag::~GCAdapterConfigDiag()
{
GCAdapter::SetAdapterCallback(nullptr);
}

View File

@ -0,0 +1,40 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/dialog.h>
#include <wx/eventfilter.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include "Core/ConfigManager.h"
class GCAdapterConfigDiag : public wxDialog
{
public:
GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num = 0);
~GCAdapterConfigDiag();
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
private:
wxStaticText* m_adapter_status;
int m_pad_id;
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble[m_pad_id] = event.IsChecked();
}
void OnAdapterKonga(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterKonga[m_pad_id] = event.IsChecked();
}
};

View File

@ -26,26 +26,24 @@
#include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/SI.h"
#if defined(__LIBUSB__) || defined (_WIN32)
#include "Core/HW/SI_GCAdapter.h"
#endif
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "InputCommon/GCAdapter.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "DolphinWX/X11Utils.h"
#endif
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
: wxDialog(parent, wxID_ANY, _("Dolphin Controller Configuration"))
{
m_gc_pad_type_strs = {{
_("None"),
_("Standard Controller"),
_("GameCube Adapter for Wii U"),
_("Steering Wheel"),
_("Dance Mat"),
_("TaruKonga (Bongos)"),
@ -70,7 +68,6 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(main_sizer);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &ControllerConfigDiag::UpdateAdapter, this);
}
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
@ -113,24 +110,27 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
case SIDEVICE_GC_CONTROLLER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
break;
case SIDEVICE_GC_STEERING:
case SIDEVICE_WIIU_ADAPTER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
break;
case SIDEVICE_DANCEMAT:
case SIDEVICE_GC_STEERING:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
break;
case SIDEVICE_GC_TARUKONGA:
case SIDEVICE_DANCEMAT:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
break;
case SIDEVICE_GC_GBA:
case SIDEVICE_GC_TARUKONGA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
break;
case SIDEVICE_GC_GBA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
gamecube_configure_bt[i]->Disable();
break;
case SIDEVICE_GC_KEYBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
break;
case SIDEVICE_AM_BASEBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[8]);
break;
default:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
@ -147,67 +147,9 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
gamecube_static_sizer->AddSpacer(5);
wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Adapter"));
wxBoxSizer* const gamecube_adapter_sizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect"));
gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnAdapterRumble, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
gamecube_adapter_group->Add(m_adapter_status, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_rumble, 0, wxEXPAND);
gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND);
gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND);
#if defined(__LIBUSB__) || defined (_WIN32)
gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
if (!SI_GCAdapter::IsDetected())
{
if (!SI_GCAdapter::IsDriverDetected())
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_adapter->Disable();
gamecube_adapter->SetValue(false);
gamecube_rumble->Disable();
}
}
else
{
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
gamecube_adapter->Disable();
}
SI_GCAdapter::SetAdapterCallback(std::bind(&ControllerConfigDiag::ScheduleAdapterUpdate, this));
#endif
return gamecube_static_sizer;
}
void ControllerConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void ControllerConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
#if defined(__LIBUSB__) || defined (_WIN32)
bool unpause = Core::PauseAndLock(true);
if (SI_GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
#endif
}
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
{
wxStaticText* wiimote_label[4];
@ -504,30 +446,35 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
}
else if (device_name == m_gc_pad_type_strs[2])
{
tempType = SIDEVICE_GC_STEERING;
tempType = SIDEVICE_WIIU_ADAPTER;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[3])
{
tempType = SIDEVICE_DANCEMAT;
tempType = SIDEVICE_GC_STEERING;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[4])
{
tempType = SIDEVICE_GC_TARUKONGA;
tempType = SIDEVICE_DANCEMAT;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[5])
{
tempType = SIDEVICE_GC_TARUKONGA;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[6])
{
tempType = SIDEVICE_GC_GBA;
gamecube_configure_bt[device_num]->Disable();
}
else if (device_name == m_gc_pad_type_strs[6])
else if (device_name == m_gc_pad_type_strs[7])
{
tempType = SIDEVICE_GC_KEYBOARD;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[7])
else if (device_name == m_gc_pad_type_strs[8])
{
tempType = SIDEVICE_AM_BASEBOARD;
gamecube_configure_bt[device_num]->Enable();
@ -540,6 +487,11 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
SConfig::GetInstance().m_SIDevice[device_num] = tempType;
if (GCAdapter::UseAdapter())
GCAdapter::StartScanThread();
else
GCAdapter::StopScanThread();
if (Core::IsRunning())
SerialInterface::ChangeDevice(tempType, device_num);
}
@ -557,6 +509,11 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
InputConfigDialog m_ConfigFrame(this, *key_plugin, _("GameCube Controller Configuration"), port_num);
m_ConfigFrame.ShowModal();
}
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{
GCAdapterConfigDiag m_ConfigFramg(this, _("Wii U Gamecube Controller Adapter Configuration"), port_num);
m_ConfigFramg.ShowModal();
}
else
{
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _("GameCube Controller Configuration"), port_num);
@ -565,10 +522,3 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
HotkeyManagerEmu::Enable(true);
}
ControllerConfigDiag::~ControllerConfigDiag()
{
#if defined(__LIBUSB__) || defined (_WIN32)
SI_GCAdapter::SetAdapterCallback(nullptr);
#endif
}

View File

@ -10,8 +10,8 @@
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/HW/SI_GCAdapter.h"
#include "Core/HW/Wiimote.h"
#include "InputCommon/GCAdapter.h"
class InputConfig;
class wxButton;
@ -21,7 +21,6 @@ class ControllerConfigDiag : public wxDialog
{
public:
ControllerConfigDiag(wxWindow* const parent);
~ControllerConfigDiag();
private:
void RefreshRealWiimotes(wxCommandEvent& event);
@ -70,23 +69,6 @@ private:
event.Skip();
}
void OnGameCubeAdapter(wxCommandEvent& event)
{
SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
#ifdef __LIBUSB__
if (event.IsChecked())
SI_GCAdapter::StartScanThread();
else
SI_GCAdapter::StopScanThread();
#endif
event.Skip();
}
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble = event.IsChecked();
}
wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
@ -96,17 +78,14 @@ private:
void Cancel(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
std::array<wxString, 8> m_gc_pad_type_strs;
std::array<wxString, 9> m_gc_pad_type_strs;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
wxStaticText* m_adapter_status;
wxButton* wiimote_configure_bt[MAX_WIIMOTES];
wxButton* gamecube_configure_bt[4];
std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;

View File

@ -58,6 +58,7 @@
<ClCompile Include="Config\AudioConfigPane.cpp" />
<ClCompile Include="Config\ConfigMain.cpp" />
<ClCompile Include="Config\GameCubeConfigPane.cpp" />
<ClCompile Include="Config\GCAdapterConfigDiag.cpp" />
<ClCompile Include="Config\GeneralConfigPane.cpp" />
<ClCompile Include="Config\InterfaceConfigPane.cpp" />
<ClCompile Include="Config\PathConfigPane.cpp" />
@ -113,6 +114,7 @@
<ClInclude Include="Config\AdvancedConfigPane.h" />
<ClInclude Include="Config\AudioConfigPane.h" />
<ClInclude Include="Config\GameCubeConfigPane.h" />
<ClInclude Include="Config\GCAdapterConfigDiag.h" />
<ClInclude Include="Config\GeneralConfigPane.h" />
<ClInclude Include="Config\InterfaceConfigPane.h" />
<ClInclude Include="Config\PathConfigPane.h" />
@ -246,4 +248,4 @@
<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
</Project>
</Project>

View File

@ -178,6 +178,9 @@
<ClCompile Include="Config\GameCubeConfigPane.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
<ClCompile Include="Config\GCAdapterConfigDiag.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
<ClCompile Include="Config\WiiConfigPane.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
@ -339,6 +342,9 @@
<ClInclude Include="Config\GameCubeConfigPane.h">
<Filter>GUI\Config</Filter>
</ClInclude>
<ClInclude Include="Config\GCAdapterConfigDiag.h">
<Filter>GUI\Config</Filter>
</ClInclude>
<ClInclude Include="Config\WiiConfigPane.h">
<Filter>GUI\Config</Filter>
</ClInclude>
@ -369,4 +375,4 @@
<ItemGroup>
<Image Include="$(CoreDir)..\..\Installer\Dolphin.ico" />
</ItemGroup>
</Project>
</Project>

View File

@ -3,8 +3,6 @@ set(SRCS ControllerEmu.cpp
ControllerInterface/ControllerInterface.cpp
ControllerInterface/Device.cpp
ControllerInterface/ExpressionParser.cpp)
set(LIBS common)
if(WIN32)
@ -33,10 +31,18 @@ elseif(X11_FOUND)
endif()
set(LIBS ${LIBS} ${X11_LIBRARIES} ${XINPUT2_LIBRARIES})
elseif(ANDROID)
set(SRCS ${SRCS}
ControllerInterface/Android/Android.cpp)
set(SRCS ${SRCS}
ControllerInterface/Android/Android.cpp)
endif()
if(LIBUSB_FOUND)
set(SRCS ${SRCS} GCAdapter.cpp)
elseif(ANDROID)
set(SRCS ${SRCS} GCAdapter_Android.cpp)
else()
set(SRCS ${SRCS} GCAdapter_Null.cpp)
endif(LIBUSB_FOUND)
if(LIBEVDEV_FOUND AND LIBUDEV_FOUND)
set(SRCS ${SRCS} ControllerInterface/evdev/evdev.cpp)
set(LIBS ${LIBS} ${LIBEVDEV_LIBRARY} ${LIBUDEV_LIBRARY})

View File

@ -8,29 +8,24 @@
#include "Common/Flag.h"
#include "Common/Thread.h"
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/SI.h"
#include "Core/HW/SI_GCAdapter.h"
#include "Core/HW/SystemTimers.h"
#include "InputCommon/GCAdapter.h"
#include "InputCommon/GCPadStatus.h"
namespace SI_GCAdapter
namespace GCAdapter
{
enum ControllerTypes
{
CONTROLLER_NONE = 0,
CONTROLLER_WIRED = 1,
CONTROLLER_WIRELESS = 2
};
static bool CheckDeviceAccess(libusb_device* device);
static void AddGCAdapter(libusb_device* device);
static bool s_detected = false;
static libusb_device_handle* s_handle = nullptr;
static u8 s_controller_type[MAX_SI_CHANNELS] = { CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE, CONTROLLER_NONE };
static u8 s_controller_type[MAX_SI_CHANNELS] = { ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE };
static u8 s_controller_rumble[4];
static std::mutex s_mutex;
@ -158,13 +153,16 @@ void Init()
}
else
{
if (SConfig::GetInstance().m_GameCubeAdapter)
if (UseAdapter())
StartScanThread();
}
}
void StartScanThread()
{
if (s_adapter_detect_thread_running.IsSet())
return;
s_adapter_detect_thread_running.Set(true);
s_adapter_detect_thread = std::thread(ScanThreadFunc);
}
@ -184,7 +182,7 @@ void Setup()
for (int i = 0; i < MAX_SI_CHANNELS; i++)
{
s_controller_type[i] = CONTROLLER_NONE;
s_controller_type[i] = ControllerTypes::CONTROLLER_NONE;
s_controller_rumble[i] = 0;
}
@ -334,7 +332,7 @@ void Reset()
}
for (int i = 0; i < MAX_SI_CHANNELS; i++)
s_controller_type[i] = CONTROLLER_NONE;
s_controller_type[i] = ControllerTypes::CONTROLLER_NONE;
s_detected = false;
@ -351,7 +349,7 @@ void Reset()
void Input(int chan, GCPadStatus* pad)
{
if (!SConfig::GetInstance().m_GameCubeAdapter)
if (!UseAdapter())
return;
if (s_handle == nullptr || !s_detected)
@ -371,15 +369,19 @@ void Input(int chan, GCPadStatus* pad)
}
else
{
bool get_origin = false;
u8 type = controller_payload_copy[1 + (9 * chan)] >> 4;
if (type != CONTROLLER_NONE && s_controller_type[chan] == CONTROLLER_NONE)
if (type != ControllerTypes::CONTROLLER_NONE && s_controller_type[chan] == ControllerTypes::CONTROLLER_NONE)
{
NOTICE_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, controller_payload_copy[1 + (9 * chan)]);
get_origin = true;
}
s_controller_type[chan] = type;
if (s_controller_type[chan] != CONTROLLER_NONE)
memset(pad, 0, sizeof(*pad));
if (s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE)
{
memset(pad, 0, sizeof(*pad));
u8 b1 = controller_payload_copy[1 + (9 * chan) + 1];
u8 b2 = controller_payload_copy[1 + (9 * chan) + 2];
@ -398,6 +400,8 @@ void Input(int chan, GCPadStatus* pad)
if (b2 & (1 << 2)) pad->button |= PAD_TRIGGER_R;
if (b2 & (1 << 3)) pad->button |= PAD_TRIGGER_L;
if (get_origin) pad->button |= PAD_GET_ORIGIN;
pad->stickX = controller_payload_copy[1 + (9 * chan) + 3];
pad->stickY = controller_payload_copy[1 + (9 * chan) + 4];
pad->substickX = controller_payload_copy[1 + (9 * chan) + 5];
@ -405,12 +409,29 @@ void Input(int chan, GCPadStatus* pad)
pad->triggerLeft = controller_payload_copy[1 + (9 * chan) + 7];
pad->triggerRight = controller_payload_copy[1 + (9 * chan) + 8];
}
else
{
pad->button = PAD_ERR_STATUS;
}
}
}
bool DeviceConnected(int chan)
{
return s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE;
}
bool UseAdapter()
{
return SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_WIIU_ADAPTER ||
SConfig::GetInstance().m_SIDevice[1] == SIDEVICE_WIIU_ADAPTER ||
SConfig::GetInstance().m_SIDevice[2] == SIDEVICE_WIIU_ADAPTER ||
SConfig::GetInstance().m_SIDevice[3] == SIDEVICE_WIIU_ADAPTER;
}
void ResetRumble()
{
if (!SConfig::GetInstance().m_GameCubeAdapter)
if (!UseAdapter())
return;
if (s_handle == nullptr || !s_detected)
return;
@ -427,11 +448,11 @@ void ResetRumble()
void Output(int chan, u8 rumble_command)
{
if (s_handle == nullptr || !SConfig::GetInstance().m_GameCubeAdapter || !SConfig::GetInstance().m_AdapterRumble)
if (s_handle == nullptr || !UseAdapter() || !SConfig::GetInstance().m_AdapterRumble[chan])
return;
// Skip over rumble commands if it has not changed or the controller is wireless
if (rumble_command != s_controller_rumble[chan] && s_controller_type[chan] != CONTROLLER_WIRELESS)
if (rumble_command != s_controller_rumble[chan] && s_controller_type[chan] != ControllerTypes::CONTROLLER_WIRELESS)
{
s_controller_rumble[chan] = rumble_command;
@ -458,4 +479,4 @@ bool IsDriverDetected()
return !s_libusb_driver_not_supported;
}
} // end of namespace SI_GCAdapter
} // end of namespace GCAdapter

View File

@ -8,9 +8,14 @@
struct GCPadStatus;
namespace SI_GCAdapter
namespace GCAdapter
{
enum ControllerTypes
{
CONTROLLER_NONE = 0,
CONTROLLER_WIRED = 1,
CONTROLLER_WIRELESS = 2
};
void Init();
void Reset();
void ResetRumble();
@ -23,5 +28,7 @@ void Input(int chan, GCPadStatus* pad);
void Output(int chan, u8 rumble_command);
bool IsDetected();
bool IsDriverDetected();
bool DeviceConnected(int chan);
bool UseAdapter();
} // end of namespace SI_GCAdapter
} // end of namespace GCAdapter

View File

@ -0,0 +1,353 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <jni.h>
#include <mutex>
#include "Common/Event.h"
#include "Common/Flag.h"
#include "Common/Thread.h"
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/SI.h"
#include "Core/HW/SystemTimers.h"
#include "InputCommon/GCAdapter.h"
#include "InputCommon/GCPadStatus.h"
// Global java_vm class
extern JavaVM* g_java_vm;
namespace GCAdapter
{
// Java classes
static jclass s_adapter_class;
static bool s_detected = false;
static int s_fd = 0;
static u8 s_controller_type[MAX_SI_CHANNELS] = { ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE };
static u8 s_controller_rumble[4];
// Input handling
static std::mutex s_read_mutex;
static u8 s_controller_payload[37];
static int s_controller_payload_size = 0;
// Output handling
static std::mutex s_write_mutex;
static u8 s_controller_write_payload[5];
// Adapter running thread
static std::thread s_read_adapter_thread;
static Common::Flag s_read_adapter_thread_running;
static std::thread s_write_adapter_thread;
static Common::Flag s_write_adapter_thread_running;
static Common::Event s_write_happened;
// Adapter scanning thread
static std::thread s_adapter_detect_thread;
static Common::Flag s_adapter_detect_thread_running;
static u64 s_last_init = 0;
static void ScanThreadFunc()
{
Common::SetCurrentThreadName("GC Adapter Scanning Thread");
NOTICE_LOG(SERIALINTERFACE, "GC Adapter scanning thread started");
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
jmethodID queryadapter_func = env->GetStaticMethodID(s_adapter_class, "QueryAdapter", "()Z");
while (s_adapter_detect_thread_running.IsSet())
{
if (!s_detected && UseAdapter() &&
env->CallStaticBooleanMethod(s_adapter_class, queryadapter_func))
Setup();
Common::SleepCurrentThread(1000);
}
g_java_vm->DetachCurrentThread();
NOTICE_LOG(SERIALINTERFACE, "GC Adapter scanning thread stopped");
}
static void Read()
{
Common::SetCurrentThreadName("GC Adapter Read Thread");
NOTICE_LOG(SERIALINTERFACE, "GC Adapter read thread started");
bool first_read = true;
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
jfieldID payload_field = env->GetStaticFieldID(s_adapter_class, "controller_payload", "[B");
jobject payload_object = env->GetStaticObjectField(s_adapter_class, payload_field);
jbyteArray* java_controller_payload = reinterpret_cast<jbyteArray*>(&payload_object);
// Get function pointers
jmethodID getfd_func = env->GetStaticMethodID(s_adapter_class, "GetFD", "()I");
jmethodID input_func = env->GetStaticMethodID(s_adapter_class, "Input", "()I");
jmethodID openadapter_func = env->GetStaticMethodID(s_adapter_class, "OpenAdapter", "()V");
env->CallStaticVoidMethod(s_adapter_class, openadapter_func);
// Reset rumble once on initial reading
ResetRumble();
while (s_read_adapter_thread_running.IsSet())
{
s_controller_payload_size = env->CallStaticIntMethod(s_adapter_class, input_func);
jbyte* java_data = env->GetByteArrayElements(*java_controller_payload, nullptr);
{
std::lock_guard<std::mutex> lk(s_read_mutex);
memcpy(s_controller_payload, java_data, 0x37);
}
env->ReleaseByteArrayElements(*java_controller_payload, java_data, 0);
if (first_read)
{
first_read = false;
s_fd = env->CallStaticIntMethod(s_adapter_class, getfd_func);
}
Common::YieldCPU();
}
g_java_vm->DetachCurrentThread();
NOTICE_LOG(SERIALINTERFACE, "GC Adapter read thread stopped");
}
static void Write()
{
Common::SetCurrentThreadName("GC Adapter Write Thread");
NOTICE_LOG(SERIALINTERFACE, "GC Adapter write thread started");
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
jmethodID output_func = env->GetStaticMethodID(s_adapter_class, "Output", "([B)I");
while (s_write_adapter_thread_running.IsSet())
{
jbyteArray jrumble_array = env->NewByteArray(5);
jbyte* jrumble = env->GetByteArrayElements(jrumble_array, NULL);
s_write_happened.Wait();
{
std::lock_guard<std::mutex> lk(s_write_mutex);
memcpy(jrumble, s_controller_write_payload, 5);
}
env->ReleaseByteArrayElements(jrumble_array, jrumble, 0);
int size = env->CallStaticIntMethod(s_adapter_class, output_func, jrumble_array);
// Netplay sends invalid data which results in size = 0x00. Ignore it.
if (size != 0x05 && size != 0x00)
{
ERROR_LOG(SERIALINTERFACE, "error writing rumble (size: %d)", size);
Reset();
}
Common::YieldCPU();
}
g_java_vm->DetachCurrentThread();
NOTICE_LOG(SERIALINTERFACE, "GC Adapter write thread stopped");
}
void Init()
{
if (s_fd)
return;
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
if ((CoreTiming::GetTicks() - s_last_init) < SystemTimers::GetTicksPerSecond())
return;
s_last_init = CoreTiming::GetTicks();
}
JNIEnv* env;
g_java_vm->AttachCurrentThread(&env, NULL);
jclass adapter_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Java_GCAdapter");
s_adapter_class = reinterpret_cast<jclass>(env->NewGlobalRef(adapter_class));
if (UseAdapter())
StartScanThread();
}
void Setup()
{
s_read_adapter_thread_running.Set(true);
s_read_adapter_thread = std::thread(Read);
s_write_adapter_thread_running.Set(true);
s_write_adapter_thread = std::thread(Write);
s_detected = true;
}
void Reset()
{
if (!s_detected)
return;
if (s_read_adapter_thread_running.TestAndClear())
s_read_adapter_thread.join();
if (s_write_adapter_thread_running.TestAndClear())
{
s_write_happened.Set(); // Kick the waiting event
s_write_adapter_thread.join();
}
for (int i = 0; i < MAX_SI_CHANNELS; i++)
s_controller_type[i] = ControllerTypes::CONTROLLER_NONE;
s_detected = false;
s_fd = 0;
NOTICE_LOG(SERIALINTERFACE, "GC Adapter detached");
}
void Shutdown()
{
StopScanThread();
Reset();
}
void StartScanThread()
{
if (s_adapter_detect_thread_running.IsSet())
return;
s_adapter_detect_thread_running.Set(true);
s_adapter_detect_thread = std::thread(ScanThreadFunc);
}
void StopScanThread()
{
if (s_adapter_detect_thread_running.TestAndClear())
s_adapter_detect_thread.join();
}
void Input(int chan, GCPadStatus* pad)
{
if (!UseAdapter() || !s_detected || !s_fd)
return;
u8 controller_payload_copy[37];
{
std::lock_guard<std::mutex> lk(s_read_mutex);
std::copy(std::begin(s_controller_payload), std::end(s_controller_payload), std::begin(controller_payload_copy));
}
if (s_controller_payload_size != sizeof(controller_payload_copy))
{
ERROR_LOG(SERIALINTERFACE, "error reading payload (size: %d, type: %02x)", s_controller_payload_size, controller_payload_copy[0]);
Reset();
}
else
{
bool get_origin = false;
u8 type = controller_payload_copy[1 + (9 * chan)] >> 4;
if (type != ControllerTypes::CONTROLLER_NONE && s_controller_type[chan] == ControllerTypes::CONTROLLER_NONE)
{
ERROR_LOG(SERIALINTERFACE, "New device connected to Port %d of Type: %02x", chan + 1, controller_payload_copy[1 + (9 * chan)]);
get_origin = true;
}
s_controller_type[chan] = type;
memset(pad, 0, sizeof(*pad));
if (s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE)
{
u8 b1 = controller_payload_copy[1 + (9 * chan) + 1];
u8 b2 = controller_payload_copy[1 + (9 * chan) + 2];
if (b1 & (1 << 0)) pad->button |= PAD_BUTTON_A;
if (b1 & (1 << 1)) pad->button |= PAD_BUTTON_B;
if (b1 & (1 << 2)) pad->button |= PAD_BUTTON_X;
if (b1 & (1 << 3)) pad->button |= PAD_BUTTON_Y;
if (b1 & (1 << 4)) pad->button |= PAD_BUTTON_LEFT;
if (b1 & (1 << 5)) pad->button |= PAD_BUTTON_RIGHT;
if (b1 & (1 << 6)) pad->button |= PAD_BUTTON_DOWN;
if (b1 & (1 << 7)) pad->button |= PAD_BUTTON_UP;
if (b2 & (1 << 0)) pad->button |= PAD_BUTTON_START;
if (b2 & (1 << 1)) pad->button |= PAD_TRIGGER_Z;
if (b2 & (1 << 2)) pad->button |= PAD_TRIGGER_R;
if (b2 & (1 << 3)) pad->button |= PAD_TRIGGER_L;
if (get_origin) pad->button |= PAD_GET_ORIGIN;
pad->stickX = controller_payload_copy[1 + (9 * chan) + 3];
pad->stickY = controller_payload_copy[1 + (9 * chan) + 4];
pad->substickX = controller_payload_copy[1 + (9 * chan) + 5];
pad->substickY = controller_payload_copy[1 + (9 * chan) + 6];
pad->triggerLeft = controller_payload_copy[1 + (9 * chan) + 7];
pad->triggerRight = controller_payload_copy[1 + (9 * chan) + 8];
}
else
{
pad->button = PAD_ERR_STATUS;
}
}
}
void Output(int chan, u8 rumble_command)
{
if (!UseAdapter() || !s_detected || !s_fd)
return;
// Skip over rumble commands if it has not changed or the controller is wireless
if (rumble_command != s_controller_rumble[chan] && s_controller_type[chan] != ControllerTypes::CONTROLLER_WIRELESS)
{
s_controller_rumble[chan] = rumble_command;
unsigned char rumble[5] = { 0x11, s_controller_rumble[0], s_controller_rumble[1], s_controller_rumble[2], s_controller_rumble[3] };
{
std::lock_guard<std::mutex> lk(s_write_mutex);
memcpy(s_controller_write_payload, rumble, 5);
}
s_write_happened.Set();
}
}
bool IsDetected() { return s_detected; }
bool IsDriverDetected() { return true; }
bool DeviceConnected(int chan)
{
return s_controller_type[chan] != ControllerTypes::CONTROLLER_NONE;
}
bool UseAdapter()
{
return SConfig::GetInstance().m_SIDevice[0] == SIDEVICE_WIIU_ADAPTER ||
SConfig::GetInstance().m_SIDevice[1] == SIDEVICE_WIIU_ADAPTER ||
SConfig::GetInstance().m_SIDevice[2] == SIDEVICE_WIIU_ADAPTER ||
SConfig::GetInstance().m_SIDevice[3] == SIDEVICE_WIIU_ADAPTER;
}
void ResetRumble()
{
unsigned char rumble[5] = {0x11, 0, 0, 0, 0};
{
std::lock_guard<std::mutex> lk(s_read_mutex);
memcpy(s_controller_write_payload, rumble, 5);
}
s_write_happened.Set();
}
void SetAdapterCallback(std::function<void(void)> func) { }
} // end of namespace GCAdapter

View File

@ -0,0 +1,23 @@
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/GCAdapter.h"
namespace GCAdapter
{
void Init() {}
void Reset() {}
void ResetRumble() {}
void Setup() {}
void Shutdown() {}
void SetAdapterCallback(std::function<void(void)> func) {}
void StartScanThread() {}
void StopScanThread() {}
void Input(int chan, GCPadStatus* pad) {}
void Output(int chan, u8 rumble_command) {}
bool IsDetected() { return false; }
bool IsDriverDetected() { return false; }
bool DeviceConnected(int chan) { return false; }
bool UseAdapter() { return false; }
} // end of namespace GCAdapter

View File

@ -17,6 +17,8 @@ enum PadError
enum
{
PAD_USE_ORIGIN = 0x0080,
PAD_GET_ORIGIN = 0x2000,
PAD_ERR_STATUS = 0x8000,
};
enum PadButton

View File

@ -52,6 +52,13 @@
<ClCompile Include="ControllerInterface\ExpressionParser.cpp" />
<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="GCAdapter.cpp">
<!--
Disable "nonstandard extension used : zero-sized array in struct/union" warning,
which is hit in libusb.h.
-->
<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="InputConfig.cpp" />
</ItemGroup>
<ItemGroup>
@ -66,6 +73,7 @@
<ClInclude Include="ControllerInterface\ExpressionParser.h" />
<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
<ClInclude Include="ControllerInterface\XInput\XInput.h" />
<ClInclude Include="GCAdapter.h" />
<ClInclude Include="GCPadStatus.h" />
<ClInclude Include="InputConfig.h" />
</ItemGroup>
@ -80,4 +88,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -16,6 +16,7 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="ControllerEmu.cpp" />
<ClCompile Include="GCAdapter.cpp" />
<ClCompile Include="InputConfig.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInput.cpp">
<Filter>ControllerInterface\DInput</Filter>
@ -47,6 +48,7 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="ControllerEmu.h" />
<ClCompile Include="GCAdapter.h" />
<ClInclude Include="GCPadStatus.h" />
<ClInclude Include="InputConfig.h" />
<ClInclude Include="ControllerInterface\DInput\DInput.h">
@ -83,4 +85,4 @@
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
</Project>
</Project>

View File

@ -11,11 +11,10 @@
#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
#if defined(__LIBUSB__) || defined (_WIN32)
#include "Core/HW/SI_GCAdapter.h"
#endif
#include "Core/HW/Wiimote.h"
#include "InputCommon/GCAdapter.h"
#include "UICommon/UICommon.h"
#include "VideoCommon/VideoBackendBase.h"
@ -29,9 +28,7 @@ void Init()
SConfig::Init();
VideoBackend::PopulateList();
WiimoteReal::LoadSettings();
#if defined(__LIBUSB__) || defined (_WIN32)
SI_GCAdapter::Init();
#endif
GCAdapter::Init();
VideoBackend::ActivateBackend(SConfig::GetInstance().m_strVideoBackend);
SetEnableAlert(SConfig::GetInstance().bUsePanicHandlers);
@ -39,9 +36,7 @@ void Init()
void Shutdown()
{
#if defined(__LIBUSB__) || defined (_WIN32)
SI_GCAdapter::Shutdown();
#endif
GCAdapter::Shutdown();
WiimoteReal::Shutdown();
VideoBackend::ClearList();
SConfig::Shutdown();