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https://github.com/dolphin-emu/dolphin.git
synced 2025-03-12 14:46:49 +01:00
fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this. changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun. added missing z component in biasing section of indirect texturing. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
b6c0530e15
commit
342c559719
@ -499,7 +499,7 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
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// bias
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WRITE(p, "float3 indtevcrd%d = indtex%d;\n", n, bpmem.tevind[n].bt);
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WRITE(p, "indtevcrd%d.xy *= %s;\n", n, tevIndFmtScale[bpmem.tevind[n].fmt]);
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WRITE(p, "indtevcrd%d.xyz *= %s;\n", n, tevIndFmtScale[bpmem.tevind[n].fmt]);
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if (bpmem.tevind[n].bias != ITB_NONE )
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WRITE(p, "indtevcrd%d.%s += %s;\n", n, tevIndBiasField[bpmem.tevind[n].bias], tevIndBiasAdd[bpmem.tevind[n].fmt]);
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@ -426,13 +426,15 @@ void BPWritten(int addr, int changes, int newval)
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VertexManager::Flush();
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((u32*)&bpmem)[addr] = newval;
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//The bottom right is within the rectangle.
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TRectangle rc = {
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(int)(bpmem.copyTexSrcXY.x),
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(int)(bpmem.copyTexSrcXY.y),
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(int)((bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x + 1)),
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(int)((bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y + 1))
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(int)((bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x)),
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(int)((bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y))
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};
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//Need another rc here to get it to scale.
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//Here the bottom right is the out of the rectangle.
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TRectangle multirc = {
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(int)(bpmem.copyTexSrcXY.x * MValueX),
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(int)(bpmem.copyTexSrcXY.y * MValueY),
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@ -155,9 +155,8 @@ int VertexLoader::ComputeVertexSize()
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break;
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}
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VertexLoader_Normal::index3 = m_VtxAttr.NormalIndex3 ? true : false;
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if (m_VtxDesc.Normal != NOT_PRESENT)
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m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements);
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m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
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// Colors
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int col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
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@ -304,12 +303,11 @@ void VertexLoader::CompileVertexTranslator()
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// Normals
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if (m_VtxDesc.Normal != NOT_PRESENT) {
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VertexLoader_Normal::index3 = m_VtxAttr.NormalIndex3 ? true : false;
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TPipelineFunction pFunc = VertexLoader_Normal::GetFunction(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements);
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TPipelineFunction pFunc = VertexLoader_Normal::GetFunction(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
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if (pFunc == 0)
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{
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char temp[256];
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sprintf(temp,"%i %i %i", m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements);
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sprintf(temp,"%i %i %i %i", m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
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g_VideoInitialize.pSysMessage("VertexLoader_Normal::GetFunction returned zero!");
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}
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WriteCall(pFunc);
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@ -25,93 +25,154 @@
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#define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
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#define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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bool VertexLoader_Normal::index3;
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u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
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TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
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void VertexLoader_Normal::Init(void)
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{
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// size table
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] = 12;
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] = 36;
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = 12;
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = 36;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = 12;
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = 36;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = 3;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = 6;
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// function table
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] = Normal_DirectByte; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] = Normal_DirectByte;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] = Normal_DirectShort; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] = Normal_DirectShort;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] = Normal_DirectFloat;
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] = Normal_DirectByte3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] = Normal_DirectByte3;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] = Normal_DirectShort3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] = Normal_DirectShort3;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] = Normal_DirectFloat3;
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = Normal_DirectByte; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = Normal_DirectByte;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = Normal_DirectShort; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = Normal_DirectShort;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = Normal_DirectFloat;
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectByte3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectByte3;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = Normal_DirectShort3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectShort3;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectFloat3;
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m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] = Normal_Index8_Byte; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] = Normal_Index8_Byte;
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m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] = Normal_Index8_Short; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] = Normal_Index8_Short;
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m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] = Normal_Index8_Float;
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m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] = Normal_Index8_Byte3; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] = Normal_Index8_Byte3;
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m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] = Normal_Index8_Short3; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] = Normal_Index8_Short3;
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m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] = Normal_Index8_Float3;
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = Normal_DirectByte; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = Normal_DirectByte;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = Normal_DirectShort; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = Normal_DirectShort;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = Normal_DirectFloat;
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectByte3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectByte3;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = Normal_DirectShort3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectShort3;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectFloat3;
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m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] = Normal_Index16_Byte; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] = Normal_Index16_Byte;
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m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] = Normal_Index16_Short; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] = Normal_Index16_Short;
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m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] = Normal_Index16_Float;
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m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] = Normal_Index16_Byte3; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] = Normal_Index16_Byte3;
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m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] = Normal_Index16_Short3; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] = Normal_Index16_Short3;
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m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] = Normal_Index16_Float3;
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m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Byte; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Byte;
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m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = Normal_Index8_Short; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Short;
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m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Float;
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m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Byte3_Indices1; //HACK
|
||||
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Byte3_Indices1;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Short3_Indices1; //HACK
|
||||
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Short3_Indices1;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Float3_Indices1;
|
||||
|
||||
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Byte; //HACK
|
||||
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Byte;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = Normal_Index8_Short; //HACK
|
||||
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Short;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Float;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Byte3_Indices3; //HACK
|
||||
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Byte3_Indices3;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Short3_Indices3; //HACK
|
||||
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Short3_Indices3;
|
||||
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Float3_Indices3;
|
||||
|
||||
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Byte; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Byte;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = Normal_Index16_Short; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Short;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Float;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Byte3_Indices1; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Byte3_Indices1;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Short3_Indices1; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Short3_Indices1;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Float3_Indices1;
|
||||
|
||||
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Byte; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Byte;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = Normal_Index16_Short; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Short;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Float;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Byte3_Indices3; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Byte3_Indices3;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Short3_Indices3; //HACK
|
||||
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Short3_Indices3;
|
||||
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Float3_Indices3;
|
||||
}
|
||||
|
||||
unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements)
|
||||
unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
|
||||
{
|
||||
if (!index3 && _elements == NRM_NBT3)
|
||||
return m_sizeTable[_type][_format][_elements] / 3;
|
||||
else
|
||||
return m_sizeTable[_type][_format][_elements];
|
||||
return m_sizeTable[_type][_format][_elements][_index3];
|
||||
}
|
||||
|
||||
TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements)
|
||||
TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
|
||||
{
|
||||
TPipelineFunction pFunc = m_funcTable[_type][_format][_elements];
|
||||
TPipelineFunction pFunc = m_funcTable[_type][_format][_elements][_index3];
|
||||
return pFunc;
|
||||
}
|
||||
|
||||
@ -225,84 +286,90 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float(const void *_p)
|
||||
LOG_NORMF();
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(const void *_p)
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1(const void *_p)
|
||||
{
|
||||
if (index3) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u8 Index = DataReadU8();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
*VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
}
|
||||
else {
|
||||
u8 Index = DataReadU8();
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
u8 Index = DataReadU8();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(const void *_p)
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1(const void *_p)
|
||||
{
|
||||
if (index3) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u8 Index = DataReadU8();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
}
|
||||
else {
|
||||
u8 Index = DataReadU8();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1(const void *_p)
|
||||
{
|
||||
u8 Index = DataReadU8();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3(const void *_p)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u8 Index = DataReadU8();
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
*VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(const void *_p)
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3(const void *_p)
|
||||
{
|
||||
if (index3) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u8 Index = DataReadU8();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
}
|
||||
else {
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u8 Index = DataReadU8();
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3(const void *_p)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u8 Index = DataReadU8();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// --- Index16 ---
|
||||
/////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@ -340,88 +407,87 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float(const void *_p)
|
||||
LOG_NORMF();
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(const void *_p)
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1(const void *_p)
|
||||
{
|
||||
if (index3) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u16 Index = DataReadU16();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
}
|
||||
else {
|
||||
u16 Index = DataReadU16();
|
||||
for (int i = 0; i < 3; i++) {
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
u16 Index = DataReadU16();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(const void *_p)
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1(const void *_p)
|
||||
{
|
||||
if (index3)
|
||||
u16 Index = DataReadU16();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(const void *_p)
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1(const void *_p)
|
||||
{
|
||||
if (index3)
|
||||
u16 Index = DataReadU16();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3(const void *_p)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
||||
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
||||
VertexManager::s_pCurBufferPointer++;
|
||||
LOG_NORM8();
|
||||
}
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3(const void *_p)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
||||
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
||||
VertexManager::s_pCurBufferPointer += 8;
|
||||
LOG_NORM16();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3(const void *_p)
|
||||
{
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
u16 Index = DataReadU16();
|
||||
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
||||
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
||||
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
||||
VertexManager::s_pCurBufferPointer += 12;
|
||||
LOG_NORMF();
|
||||
}
|
||||
}
|
||||
|
@ -24,15 +24,14 @@ class VertexLoader_Normal
|
||||
{
|
||||
public:
|
||||
|
||||
static bool index3;
|
||||
// Init
|
||||
static void Init(void);
|
||||
|
||||
// GetSize
|
||||
static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements);
|
||||
static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3);
|
||||
|
||||
// GetFunction
|
||||
static TPipelineFunction GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements);
|
||||
static TPipelineFunction GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3);
|
||||
|
||||
private:
|
||||
enum ENormalType
|
||||
@ -61,9 +60,17 @@ private:
|
||||
NUM_NRM_ELEMENTS
|
||||
};
|
||||
|
||||
enum ENormalIndices
|
||||
{
|
||||
NRM_INDICES1 = 0,
|
||||
NRM_INDICES3 = 1,
|
||||
NUM_NRM_INDICES
|
||||
};
|
||||
|
||||
|
||||
// tables
|
||||
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
|
||||
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
|
||||
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
|
||||
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
|
||||
|
||||
// direct
|
||||
static void LOADERDECL Normal_DirectByte(const void *_p);
|
||||
@ -77,17 +84,23 @@ private:
|
||||
static void LOADERDECL Normal_Index8_Byte(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Short(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Float(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Byte3(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Short3(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Float3(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Byte3_Indices1(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Short3_Indices1(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Float3_Indices1(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Byte3_Indices3(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Short3_Indices3(const void *_p);
|
||||
static void LOADERDECL Normal_Index8_Float3_Indices3(const void *_p);
|
||||
|
||||
// index16
|
||||
static void LOADERDECL Normal_Index16_Byte(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Short(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Float(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Byte3(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Short3(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Float3(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Byte3_Indices1(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Short3_Indices1(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Float3_Indices1(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Byte3_Indices3(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Short3_Indices3(const void *_p);
|
||||
static void LOADERDECL Normal_Index16_Float3_Indices3(const void *_p);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -466,7 +466,9 @@ void VertexShaderMngr::SetConstants()
|
||||
|
||||
g_fProjectionMatrix[12] = 0.0f;
|
||||
g_fProjectionMatrix[13] = 0.0f;
|
||||
g_fProjectionMatrix[14] = -1.0f;
|
||||
// donkopunchstania: GC GPU rounds differently?
|
||||
// -(1 + epsilon) so objects are clipped as they are on the real HW
|
||||
g_fProjectionMatrix[14] = -1.00000011921f;
|
||||
g_fProjectionMatrix[15] = 0.0f;
|
||||
}
|
||||
else {
|
||||
|
Loading…
x
Reference in New Issue
Block a user