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https://github.com/dolphin-emu/dolphin.git
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Reformat all the things. Have fun with merge conflicts.
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@ -11,64 +11,71 @@ namespace ciface
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{
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namespace DInput
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{
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void InitJoystick(IDirectInput8* const idi8, std::vector<Core::Device*>& devices, HWND hwnd);
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class Joystick : public ForceFeedback::ForceFeedbackDevice
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{
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private:
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class Button : public Input
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{
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public:
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Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const BYTE& m_button;
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const u8 m_index;
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};
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class Button : public Input
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{
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public:
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Button(u8 index, const BYTE& button) : m_button(button), m_index(index) {}
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std::string GetName() const override;
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ControlState GetState() const override;
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class Axis : public Input
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{
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public:
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Axis(u8 index, const LONG& axis, LONG base, LONG range) : m_axis(axis), m_base(base), m_range(range), m_index(index) {}
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const LONG& m_axis;
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const LONG m_base, m_range;
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const u8 m_index;
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};
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private:
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const BYTE& m_button;
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const u8 m_index;
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};
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class Hat : public Input
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{
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public:
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Hat(u8 index, const DWORD& hat, u8 direction) : m_hat(hat), m_direction(direction), m_index(index) {}
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const DWORD& m_hat;
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const u8 m_index, m_direction;
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};
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class Axis : public Input
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{
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public:
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Axis(u8 index, const LONG& axis, LONG base, LONG range)
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: m_axis(axis), m_base(base), m_range(range), m_index(index)
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{
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}
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const LONG& m_axis;
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const LONG m_base, m_range;
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const u8 m_index;
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};
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class Hat : public Input
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{
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public:
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Hat(u8 index, const DWORD& hat, u8 direction)
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: m_hat(hat), m_direction(direction), m_index(index)
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{
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}
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std::string GetName() const override;
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ControlState GetState() const override;
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private:
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const DWORD& m_hat;
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const u8 m_index, m_direction;
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};
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public:
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void UpdateInput() override;
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void UpdateInput() override;
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Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
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~Joystick();
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Joystick(const LPDIRECTINPUTDEVICE8 device, const unsigned int index);
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~Joystick();
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std::string GetName() const override;
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int GetId() const override;
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std::string GetSource() const override;
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std::string GetName() const override;
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int GetId() const override;
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std::string GetSource() const override;
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private:
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const LPDIRECTINPUTDEVICE8 m_device;
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const unsigned int m_index;
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const LPDIRECTINPUTDEVICE8 m_device;
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const unsigned int m_index;
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DIJOYSTATE m_state_in;
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DIJOYSTATE m_state_in;
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bool m_buffered;
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bool m_buffered;
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};
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}
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}
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