diff --git a/Source/Core/VideoCommon/TextureConversionShader.cpp b/Source/Core/VideoCommon/TextureConversionShader.cpp index 18b67817fe..cccb7e7334 100644 --- a/Source/Core/VideoCommon/TextureConversionShader.cpp +++ b/Source/Core/VideoCommon/TextureConversionShader.cpp @@ -158,7 +158,7 @@ static void WriteSampleColor(char*& p, const char* colorComp, const char* dest, // Handle D3D depth inversion. if (depth) - WRITE(p, " %s = 1.0f - %s;\n", dest, dest); + WRITE(p, " %s = 1.0 - %s;\n", dest, dest); } }