Derp. No Windows to test compile on.

This commit is contained in:
Ryan Houdek 2013-03-15 11:29:12 -05:00
parent 8c1091a21f
commit 363d0be9f9
2 changed files with 2 additions and 2 deletions

View File

@ -41,7 +41,7 @@ namespace DX11
// TODO: Find sensible values for these two // TODO: Find sensible values for these two
const UINT IBUFFER_SIZE = VertexManager::MAXIBUFFERSIZE * sizeof(u16) * 8; const UINT IBUFFER_SIZE = VertexManager::MAXIBUFFERSIZE * sizeof(u16) * 8;
const UINT VBUFFER_SIZE = VertexManager::MAXVBUFFERSIZE; const UINT VBUFFER_SIZE = VertexManager::MAXVBUFFERSIZE;
const UINT MAXVBUFFER_COUNT = 2; const UINT MAX_VBUFFER_COUNT = 2;
void VertexManager::CreateDeviceObjects() void VertexManager::CreateDeviceObjects()
{ {

View File

@ -44,7 +44,7 @@ namespace DX9
//This are the initially requeted size for the buffers expresed in elements //This are the initially requeted size for the buffers expresed in elements
const u32 IBUFFER_SIZE = VertexManager::MAXIBUFFERSIZE * sizeof(u16) * 8; const u32 IBUFFER_SIZE = VertexManager::MAXIBUFFERSIZE * sizeof(u16) * 8;
const u32 VBUFFER_SIZE = VertexManager::MAXVBUFFERSIZE; const u32 VBUFFER_SIZE = VertexManager::MAXVBUFFERSIZE;
const u32 MAXVBUFFER_COUNT = 2; const u32 MAX_VBUFFER_COUNT = 2;
inline void DumpBadShaders() inline void DumpBadShaders()
{ {