VideoCommon: add ability to serialize graphics mod to json object

This commit is contained in:
iwubcode
2023-11-11 16:48:18 -06:00
parent 003872d7dd
commit 3658d3bffe
11 changed files with 129 additions and 7 deletions

View File

@ -225,7 +225,7 @@ void GraphicsModManager::Load(const GraphicsModGroupConfig& config)
WARN_LOG_FMT(VIDEO,
"Specified graphics mod asset '{}' for mod '{}' has an absolute path, you "
"shouldn't release this to users.",
asset.m_name, mod.m_title);
asset.m_asset_id, mod.m_title);
}
else
{
@ -233,7 +233,7 @@ void GraphicsModManager::Load(const GraphicsModGroupConfig& config)
}
}
filesystem_library->SetAssetIDMapData(asset.m_name, std::move(asset_map));
filesystem_library->SetAssetIDMapData(asset.m_asset_id, std::move(asset_map));
}
}