VideoCommon: Use GetSpanForAddress safely in texture decoding

Now only VertexLoader remains... But that one might be tricky.
This commit is contained in:
JosJuice
2024-04-13 18:29:52 +02:00
parent 5c9bb80638
commit 3cfa233b63
14 changed files with 220 additions and 101 deletions

View File

@ -57,7 +57,7 @@ void VideoCommon_DoState(PointerWrap& p)
p.DoMarker("XF Memory");
// Texture decoder
p.DoArray(texMem);
p.DoArray(s_tex_mem);
p.DoMarker("texMem");
// TMEM