mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-10 16:19:28 +01:00
Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@761 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
8d0f6d40f4
commit
3d475abf2b
@ -23,6 +23,26 @@
|
||||
#define __CDebugger_h__
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// wx stuff, I'm not sure if we use all these
|
||||
#ifndef WX_PRECOMP
|
||||
#include <wx/wx.h>
|
||||
#include <wx/dialog.h>
|
||||
#else
|
||||
#include <wx/wxprec.h>
|
||||
#endif
|
||||
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/statbox.h>
|
||||
#include <wx/statbmp.h>
|
||||
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/filepicker.h>
|
||||
#include <wx/listctrl.h>
|
||||
#include <wx/imaglist.h>
|
||||
// ------------
|
||||
|
||||
#include "../Globals.h"
|
||||
|
||||
class CPBView;
|
||||
|
@ -2,26 +2,6 @@
|
||||
#define _GLOBALS_H
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// wx stuff, I'm not sure if we use all these
|
||||
#ifndef WX_PRECOMP
|
||||
#include <wx/wx.h>
|
||||
#include <wx/dialog.h>
|
||||
#else
|
||||
#include <wx/wxprec.h>
|
||||
#endif
|
||||
|
||||
#include <wx/button.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/statbox.h>
|
||||
#include <wx/statbmp.h>
|
||||
|
||||
#include <wx/sizer.h>
|
||||
#include <wx/filepicker.h>
|
||||
#include <wx/listctrl.h>
|
||||
#include <wx/imaglist.h>
|
||||
// ------------
|
||||
|
||||
|
||||
#include "Common.h"
|
||||
#include "pluginspecs_dsp.h"
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Version="9,00"
|
||||
Name="Plugin_DSP_LLE"
|
||||
ProjectGUID="{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}"
|
||||
RootNamespace="Plugin_DSP_LLE"
|
||||
@ -735,6 +735,18 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="PCHW"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Src\Mixer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Src\Mixer.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath=".\Src\DSoundStream.cpp"
|
||||
>
|
||||
|
@ -60,7 +60,7 @@ LRESULT CDisAsmDlg::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lPar
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("BP"), ColumnBP);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Function"), ColumnFunction);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Address"), ColumnAddress);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Menmomic"), ColumnMenmomic);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Mnenmomic"), ColumnMenmomic);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Opcode"), ColumnOpcode);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Ext"), ColumnExt);
|
||||
m_DisAsmListViewCtrl.AddColumn(_T("Parameter"), ColumnParameter);
|
||||
|
157
Source/Plugins/Plugin_DSP_LLE/Src/Mixer.cpp
Normal file
157
Source/Plugins/Plugin_DSP_LLE/Src/Mixer.cpp
Normal file
@ -0,0 +1,157 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
// This queue solution is temporary. I'll implement something more efficient later.
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "Thread.h"
|
||||
#include "Mixer.h"
|
||||
#include "FixedSizeQueue.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include "DSoundStream.h"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
Common::CriticalSection push_sync;
|
||||
|
||||
// On real hardware, this fifo is much, much smaller. But timing is also tighter than under Windows, so...
|
||||
const int queue_minlength = 1024 * 4;
|
||||
const int queue_maxlength = 1024 * 28;
|
||||
|
||||
FixedSizeQueue<s16, queue_maxlength> sample_queue;
|
||||
|
||||
} // namespace
|
||||
|
||||
volatile bool mixer_HLEready = false;
|
||||
volatile int queue_size = 0;
|
||||
|
||||
void Mixer(short *buffer, int numSamples, int bits, int rate, int channels)
|
||||
{
|
||||
// silence
|
||||
memset(buffer, 0, numSamples * 2 * sizeof(short));
|
||||
|
||||
push_sync.Enter();
|
||||
int count = 0;
|
||||
while (queue_size > queue_minlength && count < numSamples * 2) {
|
||||
int x = buffer[count];
|
||||
x += sample_queue.front();
|
||||
if (x > 32767) x = 32767;
|
||||
if (x < -32767) x = -32767;
|
||||
buffer[count++] = x;
|
||||
sample_queue.pop();
|
||||
x = buffer[count];
|
||||
x += sample_queue.front();
|
||||
if (x > 32767) x = 32767;
|
||||
if (x < -32767) x = -32767;
|
||||
buffer[count++] = x;
|
||||
sample_queue.pop();
|
||||
queue_size-=2;
|
||||
}
|
||||
push_sync.Leave();
|
||||
}
|
||||
|
||||
void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate) {
|
||||
// static FILE *f;
|
||||
// if (!f)
|
||||
// f = fopen("d:\\hello.raw", "wb");
|
||||
// fwrite(buffer, num_stereo_samples * 4, 1, f);
|
||||
if (queue_size == 0)
|
||||
{
|
||||
queue_size = queue_minlength;
|
||||
for (int i = 0; i < queue_minlength; i++)
|
||||
sample_queue.push((s16)0);
|
||||
}
|
||||
|
||||
static int PV1l=0,PV2l=0,PV3l=0,PV4l=0;
|
||||
static int PV1r=0,PV2r=0,PV3r=0,PV4r=0;
|
||||
static int acc=0;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (!GetAsyncKeyState(VK_TAB)) {
|
||||
while (queue_size > queue_maxlength / 2) {
|
||||
DSound::DSound_UpdateSound();
|
||||
Sleep(0);
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
#else
|
||||
while (queue_size > queue_maxlength) {
|
||||
sleep(0);
|
||||
}
|
||||
#endif
|
||||
//convert into config option?
|
||||
const int mode = 2;
|
||||
|
||||
push_sync.Enter();
|
||||
while (num_stereo_samples)
|
||||
{
|
||||
acc += sample_rate;
|
||||
while (num_stereo_samples && (acc >= 48000))
|
||||
{
|
||||
PV4l=PV3l;
|
||||
PV3l=PV2l;
|
||||
PV2l=PV1l;
|
||||
PV1l=*(buffer++); //32bit processing
|
||||
PV4r=PV3r;
|
||||
PV3r=PV2r;
|
||||
PV2r=PV1r;
|
||||
PV1r=*(buffer++); //32bit processing
|
||||
num_stereo_samples--;
|
||||
acc-=48000;
|
||||
}
|
||||
|
||||
// defaults to nearest
|
||||
s32 DataL = PV1l;
|
||||
s32 DataR = PV1r;
|
||||
|
||||
if (mode == 1) //linear
|
||||
{
|
||||
DataL = PV1l + ((PV2l - PV1l)*acc)/48000;
|
||||
DataR = PV1r + ((PV2r - PV1r)*acc)/48000;
|
||||
}
|
||||
else if (mode == 2) //cubic
|
||||
{
|
||||
s32 a0l = PV1l - PV2l - PV4l + PV3l;
|
||||
s32 a0r = PV1r - PV2r - PV4r + PV3r;
|
||||
s32 a1l = PV4l - PV3l - a0l;
|
||||
s32 a1r = PV4r - PV3r - a0r;
|
||||
s32 a2l = PV1l - PV4l;
|
||||
s32 a2r = PV1r - PV4r;
|
||||
s32 a3l = PV2l;
|
||||
s32 a3r = PV2r;
|
||||
|
||||
s32 t0l = ((a0l )*acc)/48000;
|
||||
s32 t0r = ((a0r )*acc)/48000;
|
||||
s32 t1l = ((t0l+a1l)*acc)/48000;
|
||||
s32 t1r = ((t0r+a1r)*acc)/48000;
|
||||
s32 t2l = ((t1l+a2l)*acc)/48000;
|
||||
s32 t2r = ((t1r+a2r)*acc)/48000;
|
||||
s32 t3l = ((t2l+a3l));
|
||||
s32 t3r = ((t2r+a3r));
|
||||
|
||||
DataL = t3l;
|
||||
DataR = t3r;
|
||||
}
|
||||
sample_queue.push(DataL);
|
||||
sample_queue.push(DataR);
|
||||
queue_size += 2;
|
||||
}
|
||||
push_sync.Leave();
|
||||
}
|
30
Source/Plugins/Plugin_DSP_LLE/Src/Mixer.h
Normal file
30
Source/Plugins/Plugin_DSP_LLE/Src/Mixer.h
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _MIXER_H
|
||||
#define _MIXER_H
|
||||
|
||||
extern volatile bool mixer_HLEready;
|
||||
|
||||
// Called from audio threads
|
||||
void Mixer(short* buffer, int numSamples, int bits, int rate, int channels);
|
||||
|
||||
// Called from main thread
|
||||
void Mixer_PushSamples(short *buffer, int num_stereo_samples, int sample_rate);
|
||||
|
||||
#endif
|
||||
|
@ -82,8 +82,8 @@ uint16 dsp_dmem_read(uint16 addr)
|
||||
|
||||
switch (addr >> 12)
|
||||
{
|
||||
case 0x1: // 1xxx COEF
|
||||
val = g_dsp.coef[addr & DSP_DROM_MASK];
|
||||
case 0x0: // 0xxx DRAM
|
||||
val = g_dsp.dram[addr & DSP_DRAM_MASK];
|
||||
val = dsp_swap16(val);
|
||||
break;
|
||||
|
||||
@ -93,13 +93,13 @@ uint16 dsp_dmem_read(uint16 addr)
|
||||
val = dsp_swap16(val);
|
||||
break;
|
||||
|
||||
case 0xf: // Fxxx HW regs
|
||||
val = gdsp_ifx_read(addr);
|
||||
case 0x1: // 1xxx COEF
|
||||
val = g_dsp.coef[addr & DSP_DROM_MASK];
|
||||
val = dsp_swap16(val);
|
||||
break;
|
||||
|
||||
case 0x0: // 0xxx DRAM
|
||||
val = g_dsp.dram[addr & DSP_DRAM_MASK];
|
||||
val = dsp_swap16(val);
|
||||
case 0xf: // Fxxx HW regs
|
||||
val = gdsp_ifx_read(addr);
|
||||
break;
|
||||
|
||||
default: // error
|
||||
|
@ -18,6 +18,7 @@
|
||||
#include "Common.h"
|
||||
#include "Globals.h"
|
||||
#include "CommonTypes.h"
|
||||
#include "Mixer.h"
|
||||
|
||||
#include "gdsp_interpreter.h"
|
||||
#include "gdsp_interface.h"
|
||||
@ -203,10 +204,6 @@ void dspi_req_dsp_irq()
|
||||
}
|
||||
|
||||
|
||||
void Mixer(short* buffer, int numSamples, int bits, int rate, int channels)
|
||||
{}
|
||||
|
||||
|
||||
void DSP_Initialize(DSPInitialize _dspInitialize)
|
||||
{
|
||||
bool bCanWork = true;
|
||||
@ -376,12 +373,23 @@ void DSP_Update(int cycles)
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void DSP_SendAIBuffer(unsigned int address, int sample_rate)
|
||||
{
|
||||
// uint32 Size = _Size * 16 * 2; // 16bit per sample, two channels
|
||||
short samples[16] = {0}; // interleaved stereo
|
||||
if (address) {
|
||||
for (int i = 0; i < 16; i++) {
|
||||
samples[i] = Memory_Read_U16(address + i * 2);
|
||||
}
|
||||
}
|
||||
Mixer_PushSamples(samples, 32 / 4, sample_rate);
|
||||
|
||||
g_LastDMAAddress = address;
|
||||
g_LastDMASize = 32;
|
||||
static int counter = 0;
|
||||
counter++;
|
||||
#ifdef _WIN32
|
||||
if ((counter & 255) == 0)
|
||||
DSound::DSound_UpdateSound();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user