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[GLExtensions] Remove a bunch of unneeded headers. Fix Linux+EGL compiling. Move include to glx.h around to work around it including global GL/gl.h
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@ -19,8 +19,6 @@
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#include "GLInterface.h"
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#include "Android/ButtonManager.h"
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extern void DrawButton(GLuint tex, float *coords);
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namespace ButtonManager
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{
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// Pair key is padID, BUTTONTYPE
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