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Turn loops into range-based form
and some things suggested by cppcheck and compiler warnings.
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@ -172,7 +172,7 @@ void TextureCache::MakeRangeDynamic(u32 start_address, u32 size)
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tcend = textures.upper_bound(start_address + size);
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if (iter != textures.begin())
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iter--;
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--iter;
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for (; iter != tcend; ++iter)
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{
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