Software: Apply static to some functions

This commit is contained in:
Lioncash
2014-08-10 21:51:05 -04:00
parent 568bdec598
commit 4129cdeb4d
7 changed files with 41 additions and 32 deletions

View File

@ -61,19 +61,30 @@ void DoState(PointerWrap &p)
}
// does it matter that there is no synchronization between threads during writes?
inline void WriteLow (u32& _reg, u16 lowbits) {_reg = (_reg & 0xFFFF0000) | lowbits;}
inline void WriteHigh(u32& _reg, u16 highbits) {_reg = (_reg & 0x0000FFFF) | ((u32)highbits << 16);}
inline u16 ReadLow (u32 _reg) {return (u16)(_reg & 0xFFFF);}
inline u16 ReadHigh (u32 _reg) {return (u16)(_reg >> 16);}
static inline void WriteLow (u32& _reg, u16 lowbits)
{
_reg = (_reg & 0xFFFF0000) | lowbits;
}
static inline void WriteHigh(u32& _reg, u16 highbits)
{
_reg = (_reg & 0x0000FFFF) | ((u32)highbits << 16);
}
static inline u16 ReadLow(u32 _reg)
{
return (u16)(_reg & 0xFFFF);
}
static inline u16 ReadHigh(u32 _reg)
{
return (u16)(_reg >> 16);
}
static void UpdateInterrupts_Wrapper(u64 userdata, int cyclesLate)
{
UpdateInterrupts(userdata);
}
inline bool AtBreakpoint()
static inline bool AtBreakpoint()
{
return cpreg.ctrl.BPEnable && (cpreg.readptr == cpreg.breakpt);
}