Software: Apply static to some functions

This commit is contained in:
Lioncash
2014-08-10 21:51:05 -04:00
parent 568bdec598
commit 4129cdeb4d
7 changed files with 41 additions and 32 deletions

View File

@ -15,7 +15,7 @@
namespace TextureSampler
{
inline void WrapCoord(int &coord, int wrapMode, int imageSize)
static inline void WrapCoord(int &coord, int wrapMode, int imageSize)
{
switch (wrapMode)
{
@ -38,7 +38,7 @@ inline void WrapCoord(int &coord, int wrapMode, int imageSize)
}
}
inline void SetTexel(u8 *inTexel, u32 *outTexel, u32 fract)
static inline void SetTexel(u8 *inTexel, u32 *outTexel, u32 fract)
{
outTexel[0] = inTexel[0] * fract;
outTexel[1] = inTexel[1] * fract;
@ -46,7 +46,7 @@ inline void SetTexel(u8 *inTexel, u32 *outTexel, u32 fract)
outTexel[3] = inTexel[3] * fract;
}
inline void AddTexel(u8 *inTexel, u32 *outTexel, u32 fract)
static inline void AddTexel(u8 *inTexel, u32 *outTexel, u32 fract)
{
outTexel[0] += inTexel[0] * fract;
outTexel[1] += inTexel[1] * fract;