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Wiimote: More work, don't ask, no answer
nJoy: Maybe this could reactivate multi-pad? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4729 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -21,7 +21,7 @@
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#include "Common.h"
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#include "IniFile.h"
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#include "StringUtil.h"
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#include "wiimote_hid.h"
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#include "Config.h"
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#include "EmuDefinitions.h" // for PadMapping
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#include "main.h"
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@ -293,7 +293,7 @@ void Config::Load(bool ChangePad)
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iniFile.Get("Real", "AccNunNeutralY", &iAccNunNeutralY, 0);
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iniFile.Get("Real", "AccNunNeutralZ", &iAccNunNeutralZ, 0);
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for (int i = 0; i < 1; i++) // Only got 1 wiimote yet
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for (int i = 0; i < MAX_WIIMOTES; i++)
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{
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// Slot specific settings
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char SectionName[32];
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@ -404,7 +404,7 @@ void Config::Save(int Slot)
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iniFile.Set("Real", "AccNunNeutralY", iAccNunNeutralY);
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iniFile.Set("Real", "AccNunNeutralZ", iAccNunNeutralZ);
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for (int i = 0; i < 1; i++) // Only got 1 wiimote yet
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for (int i = 0; i < MAX_WIIMOTES; i++)
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{
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// Slot specific settings
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char SectionName[32];
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