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Android: Allow Coil image cache to use more memory
Allows the Coil memory cache to use up to 90% of the application's available memory. Previously this could cause problems with reloading images in very large libraries of games.
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@ -73,7 +73,7 @@ object CoilUtils {
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}
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}
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.memoryCache {
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.memoryCache {
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MemoryCache.Builder(DolphinApplication.getAppContext())
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MemoryCache.Builder(DolphinApplication.getAppContext())
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.maxSizePercent(0.25)
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.maxSizePercent(0.9)
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.build()
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.build()
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}
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}
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.build()
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.build()
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