Frame: Rename GetCmdForHotkey to GetMenuIDFromHotkey

This more accurately describes what it's actually doing. This can also be
a local function, since it's not needed anywhere else.
This commit is contained in:
Lioncash 2016-10-18 18:09:24 -04:00
parent f871b2177e
commit 42e1dafd6d
2 changed files with 5 additions and 7 deletions

View File

@ -866,7 +866,7 @@ static bool IsHotkey(int id, bool held = false)
return HotkeyManagerEmu::IsPressed(id, held); return HotkeyManagerEmu::IsPressed(id, held);
} }
int GetCmdForHotkey(unsigned int key) static int GetMenuIDFromHotkey(unsigned int key)
{ {
switch (key) switch (key)
{ {
@ -1288,11 +1288,11 @@ void CFrame::ParseHotkeys()
if (IsHotkey(i)) if (IsHotkey(i))
{ {
int cmd = GetCmdForHotkey(i); const int id = GetMenuIDFromHotkey(i);
if (cmd >= 0) if (id >= 0)
{ {
wxCommandEvent evt(wxEVT_MENU, cmd); wxCommandEvent evt(wxEVT_MENU, id);
wxMenuItem* item = GetMenuBar()->FindItem(cmd); wxMenuItem* item = GetMenuBar()->FindItem(id);
if (item && item->IsCheckable()) if (item && item->IsCheckable())
{ {
item->wxMenuItemBase::Toggle(); item->wxMenuItemBase::Toggle();

View File

@ -342,8 +342,6 @@ private:
DECLARE_EVENT_TABLE(); DECLARE_EVENT_TABLE();
}; };
int GetCmdForHotkey(unsigned int key);
void OnAfterLoadCallback(); void OnAfterLoadCallback();
void OnStoppedCallback(); void OnStoppedCallback();