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Set arbitrary mipmap detection threshold default to 14
Now the detection heuristic has changed, the old value is no longer valid. Some example thresholds for known mipmap effects that should trigger: SMG's lava has a mimimum difference of ~17.8, SMG2's clouds have a minimum difference of ~14.8, and Wind Waker's foam has a minimum difference of ~15 Non-triggering examples were tested and all had a calculated difference lower than 3. So a value of 14 should lean towards false-negatives instead of positives, but this is clearly incomplete testing and may require further tweaks later.
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@ -110,7 +110,7 @@ const ConfigInfo<bool> GFX_ENHANCE_DISABLE_COPY_FILTER{
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const ConfigInfo<bool> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION{
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{System::GFX, "Enhancements", "ArbitraryMipmapDetection"}, true};
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const ConfigInfo<float> GFX_ENHANCE_ARBITRARY_MIPMAP_DETECTION_THRESHOLD{
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{System::GFX, "Enhancements", "ArbitraryMipmapDetectionThreshold"}, 4.5f};
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{System::GFX, "Enhancements", "ArbitraryMipmapDetectionThreshold"}, 14.0f};
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// Graphics.Stereoscopy
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