diff --git a/Source/Core/Core/HW/WiimoteEmu/Camera.cpp b/Source/Core/Core/HW/WiimoteEmu/Camera.cpp index 7a182e5db3..10966ce2a2 100644 --- a/Source/Core/Core/HW/WiimoteEmu/Camera.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/Camera.cpp @@ -79,8 +79,7 @@ void CameraLogic::Update(const Common::Matrix44& transform) constexpr int MAX_POINT_SIZE = 15; // Sensor bar: - // Values are optimized for default settings in "Super Mario Galaxy 2" - // This seems to be acceptable for a good number of games. + // Distance in meters between LED clusters. constexpr float SENSOR_BAR_LED_SEPARATION = 0.2f; const std::array leds{