mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-03-12 06:39:14 +01:00
Some more Testsuite programs. The Time one is interesting because it shows that the time is off by around 3 minutes, Modified the sconstruct to remove the flag for stackrealign since it kills GCC 4.3.2
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1647 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
fd60a51a95
commit
4486e3a49c
@ -31,7 +31,7 @@ compileFlags = [
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'-fno-strict-aliasing',
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'-msse2',
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'-fvisibility=hidden',
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'-mstackrealign',
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# '-mstackrealign',
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#'-fomit-frame-pointer'
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]
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131
Source/TestSuite/Devices/Controllers/GC/Makefile
Normal file
131
Source/TestSuite/Devices/Controllers/GC/Makefile
Normal file
@ -0,0 +1,131 @@
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
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.SUFFIXES:
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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include $(DEVKITPPC)/gamecube_rules
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#---------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# INCLUDES is a list of directories containing extra header files
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#---------------------------------------------------------------------------------
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TARGET := $(notdir $(CURDIR))
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BUILD := build
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SOURCES := source
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DATA := data
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INCLUDES :=
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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#---------------------------------------------------------------------------------
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LIBS := -logc
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#---------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level containing
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# include and lib
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#---------------------------------------------------------------------------------
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LIBDIRS :=
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#---------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#---------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#---------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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#---------------------------------------------------------------------------------
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# automatically build a list of object files for our project
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#---------------------------------------------------------------------------------
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
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sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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#---------------------------------------------------------------------------------
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# use CXX for linking C++ projects, CC for standard C
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#---------------------------------------------------------------------------------
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ifeq ($(strip $(CPPFILES)),)
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export LD := $(CC)
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else
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export LD := $(CXX)
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endif
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export OFILES := $(addsuffix .o,$(BINFILES)) \
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$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
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$(sFILES:.s=.o) $(SFILES:.S=.o)
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#---------------------------------------------------------------------------------
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# build a list of include paths
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#---------------------------------------------------------------------------------
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD) \
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-I$(LIBOGC_INC)
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#---------------------------------------------------------------------------------
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# build a list of library paths
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#---------------------------------------------------------------------------------
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
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-L$(LIBOGC_LIB)
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export OUTPUT := $(CURDIR)/$(TARGET)
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.PHONY: $(BUILD) clean
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#---------------------------------------------------------------------------------
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
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#---------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
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#---------------------------------------------------------------------------------
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else
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DEPENDS := $(OFILES:.o=.d)
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#---------------------------------------------------------------------------------
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# main targets
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#---------------------------------------------------------------------------------
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$(OUTPUT).dol: $(OUTPUT).elf
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$(OUTPUT).elf: $(OFILES)
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#---------------------------------------------------------------------------------
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# This rule links in binary data with the .jpg extension
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#---------------------------------------------------------------------------------
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%.jpg.o : %.jpg
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#---------------------------------------------------------------------------------
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@echo $(notdir $<)
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$(bin2o)
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-include $(DEPENDS)
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#---------------------------------------------------------------------------------
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endif
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#---------------------------------------------------------------------------------
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84
Source/TestSuite/Devices/Controllers/GC/source/GC.cpp
Normal file
84
Source/TestSuite/Devices/Controllers/GC/source/GC.cpp
Normal file
@ -0,0 +1,84 @@
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#include <gccore.h>
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#include <malloc.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <ogcsys.h>
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#include <time.h>
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#include <sys/time.h>
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#include <iostream>
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#include <debug.h>
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#include <math.h>
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static u32* xfb = NULL;
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u32 first_frame = 1;
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GXRModeObj *rmode;
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vu16 oldstate;
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vu16 keystate;
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vu16 keydown;
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vu16 keyup;
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PADStatus pad[4];
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int main() {
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VIDEO_Init();
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rmode = VIDEO_GetPreferredMode(NULL);
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PAD_Init();
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xfb = (u32*)MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
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VIDEO_Configure(rmode);
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VIDEO_SetNextFramebuffer(xfb);
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VIDEO_SetBlack(FALSE);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if(rmode->viTVMode&VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*2);
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time_t gc_time;
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gc_time = time(NULL);
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srand(gc_time);
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while(1) {
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gc_time = time(NULL);
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VIDEO_ClearFrameBuffer(rmode, xfb, 0);
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DrawPixel(0,0, 255, 0, 0);
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PAD_Read(pad);
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for(int a = 0; a < 4;a ++)
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{
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if(pad[a].err & PAD_ERR_NO_CONTROLLER)
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continue; // Controller not connected
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printf("pad[%d] Sticks, Main[ %d, %d ] Sub[ %d, %d ]\n", a, pad[a].stickX, pad[a].stickY, pad[a].substickX, pad[a].substickY);
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printf("pad[%d] LTrigger is %s, LTrigger Analog %d\n", a, pad[a].button & PAD_TRIGGER_L ? "pressed" : "not pressed", pad[a].triggerL);
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printf("pad[%d] RTrigger is %s, RTrigger Analog %d\n", a, pad[a].button & PAD_TRIGGER_R ? "pressed" : "not pressed", pad[a].triggerR);
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printf("pad[%d] Trigger Z is %s\n", a, pad[a].button & PAD_TRIGGER_Z ? "pressed" : "not pressed");
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printf("pad[%d] Button A %s, Analog A %d\n", a, pad[a].button & PAD_BUTTON_A ? "pressed" : "not pressed", pad[a].analogA);
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printf("pad[%d] Button B %s, Analog B %d\n", a, pad[a].button & PAD_BUTTON_B ? "pressed" : "not pressed", pad[a].analogB);
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printf("pad[%d] Button X is %s\n", a, pad[a].button & PAD_BUTTON_X ? "pressed" : "not pressed");
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printf("pad[%d] Button Y is %s\n", a, pad[a].button & PAD_BUTTON_Y ? "pressed" : "not pressed");
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printf("pad[%d] Button Start is %s\n", a, pad[a].button & PAD_BUTTON_START ? "pressed" : "not pressed");
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printf("pad[%d] DPad is [up, down, left, right](%d, %d, %d, %d)\n", a, pad[a].button & PAD_BUTTON_UP ? 1 : 0, pad[a].button & PAD_BUTTON_DOWN ? 1 : 0, pad[a].button & PAD_BUTTON_LEFT ? 1 : 0, pad[a].button & PAD_BUTTON_RIGHT ? 1 : 0);
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}
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VIDEO_WaitVSync();
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int buttonsDown = PAD_ButtonsDown(0);
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if (buttonsDown & PAD_BUTTON_START) {
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exit(0);
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}
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}
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}
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1
Source/TestSuite/Devices/Controllers/GC/template.pnproj
Normal file
1
Source/TestSuite/Devices/Controllers/GC/template.pnproj
Normal file
@ -0,0 +1 @@
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<Project name="template"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.cpp;*.h" name="source" path="source\"><File path="template.c"></File></MagicFolder><MagicFolder excludeFolders="CVS;.svn" filter="*.h" name="include" path="include\"></MagicFolder><File path="Makefile"></File></Project>
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1
Source/TestSuite/Devices/Controllers/GC/template.pnps
Normal file
1
Source/TestSuite/Devices/Controllers/GC/template.pnps
Normal file
@ -0,0 +1 @@
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<pd><ViewState><e p="template" x="true"></e><e p="template\source" x="true"></e></ViewState></pd>
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8
Source/TestSuite/Devices/Controllers/Makefile
Normal file
8
Source/TestSuite/Devices/Controllers/Makefile
Normal file
@ -0,0 +1,8 @@
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SUBDIRS:= `ls | egrep -v '^(CVS)$$'`
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all:
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@for i in $(SUBDIRS); do if test -e $$i/Makefile ; then $(MAKE) -C $$i || { exit 1;} fi; done;
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clean:
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@for i in $(SUBDIRS); do if test -e $$i/Makefile ; then $(MAKE) -C $$i clean || { exit 1;} fi; done;
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|
@ -1,131 +1,8 @@
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#---------------------------------------------------------------------------------
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# Clear the implicit built in rules
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#---------------------------------------------------------------------------------
|
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.SUFFIXES:
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||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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|
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include $(DEVKITPPC)/gamecube_rules
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#---------------------------------------------------------------------------------
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||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
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||||
SOURCES := source
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||||
DATA := data
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||||
INCLUDES :=
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||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
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||||
CXXFLAGS = $(CFLAGS)
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||||
|
||||
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
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||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -logc
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||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD := $(CC)
|
||||
else
|
||||
export LD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD) \
|
||||
-I$(LIBOGC_INC)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
-L$(LIBOGC_LIB)
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).dol: $(OUTPUT).elf
|
||||
$(OUTPUT).elf: $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# This rule links in binary data with the .jpg extension
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
SUBDIRS:= `ls | egrep -v '^(CVS)$$'`
|
||||
|
||||
all:
|
||||
@for i in $(SUBDIRS); do if test -e $$i/Makefile ; then $(MAKE) -C $$i || { exit 1;} fi; done;
|
||||
|
||||
clean:
|
||||
@for i in $(SUBDIRS); do if test -e $$i/Makefile ; then $(MAKE) -C $$i clean || { exit 1;} fi; done;
|
||||
|
||||
|
131
Source/TestSuite/Devices/MemCard/Makefile
Normal file
131
Source/TestSuite/Devices/MemCard/Makefile
Normal file
@ -0,0 +1,131 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
|
||||
include $(DEVKITPPC)/gamecube_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -logc
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD := $(CC)
|
||||
else
|
||||
export LD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD) \
|
||||
-I$(LIBOGC_INC)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
-L$(LIBOGC_LIB)
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).dol: $(OUTPUT).elf
|
||||
$(OUTPUT).elf: $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# This rule links in binary data with the .jpg extension
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
1
Source/TestSuite/Devices/MemCard/template.pnproj
Normal file
1
Source/TestSuite/Devices/MemCard/template.pnproj
Normal file
@ -0,0 +1 @@
|
||||
<Project name="template"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.cpp;*.h" name="source" path="source\"><File path="template.c"></File></MagicFolder><MagicFolder excludeFolders="CVS;.svn" filter="*.h" name="include" path="include\"></MagicFolder><File path="Makefile"></File></Project>
|
1
Source/TestSuite/Devices/MemCard/template.pnps
Normal file
1
Source/TestSuite/Devices/MemCard/template.pnps
Normal file
@ -0,0 +1 @@
|
||||
<pd><ViewState><e p="template" x="true"></e><e p="template\source" x="true"></e></ViewState></pd>
|
130
Source/TestSuite/Misc/Time/Makefile
Normal file
130
Source/TestSuite/Misc/Time/Makefile
Normal file
@ -0,0 +1,130 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
|
||||
include $(DEVKITPPC)/gamecube_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
CFLAGS = -g -O2 -Wall $(MACHDEP) $(INCLUDE)
|
||||
CXXFLAGS = $(CFLAGS)
|
||||
|
||||
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -logc -lm
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD := $(CC)
|
||||
else
|
||||
export LD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD) \
|
||||
-I$(LIBOGC_INC)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
-L$(LIBOGC_LIB)
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
$(OUTPUT).dol: $(OUTPUT).elf
|
||||
$(OUTPUT).elf: $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# This rule links in binary data with the .jpg extension
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
55
Source/TestSuite/Misc/Time/source/Time.cpp
Normal file
55
Source/TestSuite/Misc/Time/source/Time.cpp
Normal file
@ -0,0 +1,55 @@
|
||||
#include <gccore.h>
|
||||
#include <malloc.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <ogcsys.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <debug.h>
|
||||
#include <math.h>
|
||||
|
||||
|
||||
static void *xfb = NULL;
|
||||
|
||||
u32 first_frame = 1;
|
||||
GXRModeObj *rmode;
|
||||
|
||||
|
||||
int main() {
|
||||
|
||||
VIDEO_Init();
|
||||
|
||||
rmode = VIDEO_GetPreferredMode(NULL);
|
||||
|
||||
|
||||
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
|
||||
|
||||
VIDEO_Configure(rmode);
|
||||
|
||||
VIDEO_SetNextFramebuffer(xfb);
|
||||
|
||||
VIDEO_SetBlack(FALSE);
|
||||
VIDEO_Flush();
|
||||
VIDEO_WaitVSync();
|
||||
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
|
||||
|
||||
|
||||
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*2);
|
||||
|
||||
|
||||
time_t gc_time;
|
||||
gc_time = time(NULL);
|
||||
|
||||
srand(gc_time);
|
||||
|
||||
while(1) {
|
||||
|
||||
gc_time = time(NULL);
|
||||
printf("\x1b[10;0HRTC time is %s ",ctime(&gc_time));
|
||||
|
||||
VIDEO_WaitVSync();
|
||||
}
|
||||
|
||||
}
|
1
Source/TestSuite/Misc/Time/template.pnproj
Normal file
1
Source/TestSuite/Misc/Time/template.pnproj
Normal file
@ -0,0 +1 @@
|
||||
<Project name="template"><MagicFolder excludeFolders="CVS;.svn" filter="*.c;*.cpp;*.h" name="source" path="source\"><File path="template.c"></File></MagicFolder><MagicFolder excludeFolders="CVS;.svn" filter="*.h" name="include" path="include\"></MagicFolder><File path="Makefile"></File></Project>
|
1
Source/TestSuite/Misc/Time/template.pnps
Normal file
1
Source/TestSuite/Misc/Time/template.pnps
Normal file
@ -0,0 +1 @@
|
||||
<pd><ViewState><e p="template" x="true"></e><e p="template\source" x="true"></e></ViewState></pd>
|
Loading…
x
Reference in New Issue
Block a user