First OSX keyboard stuff...works, with limitations:\nNo Mouse support yet (Add gamepad via IOKit as well?)\nCould poll less for less cpu time\nDon't know why rumble events don't seem to be sent to the class until right before it's deleted (Billiard?)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5407 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman
2010-04-25 18:04:55 +00:00
parent a443ec7d8d
commit 452c2e711a
9 changed files with 5137 additions and 3960 deletions

View File

@ -43,7 +43,7 @@ void ControllerInterface::Init()
ciface::Xlib::Init( m_devices, m_hwnd );
#endif
#ifdef CIFACE_USE_OSX
ciface::OSX::Init( m_devices, m_hwnd );
ciface::OSX::Init( m_devices );
#endif
#ifdef CIFACE_USE_SDL
ciface::SDL::Init( m_devices );
@ -89,7 +89,7 @@ void ControllerInterface::DeInit()
// nothing needed
#endif
#ifdef CIFACE_USE_OSX
// nothing needed
ciface::OSX::DeInit();
#endif
#ifdef CIFACE_USE_SDL
// there seems to be some sort of memory leak with SDL, quit isn't freeing everything up