mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 00:29:11 +01:00
Fix Windows build, try 5.
This commit is contained in:
parent
11fae2e1cb
commit
45c70be83f
@ -185,7 +185,7 @@ bool LineGeometryShader::SetShader(u32 components, float lineWidth,
|
||||
static char buffer[16384];
|
||||
ShaderCode<u32> code;
|
||||
code.SetBuffer(buffer);
|
||||
GenerateVSOutputStruct(code, components, API_D3D11);
|
||||
GenerateVSOutputStructForGS(code, components, API_D3D11);
|
||||
code.Write("\n%s", LINE_GS_COMMON);
|
||||
|
||||
std::stringstream numTexCoordsStream;
|
||||
|
@ -179,7 +179,7 @@ bool PointGeometryShader::SetShader(u32 components, float pointSize,
|
||||
static char buffer[16384];
|
||||
ShaderCode<u32> code;
|
||||
code.SetBuffer(buffer);
|
||||
GenerateVSOutputStruct(code, components, API_D3D11);
|
||||
GenerateVSOutputStructForGS(code, components, API_D3D11);
|
||||
code.Write("\n%s", POINT_GS_COMMON);
|
||||
|
||||
std::stringstream numTexCoordsStream;
|
||||
|
Loading…
x
Reference in New Issue
Block a user