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GeckoSockServer: Only join connectionThread if it is joinable
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@ -43,7 +43,7 @@ GeckoSockServer::~GeckoSockServer()
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clientThread.join();
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clientThread.join();
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}
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}
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if (client_count <= 0)
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if (client_count <= 0 && connectionThread.joinable())
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{
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{
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server_running.Clear();
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server_running.Clear();
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connectionThread.join();
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connectionThread.join();
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