InputCommon: Add Quartz InputBackend class.

This commit is contained in:
Jordan Woyak 2024-03-11 01:31:30 -05:00
parent 9941c54911
commit 498584ac77
4 changed files with 21 additions and 18 deletions

View File

@ -65,7 +65,7 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
// nothing needed // nothing needed
#endif #endif
#ifdef CIFACE_USE_OSX #ifdef CIFACE_USE_OSX
// nothing needed for Quartz m_input_backends.emplace_back(ciface::Quartz::CreateInputBackend(this));
#endif #endif
#ifdef CIFACE_USE_SDL #ifdef CIFACE_USE_SDL
m_input_backends.emplace_back(ciface::SDL::CreateInputBackend(this)); m_input_backends.emplace_back(ciface::SDL::CreateInputBackend(this));
@ -166,12 +166,6 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
if (m_wsi.type == WindowSystemType::X11) if (m_wsi.type == WindowSystemType::X11)
ciface::XInput2::PopulateDevices(m_wsi.render_window); ciface::XInput2::PopulateDevices(m_wsi.render_window);
#endif #endif
#ifdef CIFACE_USE_OSX
if (m_wsi.type == WindowSystemType::MacOS)
{
ciface::Quartz::PopulateDevices(m_wsi.render_window);
}
#endif
#ifdef CIFACE_USE_ANDROID #ifdef CIFACE_USE_ANDROID
ciface::Android::PopulateDevices(); ciface::Android::PopulateDevices();
#endif #endif
@ -223,9 +217,6 @@ void ControllerInterface::Shutdown()
#ifdef CIFACE_USE_XLIB #ifdef CIFACE_USE_XLIB
// nothing needed // nothing needed
#endif #endif
#ifdef CIFACE_USE_OSX
ciface::Quartz::DeInit();
#endif
#ifdef CIFACE_USE_ANDROID #ifdef CIFACE_USE_ANDROID
ciface::Android::Shutdown(); ciface::Android::Shutdown();
#endif #endif

View File

@ -3,8 +3,9 @@
#pragma once #pragma once
#include "InputCommon/ControllerInterface/InputBackend.h"
namespace ciface::Quartz namespace ciface::Quartz
{ {
void PopulateDevices(void* window); std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
void DeInit();
} // namespace ciface::Quartz } // namespace ciface::Quartz

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@ -7,15 +7,25 @@
namespace ciface::Quartz namespace ciface::Quartz
{ {
void PopulateDevices(void* window) class InputBackend final : public ciface::InputBackend
{ {
if (!window) public:
using ciface::InputBackend::InputBackend;
void PopulateDevices() override;
};
std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
{
return std::make_unique<InputBackend>(controller_interface);
}
void InputBackend::PopulateDevices()
{
const WindowSystemInfo wsi = GetControllerInterface().GetWindowSystemInfo();
if (wsi.type != WindowSystemType::MacOS)
return; return;
g_controller_interface.AddDevice(std::make_shared<KeyboardAndMouse>(window)); GetControllerInterface().AddDevice(std::make_shared<KeyboardAndMouse>(wsi.render_window));
} }
void DeInit()
{
}
} // namespace ciface::Quartz } // namespace ciface::Quartz

View File

@ -12,6 +12,7 @@
#include "Core/Host.h" #include "Core/Host.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h" #include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Quartz/Quartz.h"
/// Helper class to get window position data from threads other than the main thread /// Helper class to get window position data from threads other than the main thread
@interface DolWindowPositionObserver : NSObject @interface DolWindowPositionObserver : NSObject