From 499ffa33c20b2bc97f032a8a46f796e3d27ae9ce Mon Sep 17 00:00:00 2001 From: hrydgard Date: Mon, 29 Jun 2009 21:56:23 +0000 Subject: [PATCH] LordMark's zelda hack - now goes ingame without item hack and sound is great :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3608 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_Voice.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_Voice.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_Voice.cpp index 8e87b0de19..319ed3b2ef 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_Voice.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda_Voice.cpp @@ -279,6 +279,7 @@ void CUCode_Zelda::MixAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _RightBu switch (PB.Format) { case 0x0005: // AFC / unknown + case 0x0021: // AFC / ADPCM??? case 0x0009: // AFC / ADPCM MixAddVoice_AFC(PB, m_TempBuffer, _Size); break;