VideoCommon: Move abstract texture creation function to Renderer

This commit is contained in:
Stenzek
2017-09-30 16:25:36 +10:00
parent 5860c97144
commit 49a9c33bd7
24 changed files with 49 additions and 36 deletions

View File

@ -4,6 +4,7 @@
#include "Common/Logging/Log.h"
#include "VideoBackends/Null/NullTexture.h"
#include "VideoBackends/Null/Render.h"
#include "VideoCommon/VideoConfig.h"
@ -21,6 +22,11 @@ Renderer::~Renderer()
UpdateActiveConfig();
}
std::unique_ptr<AbstractTexture> Renderer::CreateTexture(const TextureConfig& config)
{
return std::make_unique<NullTexture>(config);
}
void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
{
NOTICE_LOG(VIDEO, "RenderText: %s", text.c_str());