mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 15:49:25 +01:00
DiscIO: Move some code from DiscExtractor to new file DiscUtils
This commit is contained in:
parent
72a6fff36c
commit
49ccc77ebb
@ -11,6 +11,8 @@ add_library(discio
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DiscExtractor.h
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DiscScrubber.cpp
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DiscScrubber.h
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DiscUtils.cpp
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DiscUtils.h
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DriveBlob.cpp
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DriveBlob.h
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Enums.cpp
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@ -5,50 +5,21 @@
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#include "DiscIO/DiscExtractor.h"
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#include <algorithm>
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#include <locale>
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#include <functional>
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#include <optional>
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#include <fmt/format.h>
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#include <string>
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#include <string_view>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/IOFile.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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std::string NameForPartitionType(u32 partition_type, bool include_prefix)
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{
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switch (partition_type)
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{
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case PARTITION_DATA:
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return "DATA";
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case PARTITION_UPDATE:
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return "UPDATE";
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case PARTITION_CHANNEL:
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return "CHANNEL";
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case PARTITION_INSTALL:
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// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
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if (!include_prefix)
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return "INSTALL";
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[[fallthrough]];
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default:
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const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
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static_cast<char>((partition_type >> 16) & 0xFF),
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static_cast<char>((partition_type >> 8) & 0xFF),
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static_cast<char>(partition_type & 0xFF)};
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if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
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[](char c) { return std::isalnum(c, std::locale::classic()); }))
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{
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return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
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}
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return fmt::format(include_prefix ? "P{}" : "{}", partition_type);
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}
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}
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u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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u8* buffer, u64 max_buffer_size, u64 offset_in_file)
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{
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@ -248,17 +219,6 @@ bool ExportBI2Data(const Volume& volume, const Partition& partition,
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return ExportData(volume, partition, 0x440, 0x2000, export_filename);
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}
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std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
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{
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constexpr u64 header_size = 0x20;
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const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
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const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
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if (!apploader_size || !trailer_size)
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return std::nullopt;
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return header_size + *apploader_size + *trailer_size;
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}
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bool ExportApploader(const Volume& volume, const Partition& partition,
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const std::string& export_filename)
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{
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@ -272,51 +232,6 @@ bool ExportApploader(const Volume& volume, const Partition& partition,
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return ExportData(volume, partition, 0x2440, *apploader_size, export_filename);
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}
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
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// Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
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if (dol_offset && *dol_offset == 0)
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dol_offset.reset();
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return dol_offset;
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}
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return std::nullopt;
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u32 dol_size = 0;
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// Iterate through the 7 code segments
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for (u8 i = 0; i < 7; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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// Iterate through the 11 data segments
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for (u8 i = 0; i < 11; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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return dol_size;
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}
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bool ExportDOL(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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@ -332,24 +247,6 @@ bool ExportDOL(const Volume& volume, const Partition& partition, const std::stri
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return ExportData(volume, partition, *dol_offset, *dol_size, export_filename);
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}
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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return volume.ReadSwappedAndShifted(0x424, partition);
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}
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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return volume.ReadSwappedAndShifted(0x428, partition);
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}
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bool ExportFST(const Volume& volume, const Partition& partition, const std::string& export_filename)
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{
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if (!IsDisc(volume.GetVolumeType()))
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@ -17,13 +17,6 @@ class FileInfo;
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struct Partition;
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class Volume;
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constexpr u32 PARTITION_DATA = 0;
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constexpr u32 PARTITION_UPDATE = 1;
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constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
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constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
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std::string NameForPartitionType(u32 partition_type, bool include_prefix);
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u64 ReadFile(const Volume& volume, const Partition& partition, const FileInfo* file_info,
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u8* buffer, u64 max_buffer_size, u64 offset_in_file = 0);
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u64 ReadFile(const Volume& volume, const Partition& partition, std::string_view path, u8* buffer,
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@ -61,15 +54,10 @@ bool ExportHeader(const Volume& volume, const Partition& partition,
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const std::string& export_filename);
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bool ExportBI2Data(const Volume& volume, const Partition& partition,
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const std::string& export_filename);
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std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
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bool ExportApploader(const Volume& volume, const Partition& partition,
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const std::string& export_filename);
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
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bool ExportDOL(const Volume& volume, const Partition& partition,
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const std::string& export_filename);
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
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bool ExportFST(const Volume& volume, const Partition& partition,
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const std::string& export_filename);
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@ -16,7 +16,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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123
Source/Core/DiscIO/DiscUtils.cpp
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123
Source/Core/DiscIO/DiscUtils.cpp
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@ -0,0 +1,123 @@
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DiscIO/DiscUtils.h"
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#include <algorithm>
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#include <locale>
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#include <optional>
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#include <string>
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#include <fmt/format.h>
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#include "Common/CommonTypes.h"
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#include "DiscIO/Volume.h"
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namespace DiscIO
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{
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std::string NameForPartitionType(u32 partition_type, bool include_prefix)
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{
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switch (partition_type)
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{
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case PARTITION_DATA:
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return "DATA";
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case PARTITION_UPDATE:
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return "UPDATE";
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case PARTITION_CHANNEL:
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return "CHANNEL";
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case PARTITION_INSTALL:
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// wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
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if (!include_prefix)
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return "INSTALL";
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[[fallthrough]];
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default:
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const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
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static_cast<char>((partition_type >> 16) & 0xFF),
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static_cast<char>((partition_type >> 8) & 0xFF),
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static_cast<char>(partition_type & 0xFF)};
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if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
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[](char c) { return std::isalnum(c, std::locale::classic()); }))
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{
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return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
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}
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return fmt::format(include_prefix ? "P{}" : "{}", partition_type);
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}
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}
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std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
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{
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constexpr u64 header_size = 0x20;
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const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
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const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
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if (!apploader_size || !trailer_size)
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return std::nullopt;
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return header_size + *apploader_size + *trailer_size;
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}
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
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// Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
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if (dol_offset && *dol_offset == 0)
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dol_offset.reset();
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return dol_offset;
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}
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
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{
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if (!IsDisc(volume.GetVolumeType()))
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return std::nullopt;
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u32 dol_size = 0;
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// Iterate through the 7 code segments
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for (size_t i = 0; i < 7; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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// Iterate through the 11 data segments
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for (size_t i = 0; i < 11; i++)
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{
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const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
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const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
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if (!offset || !size)
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return {};
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dol_size = std::max(*offset + *size, dol_size);
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}
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return dol_size;
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}
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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return volume.ReadSwappedAndShifted(0x424, partition);
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}
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
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{
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const Platform volume_type = volume.GetVolumeType();
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if (!IsDisc(volume_type))
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return std::nullopt;
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return volume.ReadSwappedAndShifted(0x428, partition);
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}
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} // namespace DiscIO
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29
Source/Core/DiscIO/DiscUtils.h
Normal file
29
Source/Core/DiscIO/DiscUtils.h
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@ -0,0 +1,29 @@
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// Copyright 2021 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <optional>
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#include <string>
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#include "Common/CommonTypes.h"
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namespace DiscIO
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{
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struct Partition;
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class Volume;
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constexpr u32 PARTITION_DATA = 0;
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constexpr u32 PARTITION_UPDATE = 1;
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constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
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constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
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std::string NameForPartitionType(u32 partition_type, bool include_prefix);
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std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
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std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
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std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
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std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
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std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
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}
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@ -19,7 +19,7 @@
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/FileSystemGCWii.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/VolumeDisc.h"
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@ -12,7 +12,7 @@
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#include <mbedtls/sha1.h>
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#include "Common/CommonTypes.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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@ -23,6 +23,7 @@
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#include "DiscIO/Blob.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/FileSystemGCWii.h"
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#include "DiscIO/Filesystem.h"
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@ -41,8 +41,8 @@
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/IOSC.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscScrubber.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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@ -30,7 +30,7 @@
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#include "Common/Swap.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/LaggedFibonacciGenerator.h"
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#include "DiscIO/MultithreadedCompressor.h"
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@ -417,6 +417,7 @@
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<ClInclude Include="DiscIO\DirectoryBlob.h" />
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<ClInclude Include="DiscIO\DiscExtractor.h" />
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<ClInclude Include="DiscIO\DiscScrubber.h" />
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<ClInclude Include="DiscIO\DiscUtils.h" />
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<ClInclude Include="DiscIO\DriveBlob.h" />
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<ClInclude Include="DiscIO\Enums.h" />
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<ClInclude Include="DiscIO\FileBlob.h" />
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@ -991,6 +992,7 @@
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<ClCompile Include="DiscIO\DirectoryBlob.cpp" />
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<ClCompile Include="DiscIO\DiscExtractor.cpp" />
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<ClCompile Include="DiscIO\DiscScrubber.cpp" />
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<ClCompile Include="DiscIO\DiscUtils.cpp" />
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<ClCompile Include="DiscIO\DriveBlob.cpp" />
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<ClCompile Include="DiscIO\Enums.cpp" />
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<ClCompile Include="DiscIO\FileBlob.cpp" />
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@ -18,6 +18,7 @@
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#include <future>
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/DiscUtils.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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