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Add hotkey for centering mouse in render window.
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@ -421,6 +421,16 @@ Common::Vec2 ControllerInterface::GetWindowInputScale() const
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return {1 / ar, 1.f};
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}
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void ControllerInterface::SetMouseCenteringRequested(bool center)
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{
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m_requested_mouse_centering = center;
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}
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bool ControllerInterface::IsMouseCenteringRequested() const
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{
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return m_requested_mouse_centering.load();
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}
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// Register a callback to be called when a device is added or removed (as from the input backends'
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// hotplug thread), or when devices are refreshed
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// Returns a handle for later removing the callback.
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