From ccdfa43a3e48557e7ea2f4d92129aaaf2da9890d Mon Sep 17 00:00:00 2001 From: Jordan Woyak Date: Wed, 26 Feb 2020 15:40:58 -0600 Subject: [PATCH] HW/WiimoteEmu: Fix Classic Controller triggers. --- Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp b/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp index 761950a24e..252723e376 100644 --- a/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp @@ -130,10 +130,12 @@ void Classic::Update() classic_data.SetRightStick({x, y}); } + u16 buttons = 0; + // triggers { ControlState trigs[2] = {0, 0}; - m_triggers->GetState(&classic_data.bt.hex, classic_trigger_bitmasks.data(), trigs); + m_triggers->GetState(&buttons, classic_trigger_bitmasks.data(), trigs); const u8 lt = static_cast(trigs[0] * TRIGGER_RANGE); const u8 rt = static_cast(trigs[1] * TRIGGER_RANGE); @@ -143,9 +145,9 @@ void Classic::Update() } // buttons and dpad - u16 buttons = 0; m_buttons->GetState(&buttons, classic_button_bitmasks.data()); m_dpad->GetState(&buttons, classic_dpad_bitmasks.data()); + classic_data.SetButtons(buttons); Common::BitCastPtr(&m_reg.controller_data) = classic_data;