mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 07:39:26 +01:00
Split SetRunning
into Start
and Stop
This commit is contained in:
parent
6c5aed38b3
commit
4de290dc6f
@ -77,9 +77,21 @@ void AlsaSound::SoundLoop()
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m_thread_status.store(ALSAThreadStatus::STOPPED);
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}
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bool AlsaSound::SetRunning(bool running)
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bool AlsaSound::Start()
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{
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m_thread_status.store(running ? ALSAThreadStatus::RUNNING : ALSAThreadStatus::PAUSED);
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m_thread_status.store(ALSAThreadStatus::RUNNING);
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// Immediately lock and unlock mutex to prevent cv race.
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std::unique_lock<std::mutex>{cv_m}.unlock();
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// Notify thread that status has changed
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cv.notify_one();
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return true;
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}
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bool AlsaSound::Stop()
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{
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m_thread_status.store(ALSAThreadStatus::PAUSED);
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// Immediately lock and unlock mutex to prevent cv race.
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std::unique_lock<std::mutex>{cv_m}.unlock();
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@ -23,7 +23,8 @@ public:
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~AlsaSound() override;
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bool Init() override;
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bool SetRunning(bool running) override;
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bool Start() override;
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bool Stop() override;
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static bool IsValid() { return true; }
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@ -182,7 +182,7 @@ void StartSoundStream(Core::System& system)
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system.StartSoundStream();
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if (sound_stream->SetRunning(true))
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if (sound_stream->Start())
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return;
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ERROR_LOG_FMT(AUDIO, "Error starting stream.");
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@ -200,7 +200,7 @@ void StopSoundStream(Core::System& system)
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system.StopSoundStream();
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if (sound_stream->SetRunning(false))
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if (sound_stream->Stop())
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return;
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ERROR_LOG_FMT(AUDIO, "Error stopping stream.");
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@ -105,8 +105,9 @@ bool CubebStream::Init()
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return return_value;
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}
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bool CubebStream::SetRunning(bool running)
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bool CubebStream::Start()
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{
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bool running = true;
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bool return_value = false;
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#ifdef _WIN32
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@ -116,10 +117,28 @@ bool CubebStream::SetRunning(bool running)
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m_work_queue.EmplaceItem([this, running, &return_value, &sync_event] {
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Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
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#endif
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if (running)
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return_value = cubeb_stream_start(m_stream) == CUBEB_OK;
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else
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return_value = cubeb_stream_stop(m_stream) == CUBEB_OK;
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return_value = cubeb_stream_start(m_stream) == CUBEB_OK;
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#ifdef _WIN32
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});
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sync_event.Wait();
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#endif
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return return_value;
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}
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bool CubebStream::Stop()
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{
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bool running = false;
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bool return_value = false;
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#ifdef _WIN32
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if (!m_coinit_success)
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return false;
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Common::Event sync_event;
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m_work_queue.EmplaceItem([this, running, &return_value, &sync_event] {
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Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
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#endif
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return_value = cubeb_stream_stop(m_stream) == CUBEB_OK;
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#ifdef _WIN32
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});
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sync_event.Wait();
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@ -23,7 +23,8 @@ public:
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CubebStream& operator=(CubebStream&& other) = delete;
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~CubebStream() override;
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bool Init() override;
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bool SetRunning(bool running) override;
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bool Start() override;
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bool Stop() override;
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void SetVolume(int) override;
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private:
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@ -8,7 +8,12 @@ bool NullSound::Init()
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return true;
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}
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bool NullSound::SetRunning(bool running)
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bool NullSound::Start()
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{
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return true;
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}
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bool NullSound::Stop()
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{
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return true;
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}
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@ -9,7 +9,8 @@ class NullSound final : public SoundStream
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{
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public:
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bool Init() override;
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bool SetRunning(bool running) override;
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bool Start() override;
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bool Stop() override;
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void SetVolume(int volume) override;
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static bool IsValid() { return true; }
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@ -153,16 +153,15 @@ void OpenALStream::SetVolume(int volume)
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palSourcef(m_source, AL_GAIN, m_volume);
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}
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bool OpenALStream::SetRunning(bool running)
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bool OpenALStream::Start()
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{
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if (running)
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{
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palSourcePlay(m_source);
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}
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else
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{
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palSourceStop(m_source);
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}
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palSourcePlay(m_source);
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return true;
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}
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bool OpenALStream::Stop()
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{
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palSourceStop(m_source);
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return true;
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}
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@ -57,7 +57,8 @@ public:
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~OpenALStream() override;
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bool Init() override;
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void SetVolume(int volume) override;
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bool SetRunning(bool running) override;
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bool Start() override;
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bool Stop() override;
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static bool IsValid();
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@ -137,10 +137,14 @@ OpenSLESStream::~OpenSLESStream()
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}
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}
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bool OpenSLESStream::SetRunning(bool running)
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bool OpenSLESStream::Start()
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{
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SLuint32 new_state = running ? SL_PLAYSTATE_PLAYING : SL_PLAYSTATE_PAUSED;
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return (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, new_state) == SL_RESULT_SUCCESS;
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return (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING) == SL_RESULT_SUCCESS;
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}
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bool OpenSLESStream::Stop()
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{
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return (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED) == SL_RESULT_SUCCESS;
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}
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void OpenSLESStream::SetVolume(int volume)
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@ -14,7 +14,8 @@ class OpenSLESStream final : public SoundStream
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public:
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~OpenSLESStream() override;
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bool Init() override;
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bool SetRunning(bool running) override;
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bool Start() override;
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bool Stop() override;
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void SetVolume(int volume) override;
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static bool IsValid() { return true; }
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@ -20,7 +20,8 @@ public:
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~PulseAudio() override;
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bool Init() override;
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bool SetRunning(bool running) override { return true; }
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bool Start() override { return true; }
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bool Stop() override { return true; }
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static bool IsValid() { return true; }
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void StateCallback(pa_context* c);
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void WriteCallback(pa_stream* s, size_t length);
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@ -21,5 +21,6 @@ public:
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virtual bool Init() { return false; }
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virtual void SetVolume(int) {}
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// Returns true if successful.
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virtual bool SetRunning(bool running) { return false; }
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virtual bool Start() { return false; }
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virtual bool Stop() { return false; }
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};
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@ -168,150 +168,150 @@ bool WASAPIStream::Init()
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return true;
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}
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bool WASAPIStream::SetRunning(bool running)
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bool WASAPIStream::Start()
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{
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if (running)
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ComPtr<IMMDevice> device;
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HRESULT result;
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if (Config::Get(Config::MAIN_WASAPI_DEVICE) == "default")
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{
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ComPtr<IMMDevice> device;
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result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, device.GetAddressOf());
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}
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else
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{
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result = S_OK;
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device = GetDeviceByName(Config::Get(Config::MAIN_WASAPI_DEVICE));
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HRESULT result;
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if (Config::Get(Config::MAIN_WASAPI_DEVICE) == "default")
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if (!device)
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{
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ERROR_LOG_FMT(AUDIO, "Can't find device '{}', falling back to default",
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Config::Get(Config::MAIN_WASAPI_DEVICE));
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result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, device.GetAddressOf());
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}
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else
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{
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result = S_OK;
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device = GetDeviceByName(Config::Get(Config::MAIN_WASAPI_DEVICE));
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}
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if (!device)
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{
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ERROR_LOG_FMT(AUDIO, "Can't find device '{}', falling back to default",
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Config::Get(Config::MAIN_WASAPI_DEVICE));
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result = m_enumerator->GetDefaultAudioEndpoint(eRender, eConsole, device.GetAddressOf());
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}
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}
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if (!HandleWinAPI("Failed to obtain default endpoint", result))
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return false;
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if (!HandleWinAPI("Failed to obtain default endpoint", result))
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// Show a friendly name in the log
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ComPtr<IPropertyStore> device_properties;
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result = device->OpenPropertyStore(STGM_READ, device_properties.GetAddressOf());
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if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
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return false;
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wil::unique_prop_variant device_name;
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device_properties->GetValue(PKEY_Device_FriendlyName, device_name.addressof());
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INFO_LOG_FMT(AUDIO, "Using audio endpoint '{}'", TStrToUTF8(device_name.pwszVal));
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ComPtr<IAudioClient> audio_client;
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// Get IAudioDevice
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result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
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reinterpret_cast<LPVOID*>(audio_client.GetAddressOf()));
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if (!HandleWinAPI("Failed to activate IAudioClient", result))
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return false;
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REFERENCE_TIME device_period = 0;
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result = audio_client->GetDevicePeriod(nullptr, &device_period);
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device_period += Config::Get(Config::MAIN_AUDIO_LATENCY) * (10000 / m_format.Format.nChannels);
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INFO_LOG_FMT(AUDIO, "Audio period set to {}", device_period);
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if (!HandleWinAPI("Failed to obtain device period", result))
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return false;
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result = audio_client->Initialize(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
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device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
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if (result == AUDCLNT_E_UNSUPPORTED_FORMAT)
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{
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OSD::AddMessage("Your current audio device doesn't support 16-bit 48000 hz PCM audio. WASAPI "
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"exclusive mode won't work.",
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6000U);
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return false;
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}
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if (result == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
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{
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result = audio_client->GetBufferSize(&m_frames_in_buffer);
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if (!HandleWinAPI("Failed to get aligned buffer size", result))
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return false;
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// Show a friendly name in the log
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ComPtr<IPropertyStore> device_properties;
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result = device->OpenPropertyStore(STGM_READ, device_properties.GetAddressOf());
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if (!HandleWinAPI("Failed to initialize IPropertyStore", result))
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return false;
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wil::unique_prop_variant device_name;
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device_properties->GetValue(PKEY_Device_FriendlyName, device_name.addressof());
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INFO_LOG_FMT(AUDIO, "Using audio endpoint '{}'", TStrToUTF8(device_name.pwszVal));
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ComPtr<IAudioClient> audio_client;
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// Get IAudioDevice
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result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
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reinterpret_cast<LPVOID*>(audio_client.GetAddressOf()));
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reinterpret_cast<LPVOID*>(audio_client.ReleaseAndGetAddressOf()));
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if (!HandleWinAPI("Failed to activate IAudioClient", result))
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if (!HandleWinAPI("Failed to reactivate IAudioClient", result))
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return false;
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REFERENCE_TIME device_period = 0;
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result = audio_client->GetDevicePeriod(nullptr, &device_period);
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device_period += Config::Get(Config::MAIN_AUDIO_LATENCY) * (10000 / m_format.Format.nChannels);
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INFO_LOG_FMT(AUDIO, "Audio period set to {}", device_period);
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if (!HandleWinAPI("Failed to obtain device period", result))
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return false;
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device_period =
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static_cast<REFERENCE_TIME>(
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10000.0 * 1000 * m_frames_in_buffer / m_format.Format.nSamplesPerSec + 0.5) +
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Config::Get(Config::MAIN_AUDIO_LATENCY) * 10000;
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result = audio_client->Initialize(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
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device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
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if (result == AUDCLNT_E_UNSUPPORTED_FORMAT)
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{
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OSD::AddMessage("Your current audio device doesn't support 16-bit 48000 hz PCM audio. WASAPI "
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"exclusive mode won't work.",
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6000U);
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return false;
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}
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if (result == AUDCLNT_E_BUFFER_SIZE_NOT_ALIGNED)
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{
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result = audio_client->GetBufferSize(&m_frames_in_buffer);
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if (!HandleWinAPI("Failed to get aligned buffer size", result))
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return false;
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// Get IAudioDevice
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result = device->Activate(__uuidof(IAudioClient), CLSCTX_INPROC_SERVER, nullptr,
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reinterpret_cast<LPVOID*>(audio_client.ReleaseAndGetAddressOf()));
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if (!HandleWinAPI("Failed to reactivate IAudioClient", result))
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return false;
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device_period =
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static_cast<REFERENCE_TIME>(
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10000.0 * 1000 * m_frames_in_buffer / m_format.Format.nSamplesPerSec + 0.5) +
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Config::Get(Config::MAIN_AUDIO_LATENCY) * 10000;
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result = audio_client->Initialize(
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AUDCLNT_SHAREMODE_EXCLUSIVE,
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AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST, device_period,
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device_period, reinterpret_cast<WAVEFORMATEX*>(&m_format), nullptr);
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}
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if (!HandleWinAPI("Failed to initialize IAudioClient", result))
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return false;
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result = audio_client->GetBufferSize(&m_frames_in_buffer);
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if (!HandleWinAPI("Failed to get buffer size from IAudioClient", result))
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return false;
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ComPtr<IAudioRenderClient> audio_renderer;
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result = audio_client->GetService(IID_PPV_ARGS(audio_renderer.GetAddressOf()));
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if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
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return false;
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wil::unique_event_nothrow need_data_event;
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need_data_event.create();
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audio_client->SetEventHandle(need_data_event.get());
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result = audio_client->Start();
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if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
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return false;
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INFO_LOG_FMT(AUDIO, "WASAPI: Successfully initialized!");
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// "Commit" audio client and audio renderer now
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m_audio_client = std::move(audio_client);
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m_audio_renderer = std::move(audio_renderer);
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m_need_data_event = std::move(need_data_event);
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m_running.store(true, std::memory_order_relaxed);
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m_thread = std::thread(&WASAPIStream::SoundLoop, this);
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}
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else
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{
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m_running.store(false, std::memory_order_relaxed);
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if (m_thread.joinable())
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m_thread.join();
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if (!HandleWinAPI("Failed to initialize IAudioClient", result))
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return false;
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m_need_data_event.reset();
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m_audio_renderer.Reset();
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m_audio_client.Reset();
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}
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result = audio_client->GetBufferSize(&m_frames_in_buffer);
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if (!HandleWinAPI("Failed to get buffer size from IAudioClient", result))
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return false;
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ComPtr<IAudioRenderClient> audio_renderer;
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result = audio_client->GetService(IID_PPV_ARGS(audio_renderer.GetAddressOf()));
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if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
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return false;
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wil::unique_event_nothrow need_data_event;
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need_data_event.create();
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audio_client->SetEventHandle(need_data_event.get());
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result = audio_client->Start();
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if (!HandleWinAPI("Failed to get IAudioRenderClient from IAudioClient", result))
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return false;
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INFO_LOG_FMT(AUDIO, "WASAPI: Successfully initialized!");
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// "Commit" audio client and audio renderer now
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m_audio_client = std::move(audio_client);
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m_audio_renderer = std::move(audio_renderer);
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m_need_data_event = std::move(need_data_event);
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m_running.store(true, std::memory_order_relaxed);
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m_thread = std::thread(&WASAPIStream::SoundLoop, this);
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return true;
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}
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bool WASAPIStream::Stop()
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{
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m_running.store(false, std::memory_order_relaxed);
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if (m_thread.joinable())
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m_thread.join();
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m_need_data_event.reset();
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m_audio_renderer.Reset();
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m_audio_client.Reset();
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return true;
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}
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@ -34,7 +34,8 @@ public:
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||||
explicit WASAPIStream();
|
||||
~WASAPIStream();
|
||||
bool Init() override;
|
||||
bool SetRunning(bool running) override;
|
||||
bool Start() override;
|
||||
bool Stop() override;
|
||||
|
||||
static bool IsValid();
|
||||
static std::vector<std::string> GetAvailableDevices();
|
||||
|
Loading…
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Reference in New Issue
Block a user