Merge pull request #1985 from CarlKenner/accelerometers

Fix accelerometer wiimote/nunchuk emulation.
This commit is contained in:
skidau 2015-02-02 12:15:43 +11:00
commit 4e7d2ab893
2 changed files with 32 additions and 18 deletions

View File

@ -87,23 +87,30 @@ void Nunchuk::GetState(u8* const data)
// flip the button bits :/
ncdata->bt.hex ^= 0x03;
u16 accel_x = (u16)(accel.x * ACCEL_RANGE + ACCEL_ZERO_G);
u16 accel_y = (u16)(accel.y * ACCEL_RANGE + ACCEL_ZERO_G);
u16 accel_z = (u16)(accel.z * ACCEL_RANGE + ACCEL_ZERO_G);
// We now use 2 bits more precision, so multiply by 4 before converting to int
s16 accel_x = (s16)(4 * (accel.x * ACCEL_RANGE + ACCEL_ZERO_G));
s16 accel_y = (s16)(4 * (accel.y * ACCEL_RANGE + ACCEL_ZERO_G));
s16 accel_z = (s16)(4 * (accel.z * ACCEL_RANGE + ACCEL_ZERO_G));
if (accel_x > 1024)
accel_x = 1024;
else if (accel_x < 0)
accel_x = 0;
if (accel_y > 1024)
accel_y = 1024;
else if (accel_y < 0)
accel_y = 0;
if (accel_z > 1024)
accel_z = 1024;
else if (accel_z < 0)
accel_z = 0;
ncdata->ax = accel_x & 0xFF;
ncdata->ay = accel_y & 0xFF;
ncdata->az = accel_z & 0xFF;
ncdata->passthrough_data.acc_x_lsb = accel_x >> 8 & 0x3;
ncdata->passthrough_data.acc_y_lsb = accel_y >> 8 & 0x3;
ncdata->passthrough_data.acc_z_lsb = accel_z >> 8 & 0x3;
ncdata->ax = (accel_x >> 2) & 0xFF;
ncdata->ay = (accel_y >> 2) & 0xFF;
ncdata->az = (accel_z >> 2) & 0xFF;
ncdata->bt.acc_x_lsb = accel_x & 0x3;
ncdata->bt.acc_y_lsb = accel_y & 0x3;
ncdata->bt.acc_z_lsb = accel_z & 0x3;
}
void Nunchuk::LoadDefaults(const ControllerInterface& ciface)

View File

@ -396,24 +396,31 @@ void Wiimote::GetAccelData(u8* const data, const ReportFeatures& rptf)
wm_accel& accel = *(wm_accel*)(data + rptf.accel);
wm_buttons& core = *(wm_buttons*)(data + rptf.core);
u16 x = (u16)(m_accel.x * ACCEL_RANGE + ACCEL_ZERO_G);
u16 y = (u16)(m_accel.y * ACCEL_RANGE + ACCEL_ZERO_G);
u16 z = (u16)(m_accel.z * ACCEL_RANGE + ACCEL_ZERO_G);
// We now use 2 bits more precision, so multiply by 4 before converting to int
s16 x = (s16)(4 * (m_accel.x * ACCEL_RANGE + ACCEL_ZERO_G));
s16 y = (s16)(4 * (m_accel.y * ACCEL_RANGE + ACCEL_ZERO_G));
s16 z = (s16)(4 * (m_accel.z * ACCEL_RANGE + ACCEL_ZERO_G));
if (x > 1024)
x = 1024;
else if (x < 0)
x = 0;
if (y > 1024)
y = 1024;
else if (y < 0)
y = 0;
if (z > 1024)
z = 1024;
else if (z < 0)
z = 0;
accel.x = x & 0xFF;
accel.y = y & 0xFF;
accel.z = z & 0xFF;
accel.x = (x >> 2) & 0xFF;
accel.y = (y >> 2) & 0xFF;
accel.z = (z >> 2) & 0xFF;
core.acc_x_lsb = x >> 8 & 0x3;
core.acc_y_lsb = y >> 8 & 0x1;
core.acc_z_lsb = z >> 8 & 0x1;
core.acc_x_lsb = x & 0x3;
core.acc_y_lsb = (y >> 1) & 0x1;
core.acc_z_lsb = (z >> 1) & 0x1;
}
#define kCutoffFreq 5.0
inline void LowPassFilter(double & var, double newval, double period)