diff --git a/Source/Core/Core/Src/ConfigManager.cpp b/Source/Core/Core/Src/ConfigManager.cpp index 29deb8b5eb..4789851ce4 100644 --- a/Source/Core/Core/Src/ConfigManager.cpp +++ b/Source/Core/Core/Src/ConfigManager.cpp @@ -249,8 +249,12 @@ void SConfig::LoadSettings() ini.Get("Core", "FrameLimit", &m_Framelimit, 1); // auto frame limit by default //Wiimote configs - ini.Get("Wiimote", "AutoReconnectRealWiimote", &m_WiiAutoReconnect, false); - + for (int i = 0; i < 4; i++) + { + char SectionName[32]; + sprintf(SectionName, "Wiimote%i", i + 1); + ini.Get(SectionName, "AutoReconnectRealWiimote", &m_WiiAutoReconnect, false); + } // Plugins ini.Get("Core", "GFXPlugin", &m_LocalCoreStartupParameter.m_strVideoPlugin, m_DefaultGFXPlugin.c_str()); ini.Get("Core", "DSPPlugin", &m_LocalCoreStartupParameter.m_strDSPPlugin, m_DefaultDSPPlugin.c_str()); diff --git a/Source/Plugins/Plugin_Wiimote/Src/Config.cpp b/Source/Plugins/Plugin_Wiimote/Src/Config.cpp index 7bc16e6ab4..fcb95c4a83 100644 --- a/Source/Plugins/Plugin_Wiimote/Src/Config.cpp +++ b/Source/Plugins/Plugin_Wiimote/Src/Config.cpp @@ -447,7 +447,12 @@ void Config::Save() //Save any options that need to be accessed in Dolphin iniFile.Load((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini").c_str()); - iniFile.Set("Wiimote" , "AutoReconnectRealWiimote", &WiiMoteEmu::WiiMapping[0].bWiiAutoReconnect); + for (int i = 0; i < MAX_WIIMOTES; i++) + { + char SectionName[32]; + sprintf(SectionName, "Wiimote%i", i + 1); + iniFile.Set(SectionName, "AutoReconnectRealWiimote", WiiMoteEmu::WiiMapping[i].bWiiAutoReconnect); + } iniFile.Save((std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini").c_str()); //DEBUG_LOG(WIIMOTE, "Save()"); diff --git a/Source/Plugins/Plugin_Wiimote/Src/ConfigBasicDlg.cpp b/Source/Plugins/Plugin_Wiimote/Src/ConfigBasicDlg.cpp index 61bf588029..53f9dbe0e0 100644 --- a/Source/Plugins/Plugin_Wiimote/Src/ConfigBasicDlg.cpp +++ b/Source/Plugins/Plugin_Wiimote/Src/ConfigBasicDlg.cpp @@ -43,7 +43,7 @@ BEGIN_EVENT_TABLE(WiimoteBasicConfigDialog,wxDialog) EVT_CHECKBOX(IDC_UPRIGHTWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_MOTIONPLUSCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged) EVT_CHECKBOX(IDC_WIIAUTORECONNECT, WiimoteBasicConfigDialog::GeneralSettingsChanged) - EVT_CHOICE(IDC_EXTCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged) + // IR cursor EVT_COMMAND_SCROLL(IDS_WIDTH, WiimoteBasicConfigDialog::IRCursorChanged) EVT_COMMAND_SCROLL(IDS_HEIGHT, WiimoteBasicConfigDialog::IRCursorChanged) @@ -177,8 +177,8 @@ void WiimoteBasicConfigDialog::CreateGUIControls() m_TextFoundRealWiimote[i] = new wxStaticText(m_Controller[i], wxID_ANY, wxT("Connected to 0 Real Wiimotes")); m_ConnectRealWiimote[i] = new wxButton(m_Controller[i], IDB_REFRESH_REAL, wxT("Refresh Real Wiimotes")); m_ConnectRealWiimote[i]->SetToolTip(wxT("This can only be done when the emulator is paused or stopped.")); - - m_WiiAutoReconnect[i] = new wxCheckBox(m_Controller[i], IDC_WIIAUTORECONNECT, wxT("Auto reconenct wiimote"), wxDefaultPosition, wxSize(-1, -1), 0, wxDefaultValidator); + + m_WiiAutoReconnect[i] = new wxCheckBox(m_Controller[i], IDC_WIIAUTORECONNECT, wxT("Auto reconnect wiimote")); m_WiiAutoReconnect[i]->SetToolTip(wxT("This makes dolphin automatically reconnect a wiimote when it has being disconnected.\nThis will cause problems when 2 controllers are connected for a 1 player game.")); //IR Pointer @@ -479,14 +479,14 @@ void WiimoteBasicConfigDialog::UpdateGUI() m_SidewaysWiimote[m_Page]->Enable(false); m_UprightWiimote[m_Page]->Enable(false); m_Extension[m_Page]->Enable(false); - m_SliderIrLevel[m_Page]->Enable(false); + m_SliderIrLevel[m_Page]->Enable(true); } else { m_SidewaysWiimote[m_Page]->Enable(true); m_UprightWiimote[m_Page]->Enable(true); m_Extension[m_Page]->Enable(true); - m_SliderIrLevel[m_Page]->Enable(true); + m_SliderIrLevel[m_Page]->Enable(false); } m_SidewaysWiimote[m_Page]->SetValue(WiiMoteEmu::WiiMapping[m_Page].bSideways);