Set g_vertex_manager to nullptr on DX11 backend shutdown.. OGL backend already does this

This commit is contained in:
hdcmeta 2015-12-20 16:34:28 -08:00
parent 2842897d55
commit 50b9ab4541

View File

@ -231,6 +231,8 @@ void VideoBackend::Shutdown()
delete g_renderer;
g_renderer = nullptr;
g_texture_cache = nullptr;
g_vertex_manager = nullptr;
g_perf_query = nullptr;
}
}