From 51b26f3397abb0af239204112be55a08a012afe3 Mon Sep 17 00:00:00 2001 From: Justin Chadwick Date: Sat, 27 Dec 2014 19:03:13 -0500 Subject: [PATCH] Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without Breaking Gladius --- Source/Core/VideoCommon/CommandProcessor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/VideoCommon/CommandProcessor.cpp b/Source/Core/VideoCommon/CommandProcessor.cpp index a47cfa18b1..b53c50fc2e 100644 --- a/Source/Core/VideoCommon/CommandProcessor.cpp +++ b/Source/Core/VideoCommon/CommandProcessor.cpp @@ -494,7 +494,7 @@ void SetCpStatusRegister() { // Here always there is one fifo attached to the GPU m_CPStatusReg.Breakpoint = fifo.bFF_Breakpoint; - m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance || AtBreakpoint() || (fifo.CPReadPointer == fifo.CPWritePointer); + m_CPStatusReg.ReadIdle = !fifo.CPReadWriteDistance || (fifo.CPReadPointer == fifo.CPWritePointer); m_CPStatusReg.CommandIdle = !fifo.CPReadWriteDistance || AtBreakpoint() || !fifo.bFF_GPReadEnable; m_CPStatusReg.UnderflowLoWatermark = fifo.bFF_LoWatermark; m_CPStatusReg.OverflowHiWatermark = fifo.bFF_HiWatermark;