From 527b5a9761d4b584c43cb266d4dfd5aa62485fe3 Mon Sep 17 00:00:00 2001 From: Shawn Hoffman Date: Tue, 15 Sep 2020 06:01:29 -0700 Subject: [PATCH] normalize common filenames in VideoBackends/D3D12 --- .../Core/VideoBackends/D3D12/CMakeLists.txt | 44 ++++++++-------- Source/Core/VideoBackends/D3D12/D3D12.vcxproj | 44 ++++++++-------- .../VideoBackends/D3D12/D3D12.vcxproj.filters | 52 +++++++++---------- .../{BoundingBox.cpp => D3D12BoundingBox.cpp} | 6 +-- .../{BoundingBox.h => D3D12BoundingBox.h} | 2 +- .../{PerfQuery.cpp => D3D12PerfQuery.cpp} | 6 +-- .../D3D12/{PerfQuery.h => D3D12PerfQuery.h} | 2 +- .../D3D12/{Renderer.cpp => D3D12Renderer.cpp} | 18 +++---- .../D3D12/{Renderer.h => D3D12Renderer.h} | 0 ...StreamBuffer.cpp => D3D12StreamBuffer.cpp} | 4 +- .../{StreamBuffer.h => D3D12StreamBuffer.h} | 0 .../{SwapChain.cpp => D3D12SwapChain.cpp} | 6 +-- .../D3D12/{SwapChain.h => D3D12SwapChain.h} | 0 ...rtexManager.cpp => D3D12VertexManager.cpp} | 8 +-- .../{VertexManager.h => D3D12VertexManager.h} | 2 +- .../D3D12/{DXContext.cpp => DX12Context.cpp} | 4 +- .../D3D12/{DXContext.h => DX12Context.h} | 2 +- .../{DXPipeline.cpp => DX12Pipeline.cpp} | 10 ++-- .../D3D12/{DXPipeline.h => DX12Pipeline.h} | 0 .../D3D12/{DXShader.cpp => DX12Shader.cpp} | 4 +- .../D3D12/{DXShader.h => DX12Shader.h} | 0 .../D3D12/{DXTexture.cpp => DX12Texture.cpp} | 8 +-- .../D3D12/{DXTexture.h => DX12Texture.h} | 0 ...XVertexFormat.cpp => DX12VertexFormat.cpp} | 2 +- .../{DXVertexFormat.h => DX12VertexFormat.h} | 0 .../D3D12/DescriptorAllocator.cpp | 2 +- .../D3D12/DescriptorHeapManager.cpp | 2 +- .../Core/VideoBackends/D3D12/VideoBackend.cpp | 10 ++-- 28 files changed, 119 insertions(+), 119 deletions(-) rename Source/Core/VideoBackends/D3D12/{BoundingBox.cpp => D3D12BoundingBox.cpp} (97%) rename Source/Core/VideoBackends/D3D12/{BoundingBox.h => D3D12BoundingBox.h} (96%) rename Source/Core/VideoBackends/D3D12/{PerfQuery.cpp => D3D12PerfQuery.cpp} (98%) rename Source/Core/VideoBackends/D3D12/{PerfQuery.h => D3D12PerfQuery.h} (97%) rename Source/Core/VideoBackends/D3D12/{Renderer.cpp => D3D12Renderer.cpp} (98%) rename Source/Core/VideoBackends/D3D12/{Renderer.h => D3D12Renderer.h} (100%) rename Source/Core/VideoBackends/D3D12/{StreamBuffer.cpp => D3D12StreamBuffer.cpp} (98%) rename Source/Core/VideoBackends/D3D12/{StreamBuffer.h => D3D12StreamBuffer.h} (100%) rename Source/Core/VideoBackends/D3D12/{SwapChain.cpp => D3D12SwapChain.cpp} (93%) rename Source/Core/VideoBackends/D3D12/{SwapChain.h => D3D12SwapChain.h} (100%) rename Source/Core/VideoBackends/D3D12/{VertexManager.cpp => D3D12VertexManager.cpp} (98%) rename Source/Core/VideoBackends/D3D12/{VertexManager.h => D3D12VertexManager.h} (97%) rename Source/Core/VideoBackends/D3D12/{DXContext.cpp => DX12Context.cpp} (99%) rename Source/Core/VideoBackends/D3D12/{DXContext.h => DX12Context.h} (99%) rename Source/Core/VideoBackends/D3D12/{DXPipeline.cpp => DX12Pipeline.cpp} (97%) rename Source/Core/VideoBackends/D3D12/{DXPipeline.h => DX12Pipeline.h} (100%) rename Source/Core/VideoBackends/D3D12/{DXShader.cpp => DX12Shader.cpp} (94%) rename Source/Core/VideoBackends/D3D12/{DXShader.h => DX12Shader.h} (100%) rename Source/Core/VideoBackends/D3D12/{DXTexture.cpp => DX12Texture.cpp} (99%) rename Source/Core/VideoBackends/D3D12/{DXTexture.h => DX12Texture.h} (100%) rename Source/Core/VideoBackends/D3D12/{DXVertexFormat.cpp => DX12VertexFormat.cpp} (98%) rename Source/Core/VideoBackends/D3D12/{DXVertexFormat.h => DX12VertexFormat.h} (100%) diff --git a/Source/Core/VideoBackends/D3D12/CMakeLists.txt b/Source/Core/VideoBackends/D3D12/CMakeLists.txt index 08eec49005..5b440775c0 100644 --- a/Source/Core/VideoBackends/D3D12/CMakeLists.txt +++ b/Source/Core/VideoBackends/D3D12/CMakeLists.txt @@ -1,30 +1,30 @@ add_library(videod3d12 - BoundingBox.cpp - BoundingBox.h + D3D12BoundingBox.cpp + D3D12BoundingBox.h + D3D12PerfQuery.cpp + D3D12PerfQuery.h + D3D12Renderer.cpp + D3D12Renderer.h + D3D12StreamBuffer.cpp + D3D12StreamBuffer.h + D3D12SwapChain.cpp + D3D12SwapChain.h + D3D12VertexManager.cpp + D3D12VertexManager.h DescriptorAllocator.cpp DescriptorAllocator.h DescriptorHeapManager.cpp DescriptorHeapManager.h - DXContext.cpp - DXContext.h - DXPipeline.cpp - DXPipeline.h - DXShader.cpp - DXShader.h - DXTexture.cpp - DXTexture.h - DXVertexFormat.cpp - DXVertexFormat.h - PerfQuery.cpp - PerfQuery.h - Renderer.cpp - Renderer.h - StreamBuffer.cpp - StreamBuffer.h - SwapChain.cpp - SwapChain.h - VertexManager.cpp - VertexManager.h + DX12Context.cpp + DX12Context.h + DX12Pipeline.cpp + DX12Pipeline.h + DX12Shader.cpp + DX12Shader.h + DX12Texture.cpp + DX12Texture.h + DX12VertexFormat.cpp + DX12VertexFormat.h VideoBackend.cpp VideoBackend.h ) diff --git a/Source/Core/VideoBackends/D3D12/D3D12.vcxproj b/Source/Core/VideoBackends/D3D12/D3D12.vcxproj index 3c297763f7..8901908fba 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12.vcxproj +++ b/Source/Core/VideoBackends/D3D12/D3D12.vcxproj @@ -16,36 +16,36 @@ - + + + + + + - - - - - + + + + + - - - - - - + + + + + + - - - - - - - - - - + + + + + diff --git a/Source/Core/VideoBackends/D3D12/D3D12.vcxproj.filters b/Source/Core/VideoBackends/D3D12/D3D12.vcxproj.filters index 24feadc6ff..a9533e36cf 100644 --- a/Source/Core/VideoBackends/D3D12/D3D12.vcxproj.filters +++ b/Source/Core/VideoBackends/D3D12/D3D12.vcxproj.filters @@ -1,36 +1,36 @@  - - - - - - - - - - - - - + + + + + + + + + + + + + - - - - - - - - - - - - - + + + + + + + + + + + + + \ No newline at end of file diff --git a/Source/Core/VideoBackends/D3D12/BoundingBox.cpp b/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp similarity index 97% rename from Source/Core/VideoBackends/D3D12/BoundingBox.cpp rename to Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp index f5f44c4ef4..cc79e4094c 100644 --- a/Source/Core/VideoBackends/D3D12/BoundingBox.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.cpp @@ -2,10 +2,10 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/BoundingBox.h" +#include "VideoBackends/D3D12/D3D12BoundingBox.h" #include "Common/Logging/Log.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/Renderer.h" +#include "VideoBackends/D3D12/D3D12Renderer.h" +#include "VideoBackends/D3D12/DX12Context.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/BoundingBox.h b/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.h similarity index 96% rename from Source/Core/VideoBackends/D3D12/BoundingBox.h rename to Source/Core/VideoBackends/D3D12/D3D12BoundingBox.h index 45cb979ca8..2942b9a3e3 100644 --- a/Source/Core/VideoBackends/D3D12/BoundingBox.h +++ b/Source/Core/VideoBackends/D3D12/D3D12BoundingBox.h @@ -5,8 +5,8 @@ #pragma once #include #include "VideoBackends/D3D12/Common.h" +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" #include "VideoBackends/D3D12/DescriptorHeapManager.h" -#include "VideoBackends/D3D12/StreamBuffer.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/PerfQuery.cpp b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp similarity index 98% rename from Source/Core/VideoBackends/D3D12/PerfQuery.cpp rename to Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp index bcea01ab9b..d6b6b6a193 100644 --- a/Source/Core/VideoBackends/D3D12/PerfQuery.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.cpp @@ -2,15 +2,15 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/PerfQuery.h" +#include "VideoBackends/D3D12/D3D12PerfQuery.h" #include #include "Common/Assert.h" #include "Common/Logging/Log.h" #include "VideoBackends/D3D12/Common.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/Renderer.h" +#include "VideoBackends/D3D12/D3D12Renderer.h" +#include "VideoBackends/D3D12/DX12Context.h" #include "VideoCommon/VideoCommon.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/PerfQuery.h b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.h similarity index 97% rename from Source/Core/VideoBackends/D3D12/PerfQuery.h rename to Source/Core/VideoBackends/D3D12/D3D12PerfQuery.h index 2173519a2c..3121da45d6 100644 --- a/Source/Core/VideoBackends/D3D12/PerfQuery.h +++ b/Source/Core/VideoBackends/D3D12/D3D12PerfQuery.h @@ -5,7 +5,7 @@ #pragma once #include -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/DX12Context.h" #include "VideoCommon/PerfQueryBase.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/Renderer.cpp b/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp similarity index 98% rename from Source/Core/VideoBackends/D3D12/Renderer.cpp rename to Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp index dc4ab47afb..ce9ac2504b 100644 --- a/Source/Core/VideoBackends/D3D12/Renderer.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12Renderer.cpp @@ -4,17 +4,17 @@ #include "Common/Logging/Log.h" -#include "VideoBackends/D3D12/BoundingBox.h" #include "VideoBackends/D3D12/Common.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/DXPipeline.h" -#include "VideoBackends/D3D12/DXShader.h" -#include "VideoBackends/D3D12/DXTexture.h" -#include "VideoBackends/D3D12/DXVertexFormat.h" +#include "VideoBackends/D3D12/D3D12BoundingBox.h" +#include "VideoBackends/D3D12/D3D12PerfQuery.h" +#include "VideoBackends/D3D12/D3D12Renderer.h" +#include "VideoBackends/D3D12/D3D12SwapChain.h" +#include "VideoBackends/D3D12/DX12Context.h" +#include "VideoBackends/D3D12/DX12Pipeline.h" +#include "VideoBackends/D3D12/DX12Shader.h" +#include "VideoBackends/D3D12/DX12Texture.h" +#include "VideoBackends/D3D12/DX12VertexFormat.h" #include "VideoBackends/D3D12/DescriptorHeapManager.h" -#include "VideoBackends/D3D12/PerfQuery.h" -#include "VideoBackends/D3D12/Renderer.h" -#include "VideoBackends/D3D12/SwapChain.h" #include "VideoCommon/VideoConfig.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/Renderer.h b/Source/Core/VideoBackends/D3D12/D3D12Renderer.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/Renderer.h rename to Source/Core/VideoBackends/D3D12/D3D12Renderer.h diff --git a/Source/Core/VideoBackends/D3D12/StreamBuffer.cpp b/Source/Core/VideoBackends/D3D12/D3D12StreamBuffer.cpp similarity index 98% rename from Source/Core/VideoBackends/D3D12/StreamBuffer.cpp rename to Source/Core/VideoBackends/D3D12/D3D12StreamBuffer.cpp index a13b94fb16..d6dd5dc249 100644 --- a/Source/Core/VideoBackends/D3D12/StreamBuffer.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12StreamBuffer.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/StreamBuffer.h" +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" #include #include @@ -11,7 +11,7 @@ #include "Common/Assert.h" #include "Common/MsgHandler.h" -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/DX12Context.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/StreamBuffer.h b/Source/Core/VideoBackends/D3D12/D3D12StreamBuffer.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/StreamBuffer.h rename to Source/Core/VideoBackends/D3D12/D3D12StreamBuffer.h diff --git a/Source/Core/VideoBackends/D3D12/SwapChain.cpp b/Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp similarity index 93% rename from Source/Core/VideoBackends/D3D12/SwapChain.cpp rename to Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp index 8435cc981d..b8ed3eff75 100644 --- a/Source/Core/VideoBackends/D3D12/SwapChain.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12SwapChain.cpp @@ -2,9 +2,9 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/SwapChain.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/DXTexture.h" +#include "VideoBackends/D3D12/D3D12SwapChain.h" +#include "VideoBackends/D3D12/DX12Context.h" +#include "VideoBackends/D3D12/DX12Texture.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/SwapChain.h b/Source/Core/VideoBackends/D3D12/D3D12SwapChain.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/SwapChain.h rename to Source/Core/VideoBackends/D3D12/D3D12SwapChain.h diff --git a/Source/Core/VideoBackends/D3D12/VertexManager.cpp b/Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp similarity index 98% rename from Source/Core/VideoBackends/D3D12/VertexManager.cpp rename to Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp index 66dafa533a..89ef13772b 100644 --- a/Source/Core/VideoBackends/D3D12/VertexManager.cpp +++ b/Source/Core/VideoBackends/D3D12/D3D12VertexManager.cpp @@ -4,16 +4,16 @@ #include "Common/CommonTypes.h" -#include "VideoBackends/D3D12/VertexManager.h" +#include "VideoBackends/D3D12/D3D12VertexManager.h" #include "Common/Align.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/Renderer.h" -#include "VideoBackends/D3D12/StreamBuffer.h" +#include "VideoBackends/D3D12/D3D12Renderer.h" +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" +#include "VideoBackends/D3D12/DX12Context.h" #include "VideoCommon/GeometryShaderManager.h" #include "VideoCommon/IndexGenerator.h" diff --git a/Source/Core/VideoBackends/D3D12/VertexManager.h b/Source/Core/VideoBackends/D3D12/D3D12VertexManager.h similarity index 97% rename from Source/Core/VideoBackends/D3D12/VertexManager.h rename to Source/Core/VideoBackends/D3D12/D3D12VertexManager.h index c609b49bd0..4e1837e89a 100644 --- a/Source/Core/VideoBackends/D3D12/VertexManager.h +++ b/Source/Core/VideoBackends/D3D12/D3D12VertexManager.h @@ -5,8 +5,8 @@ #pragma once #include +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" #include "VideoBackends/D3D12/DescriptorHeapManager.h" -#include "VideoBackends/D3D12/StreamBuffer.h" #include "VideoCommon/VertexManagerBase.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/DXContext.cpp b/Source/Core/VideoBackends/D3D12/DX12Context.cpp similarity index 99% rename from Source/Core/VideoBackends/D3D12/DXContext.cpp rename to Source/Core/VideoBackends/D3D12/DX12Context.cpp index 2fed2d611c..970fb1f94e 100644 --- a/Source/Core/VideoBackends/D3D12/DXContext.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12Context.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/DX12Context.h" #include #include @@ -14,8 +14,8 @@ #include "Common/DynamicLibrary.h" #include "Common/StringUtil.h" #include "VideoBackends/D3D12/Common.h" +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" #include "VideoBackends/D3D12/DescriptorHeapManager.h" -#include "VideoBackends/D3D12/StreamBuffer.h" #include "VideoCommon/VideoConfig.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/DXContext.h b/Source/Core/VideoBackends/D3D12/DX12Context.h similarity index 99% rename from Source/Core/VideoBackends/D3D12/DXContext.h rename to Source/Core/VideoBackends/D3D12/DX12Context.h index b19851741d..87e9839639 100644 --- a/Source/Core/VideoBackends/D3D12/DXContext.h +++ b/Source/Core/VideoBackends/D3D12/DX12Context.h @@ -9,9 +9,9 @@ #include "Common/CommonTypes.h" #include "VideoBackends/D3D12/Common.h" +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" #include "VideoBackends/D3D12/DescriptorAllocator.h" #include "VideoBackends/D3D12/DescriptorHeapManager.h" -#include "VideoBackends/D3D12/StreamBuffer.h" struct IDXGIFactory; diff --git a/Source/Core/VideoBackends/D3D12/DXPipeline.cpp b/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp similarity index 97% rename from Source/Core/VideoBackends/D3D12/DXPipeline.cpp rename to Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp index 089f13475e..dfce47a2fb 100644 --- a/Source/Core/VideoBackends/D3D12/DXPipeline.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12Pipeline.cpp @@ -6,11 +6,11 @@ #include "Common/MsgHandler.h" #include "VideoBackends/D3D12/Common.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/DXPipeline.h" -#include "VideoBackends/D3D12/DXShader.h" -#include "VideoBackends/D3D12/DXTexture.h" -#include "VideoBackends/D3D12/DXVertexFormat.h" +#include "VideoBackends/D3D12/DX12Context.h" +#include "VideoBackends/D3D12/DX12Pipeline.h" +#include "VideoBackends/D3D12/DX12Shader.h" +#include "VideoBackends/D3D12/DX12Texture.h" +#include "VideoBackends/D3D12/DX12VertexFormat.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/DXPipeline.h b/Source/Core/VideoBackends/D3D12/DX12Pipeline.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/DXPipeline.h rename to Source/Core/VideoBackends/D3D12/DX12Pipeline.h diff --git a/Source/Core/VideoBackends/D3D12/DXShader.cpp b/Source/Core/VideoBackends/D3D12/DX12Shader.cpp similarity index 94% rename from Source/Core/VideoBackends/D3D12/DXShader.cpp rename to Source/Core/VideoBackends/D3D12/DX12Shader.cpp index 856d0e8682..a8ce2bbd60 100644 --- a/Source/Core/VideoBackends/D3D12/DXShader.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12Shader.cpp @@ -2,9 +2,9 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/DXShader.h" +#include "VideoBackends/D3D12/DX12Shader.h" #include "VideoBackends/D3D12/Common.h" -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/DX12Context.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/DXShader.h b/Source/Core/VideoBackends/D3D12/DX12Shader.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/DXShader.h rename to Source/Core/VideoBackends/D3D12/DX12Shader.h diff --git a/Source/Core/VideoBackends/D3D12/DXTexture.cpp b/Source/Core/VideoBackends/D3D12/DX12Texture.cpp similarity index 99% rename from Source/Core/VideoBackends/D3D12/DXTexture.cpp rename to Source/Core/VideoBackends/D3D12/DX12Texture.cpp index fae8361da2..b9469b8d86 100644 --- a/Source/Core/VideoBackends/D3D12/DXTexture.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12Texture.cpp @@ -2,14 +2,14 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/DXTexture.h" +#include "VideoBackends/D3D12/DX12Texture.h" #include "Common/Align.h" #include "Common/Assert.h" #include "VideoBackends/D3D12/Common.h" -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/D3D12Renderer.h" +#include "VideoBackends/D3D12/D3D12StreamBuffer.h" +#include "VideoBackends/D3D12/DX12Context.h" #include "VideoBackends/D3D12/DescriptorHeapManager.h" -#include "VideoBackends/D3D12/Renderer.h" -#include "VideoBackends/D3D12/StreamBuffer.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/DXTexture.h b/Source/Core/VideoBackends/D3D12/DX12Texture.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/DXTexture.h rename to Source/Core/VideoBackends/D3D12/DX12Texture.h diff --git a/Source/Core/VideoBackends/D3D12/DXVertexFormat.cpp b/Source/Core/VideoBackends/D3D12/DX12VertexFormat.cpp similarity index 98% rename from Source/Core/VideoBackends/D3D12/DXVertexFormat.cpp rename to Source/Core/VideoBackends/D3D12/DX12VertexFormat.cpp index 5d49810d19..1bd5ce23d5 100644 --- a/Source/Core/VideoBackends/D3D12/DXVertexFormat.cpp +++ b/Source/Core/VideoBackends/D3D12/DX12VertexFormat.cpp @@ -2,7 +2,7 @@ // Licensed under GPLv2+ // Refer to the license.txt file included. -#include "VideoBackends/D3D12/DXVertexFormat.h" +#include "VideoBackends/D3D12/DX12VertexFormat.h" #include "Common/Assert.h" diff --git a/Source/Core/VideoBackends/D3D12/DXVertexFormat.h b/Source/Core/VideoBackends/D3D12/DX12VertexFormat.h similarity index 100% rename from Source/Core/VideoBackends/D3D12/DXVertexFormat.h rename to Source/Core/VideoBackends/D3D12/DX12VertexFormat.h diff --git a/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp b/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp index 220099642c..afaec95a33 100644 --- a/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp +++ b/Source/Core/VideoBackends/D3D12/DescriptorAllocator.cpp @@ -3,7 +3,7 @@ // Refer to the license.txt file included. #include "VideoBackends/D3D12/DescriptorAllocator.h" -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/DX12Context.h" namespace DX12 { diff --git a/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp b/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp index 8e515ecdd5..64fdc61f97 100644 --- a/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp +++ b/Source/Core/VideoBackends/D3D12/DescriptorHeapManager.cpp @@ -4,7 +4,7 @@ #include "VideoBackends/D3D12/DescriptorHeapManager.h" #include "Common/Assert.h" -#include "VideoBackends/D3D12/DXContext.h" +#include "VideoBackends/D3D12/DX12Context.h" #include "VideoCommon/VideoConfig.h" namespace DX12 diff --git a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp index af25c810c1..808935f74f 100644 --- a/Source/Core/VideoBackends/D3D12/VideoBackend.cpp +++ b/Source/Core/VideoBackends/D3D12/VideoBackend.cpp @@ -10,11 +10,11 @@ #include "Core/ConfigManager.h" #include "VideoBackends/D3D12/Common.h" -#include "VideoBackends/D3D12/DXContext.h" -#include "VideoBackends/D3D12/PerfQuery.h" -#include "VideoBackends/D3D12/Renderer.h" -#include "VideoBackends/D3D12/SwapChain.h" -#include "VideoBackends/D3D12/VertexManager.h" +#include "VideoBackends/D3D12/D3D12PerfQuery.h" +#include "VideoBackends/D3D12/D3D12Renderer.h" +#include "VideoBackends/D3D12/D3D12SwapChain.h" +#include "VideoBackends/D3D12/D3D12VertexManager.h" +#include "VideoBackends/D3D12/DX12Context.h" #include "VideoBackends/D3D12/VideoBackend.h" #include "VideoCommon/FramebufferManager.h"