mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-25 15:31:17 +01:00
updated dsp null some clean up as well.
Please test on windows git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2018 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
356db07cbf
commit
52deb12599
@ -11,6 +11,7 @@ files = [
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"main.cpp",
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"Globals.cpp",
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"UCodes/UCode_AX.cpp",
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"UCodes/UCode_AXWii.cpp",
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"UCodes/UCode_CARD.cpp",
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"UCodes/UCode_InitAudioSystem.cpp",
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"UCodes/UCode_Jac.cpp",
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@ -17,7 +17,6 @@
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#include "FileUtil.h" // For IsDirectory()
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#include "StringUtil.h" // For StringFromFormat()
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#include <sstream>
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#include "../MailHandler.h"
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@ -27,7 +26,6 @@
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#include "UCode_AX.h"
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#include "UCode_AX_Voice.h"
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// ------------------------------------------------------------------
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// Externals
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// -----------
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@ -95,8 +93,9 @@ void CUCode_AX::SaveLog_(bool Wii, const char* _fmt, va_list ap)
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char Msg[512];
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vsprintf(Msg, _fmt, ap);
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TmpMailLog += Msg;
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TmpMailLog += "\n";
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TmpMailLog += Msg;
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TmpMailLog += "\n";
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}
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// ----------------
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@ -125,6 +124,7 @@ int ReadOutPBs(u32 pbs_address, AXParamBlock* _pPBs, int _num)
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for (size_t p = 0; p < sizeof(AXParamBlock) / 2; p++)
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{
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pDest[p] = Common::swap16(pSrc[p]);
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}
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blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
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count++;
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@ -236,6 +236,7 @@ void CUCode_AX::MixAdd(short* _pBuffer, int _iSize)
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*_pBuffer++ = left;
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*_pBuffer++ = right;
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}
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}
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@ -343,7 +344,6 @@ bool CUCode_AX::AXTask(u32& _uMail)
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m_addressPBs = Memory_Read_U32(uAddress);
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uAddress += 4;
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SaveLog("%08x : AXLIST PB address: %08x", uAddress, m_addressPBs);
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}
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break;
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@ -1,372 +1,366 @@
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// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "StringUtil.h"
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#include "../MailHandler.h"
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#include "UCodes.h"
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#include "UCode_AXStructs.h"
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#include "UCode_AX.h" // for some functions in CUCode_AX
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#include "UCode_AXWii.h"
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#include "UCode_AX_Voice.h"
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// ------------------------------------------------------------------
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// Declarations
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// -----------
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extern bool gSequenced;
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// -----------
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CUCode_AXWii::CUCode_AXWii(CMailHandler& _rMailHandler, u32 l_CRC)
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: IUCode(_rMailHandler)
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, m_addressPBs(0xFFFFFFFF)
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, _CRC(l_CRC)
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{
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// we got loaded
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m_rMailHandler.PushMail(0xDCD10000);
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m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
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templbuffer = new int[1024 * 1024];
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temprbuffer = new int[1024 * 1024];
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lCUCode_AX = new CUCode_AX(_rMailHandler);
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lCUCode_AX->_CRC = l_CRC;
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}
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CUCode_AXWii::~CUCode_AXWii()
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{
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m_rMailHandler.Clear();
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delete [] templbuffer;
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delete [] temprbuffer;
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}
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void CUCode_AXWii::HandleMail(u32 _uMail)
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{
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if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
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{
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// a new List
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}
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else
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{
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AXTask(_uMail);
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}
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}
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void CUCode_AXWii::MixAdd(short* _pBuffer, int _iSize)
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{
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if(_CRC == 0xfa450138)
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{
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AXParamBlockWii PBs[NUMBER_OF_PBS];
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MixAdd_( _pBuffer, _iSize, PBs);
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}
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else
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{
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AXParamBlockWii_ PBs[NUMBER_OF_PBS];
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MixAdd_(_pBuffer, _iSize, PBs);
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}
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}
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template<class ParamBlockType>
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void CUCode_AXWii::MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs)
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{
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//AXParamBlockWii PBs[NUMBER_OF_PBS];
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// read out pbs
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int numberOfPBs = ReadOutPBsWii(m_addressPBs, PBs, NUMBER_OF_PBS);
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if (_iSize > 1024 * 1024)
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_iSize = 1024 * 1024;
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// write zeroes to the beginning of templbuffer
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memset(templbuffer, 0, _iSize * sizeof(int));
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memset(temprbuffer, 0, _iSize * sizeof(int));
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// -------------------------------------------
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// write logging data to debugger
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// ---------------------------------------------------------------------------------------
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/* Make the updates we are told to do. See comments to the GC version in UCode_AX.cpp */
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// ------------
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for (int i = 0; i < numberOfPBs; i++)
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{
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u16 *pDest = (u16 *)&PBs[i];
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u16 upd0 = pDest[41]; u16 upd1 = pDest[42]; u16 upd2 = pDest[43]; // num_updates
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u16 upd_hi = pDest[44]; // update addr
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u16 upd_lo = pDest[45];
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int numupd = upd0 + upd1 + upd2;
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if(numupd > 64) numupd = 64; // prevent to high values
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const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
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int on = false, off = false;
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for (int j = 0; j < numupd; j++) // make alll updates
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{
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const u16 updpar = Memory_Read_U16(updaddr);
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const u16 upddata = Memory_Read_U16(updaddr + 2);
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// some safety checks, I hope it's enough
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if( ( (updaddr > 0x80000000 && updaddr < 0x817fffff)
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|| (updaddr > 0x90000000 && updaddr < 0x93ffffff) )
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&& updpar < 127 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
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// 0-3, those are important
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//&& (upd0 || upd1 || upd2) // We should use these in some way to I think
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// but I don't know how or when
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&& gSequenced) // on and off option
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{
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//PanicAlert("Update %i: %i = %04x", i, updpar, upddata);
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//DebugLog("Update: %i = %04x", updpar, upddata);
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pDest[updpar] = upddata;
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}
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if (updpar == 7 && upddata == 1) on++;
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if (updpar == 7 && upddata == 1) off++;
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}
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// hack: if we get both an on and an off select on rather than off
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if (on > 0 && off > 0) pDest[7] = 1;
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}
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//PrintFile(1, "%08x %04x %04x\n", updaddr, updpar, upddata);
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// ------------
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for (int i = 0; i < numberOfPBs; i++)
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{
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MixAddVoice(PBs[i], templbuffer, temprbuffer, _iSize, true);
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}
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WriteBackPBsWii(m_addressPBs, PBs, numberOfPBs);
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// We write the sound to _pBuffer
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for (int i = 0; i < _iSize; i++)
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{
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// Clamp into 16-bit. Maybe we should add a volume compressor here.
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int left = templbuffer[i] + _pBuffer[0];
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int right = temprbuffer[i] + _pBuffer[1];
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if (left < -32767) left = -32767;
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if (left > 32767) left = 32767;
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if (right < -32767) right = -32767;
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if (right > 32767) right = 32767;
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*_pBuffer++ = left;
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*_pBuffer++ = right;
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}
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}
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void CUCode_AXWii::Update()
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{
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// check if we have to sent something
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if (!m_rMailHandler.IsEmpty())
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{
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g_dspInitialize.pGenerateDSPInterrupt();
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}
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}
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// Shortcut
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void CUCode_AXWii::SaveLog(const char* _fmt, ...)
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{
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}
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// AX seems to bootup one task only and waits for resume-callbacks
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// everytime the DSP has "spare time" it sends a resume-mail to the CPU
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// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
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bool CUCode_AXWii::AXTask(u32& _uMail)
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{
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u32 uAddress = _uMail;
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SaveLog("Begin");
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SaveLog("=====================================================================");
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SaveLog("%08x: AXTask - AXCommandList-Addr", uAddress);
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u32 Addr__AXStudio;
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u32 Addr__AXOutSBuffer;
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// u32 Addr__AXOutSBuffer_1;
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// u32 Addr__AXOutSBuffer_2;
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u32 Addr__A;
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// u32 Addr__12;
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u32 Addr__5_1;
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u32 Addr__5_2;
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u32 Addr__6;
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// u32 Addr__9;
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bool bExecuteList = true;
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if (false)
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{
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// PanicAlert("%i", sizeof(AXParamBlockWii)); // 252 ??
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FILE *f = fopen("D:\\axdump.txt", "a");
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if (!f)
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f = fopen("D:\\axdump.txt", "w");
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u32 addr = uAddress;
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for (int i = 0; i < 100; i++) {
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fprintf(f, "%02x\n", Memory_Read_U16(addr + i * 2));
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}
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fprintf(f, "===========------------------------------------------------=\n");
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fclose(f);
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}
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else
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{
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// PanicAlert("%i", sizeof(AXParamBlock)); // 192
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}
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while (bExecuteList)
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{
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static int last_valid_command = 0;
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u16 iCommand = Memory_Read_U16(uAddress);
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uAddress += 2;
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switch (iCommand)
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{
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case 0x0000: //00
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Addr__AXStudio = Memory_Read_U32(uAddress);
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uAddress += 4;
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SaveLog("%08x : AXLIST studio address: %08x", uAddress, Addr__AXStudio);
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break;
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case 0x0001:
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{
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u32 address = Memory_Read_U32(uAddress);
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uAddress += 4;
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SaveLog("%08x : AXLIST 1: %08x", uAddress, address);
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}
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break;
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case 0x0003:
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{
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u32 address = Memory_Read_U32(uAddress);
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uAddress += 4;
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SaveLog("%08x : AXLIST 3: %08x", uAddress, address);
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}
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break;
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case 0x0004: // PBs are here now
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m_addressPBs = Memory_Read_U32(uAddress);
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lCUCode_AX->m_addressPBs = m_addressPBs; // for the sake of logging
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SaveLog("%08x : AXLIST PB address: %08x", uAddress, m_addressPBs);
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uAddress += 4;
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break;
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case 0x0005:
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if(Memory_Read_U16(uAddress) > 25) // this occured in Wii Sports
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{
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Addr__5_1 = Memory_Read_U32(uAddress);
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uAddress += 4;
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Addr__5_2 = Memory_Read_U32(uAddress);
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uAddress += 4;
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uAddress += 2;
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SaveLog("%08x : AXLIST 5_1 5_2 addresses: %08x %08x", uAddress, Addr__5_1, Addr__5_2);
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}
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else
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{
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uAddress += 2;
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SaveLog("%08x : AXLIST Empty 0x0005", uAddress);
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}
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break;
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case 0x0006:
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Addr__6 = Memory_Read_U32(uAddress);
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uAddress += 10;
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SaveLog("%08x : AXLIST 6 address: %08x", uAddress, Addr__6);
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break;
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/**/ case 0x0007: // AXLIST_SBUFFER
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Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
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uAddress += 10;
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// uAddress += 12;
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SaveLog("%08x : AXLIST OutSBuffer (0x0007) address: %08x", uAddress, Addr__AXOutSBuffer);
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break;
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/* case 0x0009:
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Addr__9 = Memory_Read_U32(uAddress);
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uAddress += 4;
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DebugLog("AXLIST 6 address: %08x", Addr__9);
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break;*/
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case 0x000a: // AXLIST_COMPRESSORTABLE
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Addr__A = Memory_Read_U32(uAddress);
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uAddress += 4;
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//Addr__A = Memory_Read_U32(uAddress);
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uAddress += 4;
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SaveLog("%08x : AXLIST CompressorTable address: %08x", uAddress, Addr__A);
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break;
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case 0x000b:
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uAddress += 2; // one 0x8000 in rabbids
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uAddress += 4 * 2; // then two RAM addressses
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break;
|
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case 0x000c:
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uAddress += 2; // one 0x8000 in rabbids
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uAddress += 4 * 2; // then two RAM addressses
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break;
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|
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case 0x000d:
|
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uAddress += 4 * 4;
|
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break;
|
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|
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case 0x000e:
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// This is the end.
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bExecuteList = false;
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SaveLog("%08x : AXLIST end, wii stylee.", uAddress);
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break;
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|
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default:
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{
|
||||
static bool bFirst = true;
|
||||
if (bFirst == true)
|
||||
{
|
||||
// A little more descreet way to say that there is a problem, that also let you
|
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// take a look at the mail (and possible previous mails) in the debugger
|
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SaveLog("%08x : Unknown AX-Command 0x%04x", uAddress, iCommand);
|
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bExecuteList = false;
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break;
|
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char szTemp[2048];
|
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sprintf(szTemp, "Unknown AX-Command 0x%04x (address: 0x%08x). Last valid: %02x\n",
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iCommand, uAddress - 2, last_valid_command);
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int num = -32;
|
||||
while (num < 64+32)
|
||||
{
|
||||
char szTemp2[128] = "";
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||||
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
|
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strcat(szTemp, szTemp2);
|
||||
num += 2;
|
||||
}
|
||||
|
||||
// Wii AX will always show this
|
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PanicAlert(szTemp);
|
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// bFirst = false;
|
||||
}
|
||||
|
||||
// unknown command so stop the execution of this TaskList
|
||||
bExecuteList = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (bExecuteList)
|
||||
last_valid_command = iCommand;
|
||||
}
|
||||
SaveLog("AXTask - done, send resume");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("End");
|
||||
|
||||
// i hope resume is okay AX
|
||||
m_rMailHandler.PushMail(0xDCD10001);
|
||||
return true;
|
||||
}
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "StringUtil.h"
|
||||
|
||||
#include "../MailHandler.h"
|
||||
|
||||
#include "UCodes.h"
|
||||
#include "UCode_AXStructs.h"
|
||||
#include "UCode_AX.h" // for some functions in CUCode_AX
|
||||
#include "UCode_AXWii.h"
|
||||
#include "UCode_AX_Voice.h"
|
||||
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Declarations
|
||||
// -----------
|
||||
extern bool gSequenced;
|
||||
|
||||
// -----------
|
||||
|
||||
|
||||
CUCode_AXWii::CUCode_AXWii(CMailHandler& _rMailHandler, u32 l_CRC)
|
||||
: IUCode(_rMailHandler)
|
||||
, m_addressPBs(0xFFFFFFFF)
|
||||
, _CRC(l_CRC)
|
||||
{
|
||||
// we got loaded
|
||||
m_rMailHandler.PushMail(0xDCD10000);
|
||||
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
|
||||
|
||||
templbuffer = new int[1024 * 1024];
|
||||
temprbuffer = new int[1024 * 1024];
|
||||
|
||||
lCUCode_AX = new CUCode_AX(_rMailHandler);
|
||||
lCUCode_AX->_CRC = l_CRC;
|
||||
}
|
||||
|
||||
CUCode_AXWii::~CUCode_AXWii()
|
||||
{
|
||||
m_rMailHandler.Clear();
|
||||
delete [] templbuffer;
|
||||
delete [] temprbuffer;
|
||||
}
|
||||
|
||||
void CUCode_AXWii::HandleMail(u32 _uMail)
|
||||
{
|
||||
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
|
||||
{
|
||||
// a new List
|
||||
}
|
||||
else
|
||||
{
|
||||
AXTask(_uMail);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void CUCode_AXWii::MixAdd(short* _pBuffer, int _iSize)
|
||||
{
|
||||
if(_CRC == 0xfa450138)
|
||||
{
|
||||
AXParamBlockWii PBs[NUMBER_OF_PBS];
|
||||
MixAdd_( _pBuffer, _iSize, PBs);
|
||||
}
|
||||
else
|
||||
{
|
||||
AXParamBlockWii_ PBs[NUMBER_OF_PBS];
|
||||
MixAdd_(_pBuffer, _iSize, PBs);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
void CUCode_AXWii::MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs)
|
||||
{
|
||||
//AXParamBlockWii PBs[NUMBER_OF_PBS];
|
||||
|
||||
// read out pbs
|
||||
int numberOfPBs = ReadOutPBsWii(m_addressPBs, PBs, NUMBER_OF_PBS);
|
||||
|
||||
if (_iSize > 1024 * 1024)
|
||||
_iSize = 1024 * 1024;
|
||||
|
||||
// write zeroes to the beginning of templbuffer
|
||||
memset(templbuffer, 0, _iSize * sizeof(int));
|
||||
memset(temprbuffer, 0, _iSize * sizeof(int));
|
||||
|
||||
// -------------------------------------------
|
||||
// write logging data to debugger
|
||||
/* Make the updates we are told to do. See comments to the GC version in UCode_AX.cpp */
|
||||
// ------------
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
u16 *pDest = (u16 *)&PBs[i];
|
||||
u16 upd0 = pDest[41]; u16 upd1 = pDest[42]; u16 upd2 = pDest[43]; // num_updates
|
||||
u16 upd_hi = pDest[44]; // update addr
|
||||
u16 upd_lo = pDest[45];
|
||||
int numupd = upd0 + upd1 + upd2;
|
||||
if(numupd > 64) numupd = 64; // prevent to high values
|
||||
const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
|
||||
int on = false, off = false;
|
||||
for (int j = 0; j < numupd; j++) // make alll updates
|
||||
{
|
||||
const u16 updpar = Memory_Read_U16(updaddr);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + 2);
|
||||
// some safety checks, I hope it's enough
|
||||
if( ( (updaddr > 0x80000000 && updaddr < 0x817fffff)
|
||||
|| (updaddr > 0x90000000 && updaddr < 0x93ffffff) )
|
||||
&& updpar < 127 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
|
||||
// 0-3, those are important
|
||||
//&& (upd0 || upd1 || upd2) // We should use these in some way to I think
|
||||
// but I don't know how or when
|
||||
&& gSequenced) // on and off option
|
||||
{
|
||||
//PanicAlert("Update %i: %i = %04x", i, updpar, upddata);
|
||||
//DebugLog("Update: %i = %04x", updpar, upddata);
|
||||
pDest[updpar] = upddata;
|
||||
}
|
||||
if (updpar == 7 && upddata == 1) on++;
|
||||
if (updpar == 7 && upddata == 1) off++;
|
||||
}
|
||||
// hack: if we get both an on and an off select on rather than off
|
||||
if (on > 0 && off > 0) pDest[7] = 1;
|
||||
}
|
||||
|
||||
//PrintFile(1, "%08x %04x %04x\n", updaddr, updpar, upddata);
|
||||
// ------------
|
||||
|
||||
|
||||
for (int i = 0; i < numberOfPBs; i++)
|
||||
{
|
||||
MixAddVoice(PBs[i], templbuffer, temprbuffer, _iSize, true);
|
||||
}
|
||||
|
||||
WriteBackPBsWii(m_addressPBs, PBs, numberOfPBs);
|
||||
// We write the sound to _pBuffer
|
||||
for (int i = 0; i < _iSize; i++)
|
||||
{
|
||||
// Clamp into 16-bit. Maybe we should add a volume compressor here.
|
||||
int left = templbuffer[i] + _pBuffer[0];
|
||||
int right = temprbuffer[i] + _pBuffer[1];
|
||||
if (left < -32767) left = -32767;
|
||||
if (left > 32767) left = 32767;
|
||||
if (right < -32767) right = -32767;
|
||||
if (right > 32767) right = 32767;
|
||||
*_pBuffer++ = left;
|
||||
*_pBuffer++ = right;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
void CUCode_AXWii::Update()
|
||||
{
|
||||
// check if we have to sent something
|
||||
if (!m_rMailHandler.IsEmpty())
|
||||
{
|
||||
g_dspInitialize.pGenerateDSPInterrupt();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Shortcut
|
||||
void CUCode_AXWii::SaveLog(const char* _fmt, ...)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// AX seems to bootup one task only and waits for resume-callbacks
|
||||
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
|
||||
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
|
||||
bool CUCode_AXWii::AXTask(u32& _uMail)
|
||||
{
|
||||
u32 uAddress = _uMail;
|
||||
SaveLog("Begin");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("%08x: AXTask - AXCommandList-Addr", uAddress);
|
||||
|
||||
u32 Addr__AXStudio;
|
||||
u32 Addr__AXOutSBuffer;
|
||||
// u32 Addr__AXOutSBuffer_1;
|
||||
// u32 Addr__AXOutSBuffer_2;
|
||||
u32 Addr__A;
|
||||
// u32 Addr__12;
|
||||
u32 Addr__5_1;
|
||||
u32 Addr__5_2;
|
||||
u32 Addr__6;
|
||||
// u32 Addr__9;
|
||||
|
||||
bool bExecuteList = true;
|
||||
if (false)
|
||||
{
|
||||
// PanicAlert("%i", sizeof(AXParamBlockWii)); // 252 ??
|
||||
FILE *f = fopen("D:\\axdump.txt", "a");
|
||||
if (!f)
|
||||
f = fopen("D:\\axdump.txt", "w");
|
||||
|
||||
u32 addr = uAddress;
|
||||
for (int i = 0; i < 100; i++) {
|
||||
fprintf(f, "%02x\n", Memory_Read_U16(addr + i * 2));
|
||||
}
|
||||
fprintf(f, "===========------------------------------------------------=\n");
|
||||
fclose(f);
|
||||
}
|
||||
else
|
||||
{
|
||||
// PanicAlert("%i", sizeof(AXParamBlock)); // 192
|
||||
}
|
||||
|
||||
while (bExecuteList)
|
||||
{
|
||||
static int last_valid_command = 0;
|
||||
u16 iCommand = Memory_Read_U16(uAddress);
|
||||
uAddress += 2;
|
||||
switch (iCommand)
|
||||
{
|
||||
case 0x0000: //00
|
||||
Addr__AXStudio = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST studio address: %08x", uAddress, Addr__AXStudio);
|
||||
break;
|
||||
|
||||
case 0x0001:
|
||||
{
|
||||
u32 address = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0003:
|
||||
{
|
||||
u32 address = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0004: // PBs are here now
|
||||
m_addressPBs = Memory_Read_U32(uAddress);
|
||||
lCUCode_AX->m_addressPBs = m_addressPBs; // for the sake of logging
|
||||
|
||||
uAddress += 4;
|
||||
break;
|
||||
|
||||
case 0x0005:
|
||||
if(Memory_Read_U16(uAddress) > 25) // this occured in Wii Sports
|
||||
{
|
||||
Addr__5_1 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
Addr__5_2 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
|
||||
uAddress += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
uAddress += 2;
|
||||
SaveLog("%08x : AXLIST Empty 0x0005", uAddress);
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x0006:
|
||||
Addr__6 = Memory_Read_U32(uAddress);
|
||||
uAddress += 10;
|
||||
SaveLog("%08x : AXLIST 6 address: %08x", uAddress, Addr__6);
|
||||
break;
|
||||
|
||||
/**/ case 0x0007: // AXLIST_SBUFFER
|
||||
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
|
||||
uAddress += 10;
|
||||
// uAddress += 12;
|
||||
SaveLog("%08x : AXLIST OutSBuffer (0x0007) address: %08x", uAddress, Addr__AXOutSBuffer);
|
||||
break;
|
||||
|
||||
/* case 0x0009:
|
||||
Addr__9 = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
DebugLog("AXLIST 6 address: %08x", Addr__9);
|
||||
break;*/
|
||||
|
||||
case 0x000a: // AXLIST_COMPRESSORTABLE
|
||||
Addr__A = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
//Addr__A = Memory_Read_U32(uAddress);
|
||||
uAddress += 4;
|
||||
SaveLog("%08x : AXLIST CompressorTable address: %08x", uAddress, Addr__A);
|
||||
break;
|
||||
|
||||
case 0x000b:
|
||||
uAddress += 2; // one 0x8000 in rabbids
|
||||
uAddress += 4 * 2; // then two RAM addressses
|
||||
break;
|
||||
|
||||
case 0x000c:
|
||||
uAddress += 2; // one 0x8000 in rabbids
|
||||
uAddress += 4 * 2; // then two RAM addressses
|
||||
break;
|
||||
|
||||
case 0x000d:
|
||||
uAddress += 4 * 4;
|
||||
break;
|
||||
|
||||
case 0x000e:
|
||||
// This is the end.
|
||||
bExecuteList = false;
|
||||
SaveLog("%08x : AXLIST end, wii stylee.", uAddress);
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
static bool bFirst = true;
|
||||
if (bFirst == true)
|
||||
{
|
||||
// A little more descreet way to say that there is a problem, that also let you
|
||||
// take a look at the mail (and possible previous mails) in the debugger
|
||||
SaveLog("%08x : Unknown AX-Command 0x%04x", uAddress, iCommand);
|
||||
bExecuteList = false;
|
||||
break;
|
||||
|
||||
char szTemp[2048];
|
||||
sprintf(szTemp, "Unknown AX-Command 0x%04x (address: 0x%08x). Last valid: %02x\n",
|
||||
iCommand, uAddress - 2, last_valid_command);
|
||||
int num = -32;
|
||||
while (num < 64+32)
|
||||
{
|
||||
char szTemp2[128] = "";
|
||||
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
|
||||
strcat(szTemp, szTemp2);
|
||||
num += 2;
|
||||
}
|
||||
|
||||
// Wii AX will always show this
|
||||
PanicAlert(szTemp);
|
||||
// bFirst = false;
|
||||
}
|
||||
|
||||
// unknown command so stop the execution of this TaskList
|
||||
bExecuteList = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (bExecuteList)
|
||||
last_valid_command = iCommand;
|
||||
}
|
||||
SaveLog("AXTask - done, send resume");
|
||||
SaveLog("=====================================================================");
|
||||
SaveLog("End");
|
||||
|
||||
// i hope resume is okay AX
|
||||
m_rMailHandler.PushMail(0xDCD10001);
|
||||
return true;
|
||||
}
|
||||
|
@ -1,64 +1,64 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AXWII
|
||||
#define _UCODE_AXWII
|
||||
|
||||
#include "UCode_AXStructs.h"
|
||||
|
||||
#define NUMBER_OF_PBS 128
|
||||
|
||||
class CUCode_AXWii : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_AXWii(CMailHandler& _rMailHandler, u32 _CRC);
|
||||
virtual ~CUCode_AXWii();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void MixAdd(short* _pBuffer, int _iSize);
|
||||
template<class ParamBlockType>
|
||||
//void Logging(short* _pBuffer, int _iSize, int a, bool Wii, ParamBlockType &PBs, int numberOfPBs);
|
||||
void MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs);
|
||||
void Update();
|
||||
|
||||
// The logging function for the debugger
|
||||
void Logging(short* _pBuffer, int _iSize, int a);
|
||||
CUCode_AX * lCUCode_AX; // we need the logging functions in there
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
MAIL_AX_ALIST = 0xBABE0000,
|
||||
};
|
||||
|
||||
// PBs
|
||||
u32 m_addressPBs;
|
||||
u32 _CRC;
|
||||
|
||||
int *templbuffer;
|
||||
int *temprbuffer;
|
||||
|
||||
// ax task message handler
|
||||
bool AXTask(u32& _uMail);
|
||||
void SaveLog(const char* _fmt, ...);
|
||||
void SendMail(u32 _uMail);
|
||||
};
|
||||
|
||||
//int ReadOutPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num);
|
||||
//void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num);
|
||||
|
||||
#endif // _UCODE_AXWII
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AXWII
|
||||
#define _UCODE_AXWII
|
||||
|
||||
#include "UCode_AXStructs.h"
|
||||
|
||||
#define NUMBER_OF_PBS 128
|
||||
|
||||
class CUCode_AXWii : public IUCode
|
||||
{
|
||||
public:
|
||||
CUCode_AXWii(CMailHandler& _rMailHandler, u32 _CRC);
|
||||
virtual ~CUCode_AXWii();
|
||||
|
||||
void HandleMail(u32 _uMail);
|
||||
void MixAdd(short* _pBuffer, int _iSize);
|
||||
template<class ParamBlockType>
|
||||
//void Logging(short* _pBuffer, int _iSize, int a, bool Wii, ParamBlockType &PBs, int numberOfPBs);
|
||||
void MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PBs);
|
||||
void Update();
|
||||
|
||||
// The logging function for the debugger
|
||||
void Logging(short* _pBuffer, int _iSize, int a);
|
||||
CUCode_AX * lCUCode_AX; // we need the logging functions in there
|
||||
|
||||
private:
|
||||
enum
|
||||
{
|
||||
MAIL_AX_ALIST = 0xBABE0000,
|
||||
};
|
||||
|
||||
// PBs
|
||||
u32 m_addressPBs;
|
||||
u32 _CRC;
|
||||
|
||||
int *templbuffer;
|
||||
int *temprbuffer;
|
||||
|
||||
// ax task message handler
|
||||
bool AXTask(u32& _uMail);
|
||||
void SaveLog(const char* _fmt, ...);
|
||||
void SendMail(u32 _uMail);
|
||||
};
|
||||
|
||||
//int ReadOutPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num);
|
||||
//void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num);
|
||||
|
||||
#endif // _UCODE_AXWII
|
||||
|
@ -1,92 +1,92 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_ADPCM_H
|
||||
#define _UCODE_AX_ADPCM_H
|
||||
#include "../Globals.h"
|
||||
|
||||
inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16 frac)
|
||||
{
|
||||
while (samplePos < newSamplePos)
|
||||
{
|
||||
if ((samplePos & 15) == 0)
|
||||
{
|
||||
adpcm.pred_scale = g_dspInitialize.pARAM_Read_U8((samplePos & ~15) >> 1);
|
||||
samplePos += 2;
|
||||
newSamplePos += 2;
|
||||
}
|
||||
|
||||
int scale = 1 << (adpcm.pred_scale & 0xF);
|
||||
int coef_idx = adpcm.pred_scale >> 4;
|
||||
|
||||
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
|
||||
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
|
||||
|
||||
int temp = (samplePos & 1) ?
|
||||
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) & 0xF) :
|
||||
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) >> 4);
|
||||
|
||||
if (temp >= 8)
|
||||
temp -= 16;
|
||||
|
||||
// 0x400 = 0.5 in 11-bit fixed point
|
||||
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
|
||||
|
||||
if (val > 0x7FFF)
|
||||
val = 0x7FFF;
|
||||
else if (val < -0x7FFF)
|
||||
val = -0x7FFF;
|
||||
|
||||
adpcm.yn2 = adpcm.yn1;
|
||||
adpcm.yn1 = val;
|
||||
|
||||
samplePos++;
|
||||
}
|
||||
|
||||
return adpcm.yn1;
|
||||
}
|
||||
|
||||
// =======================================================================================
|
||||
// Volume control (ramping)
|
||||
// --------------
|
||||
inline u16 ADPCM_Vol(u16 vol, u16 delta)
|
||||
{
|
||||
int x = vol;
|
||||
if (delta && delta < 0x5000)
|
||||
x += delta * 20 * 8; // unsure what the right step is
|
||||
//x += 1 * 20 * 8;
|
||||
else if (delta && delta > 0x5000)
|
||||
//x -= (0x10000 - delta); // this is to small, it's often 1
|
||||
x -= (0x10000 - delta) * 20 * 16; // if this was 20 * 8 the sounds in Fire Emblem and Paper Mario
|
||||
// did not have time to go to zero before the were closed
|
||||
//x -= 1 * 20 * 16;
|
||||
|
||||
// make lower limits
|
||||
if (x < 0) x = 0;
|
||||
//if (pb.mixer_control < 1000 && x < pb.mixer_control) x = pb.mixer_control; // does this make
|
||||
// any sense?
|
||||
|
||||
// make upper limits
|
||||
//if (mixer_control > 1000 && x > mixer_control) x = mixer_control; // maybe mixer_control also
|
||||
// has a volume target?
|
||||
//if (x >= 0x7fff) x = 0x7fff; // this seems a little high
|
||||
if (x >= 0x4e20) x = 0x4e20; // add a definitive limit at 20 000
|
||||
return x; // update volume
|
||||
}
|
||||
// ==============
|
||||
|
||||
#endif // _UCODE_AX_ADPCM_H
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_ADPCM_H
|
||||
#define _UCODE_AX_ADPCM_H
|
||||
#include "../Globals.h"
|
||||
|
||||
inline s16 ADPCM_Step(PBADPCMInfo &adpcm, u32& samplePos, u32 newSamplePos, u16 frac)
|
||||
{
|
||||
while (samplePos < newSamplePos)
|
||||
{
|
||||
if ((samplePos & 15) == 0)
|
||||
{
|
||||
adpcm.pred_scale = g_dspInitialize.pARAM_Read_U8((samplePos & ~15) >> 1);
|
||||
samplePos += 2;
|
||||
newSamplePos += 2;
|
||||
}
|
||||
|
||||
int scale = 1 << (adpcm.pred_scale & 0xF);
|
||||
int coef_idx = adpcm.pred_scale >> 4;
|
||||
|
||||
s32 coef1 = adpcm.coefs[coef_idx * 2 + 0];
|
||||
s32 coef2 = adpcm.coefs[coef_idx * 2 + 1];
|
||||
|
||||
int temp = (samplePos & 1) ?
|
||||
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) & 0xF) :
|
||||
(g_dspInitialize.pARAM_Read_U8(samplePos >> 1) >> 4);
|
||||
|
||||
if (temp >= 8)
|
||||
temp -= 16;
|
||||
|
||||
// 0x400 = 0.5 in 11-bit fixed point
|
||||
int val = (scale * temp) + ((0x400 + coef1 * adpcm.yn1 + coef2 * adpcm.yn2) >> 11);
|
||||
|
||||
if (val > 0x7FFF)
|
||||
val = 0x7FFF;
|
||||
else if (val < -0x7FFF)
|
||||
val = -0x7FFF;
|
||||
|
||||
adpcm.yn2 = adpcm.yn1;
|
||||
adpcm.yn1 = val;
|
||||
|
||||
samplePos++;
|
||||
}
|
||||
|
||||
return adpcm.yn1;
|
||||
}
|
||||
|
||||
// =======================================================================================
|
||||
// Volume control (ramping)
|
||||
// --------------
|
||||
inline u16 ADPCM_Vol(u16 vol, u16 delta)
|
||||
{
|
||||
int x = vol;
|
||||
if (delta && delta < 0x5000)
|
||||
x += delta * 20 * 8; // unsure what the right step is
|
||||
//x += 1 * 20 * 8;
|
||||
else if (delta && delta > 0x5000)
|
||||
//x -= (0x10000 - delta); // this is to small, it's often 1
|
||||
x -= (0x10000 - delta) * 20 * 16; // if this was 20 * 8 the sounds in Fire Emblem and Paper Mario
|
||||
// did not have time to go to zero before the were closed
|
||||
//x -= 1 * 20 * 16;
|
||||
|
||||
// make lower limits
|
||||
if (x < 0) x = 0;
|
||||
//if (pb.mixer_control < 1000 && x < pb.mixer_control) x = pb.mixer_control; // does this make
|
||||
// any sense?
|
||||
|
||||
// make upper limits
|
||||
//if (mixer_control > 1000 && x > mixer_control) x = mixer_control; // maybe mixer_control also
|
||||
// has a volume target?
|
||||
//if (x >= 0x7fff) x = 0x7fff; // this seems a little high
|
||||
if (x >= 0x4e20) x = 0x4e20; // add a definitive limit at 20 000
|
||||
return x; // update volume
|
||||
}
|
||||
// ==============
|
||||
|
||||
#endif // _UCODE_AX_ADPCM_H
|
||||
|
@ -1,390 +1,391 @@
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_VOICE_H
|
||||
#define _UCODE_AX_VOICE_H
|
||||
|
||||
#include "UCode_AX_ADPCM.h"
|
||||
#include "UCode_AX.h"
|
||||
|
||||
// ----------------------------------------------------
|
||||
// Externals
|
||||
// -----------
|
||||
extern bool gSSBM;
|
||||
extern bool gSSBMremedy1;
|
||||
extern bool gSSBMremedy2;
|
||||
extern bool gSequenced;
|
||||
extern bool gVolume;
|
||||
extern bool gReset;
|
||||
extern bool gSequenced;
|
||||
extern float ratioFactor;
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline int ReadOutPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
{
|
||||
int count = 0;
|
||||
u32 blockAddr = pbs_address;
|
||||
u32 pAddr = 0;
|
||||
|
||||
// reading and 'halfword' swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
pAddr = blockAddr;
|
||||
|
||||
if (pSrc != NULL)
|
||||
{
|
||||
short *pDest = (short *)&_pPBs[i];
|
||||
for (u32 p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
|
||||
{
|
||||
if(p == 6 || p == 7) pDest[p] = pSrc[p]; // control for the u32
|
||||
else pDest[p] = Common::swap16(pSrc[p]);
|
||||
}
|
||||
|
||||
_pPBs[i].mixer_control = Common::swap32(_pPBs[i].mixer_control);
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
count++;
|
||||
|
||||
// Detect the last mail by checking when next_pb = 0
|
||||
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
|
||||
if(next_pb == 0) break;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// return the number of read PBs
|
||||
return count;
|
||||
}
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline void WriteBackPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
//void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num)
|
||||
{
|
||||
u32 blockAddr = pbs_address;
|
||||
|
||||
// write back and 'halfword'swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
short* pSrc = (short*)&_pPBs[i];
|
||||
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
_pPBs[i].mixer_control = Common::swap32(_pPBs[i].mixer_control);
|
||||
for (size_t p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
|
||||
{
|
||||
if(p == 6 || p == 7) pDest[p] = pSrc[p]; // control for the u32
|
||||
else pDest[p] = Common::swap16(pSrc[p]);
|
||||
}
|
||||
|
||||
// next block
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer, int _iSize, bool Wii)
|
||||
{
|
||||
DoVoiceHacks(pb, Wii);
|
||||
|
||||
// =============
|
||||
if (pb.running)
|
||||
{
|
||||
|
||||
// =======================================================================================
|
||||
// Read initial parameters
|
||||
// ------------
|
||||
//constants
|
||||
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
|
||||
u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
|
||||
//variables
|
||||
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
|
||||
u32 frac = pb.src.cur_addr_frac;
|
||||
// =============
|
||||
|
||||
// =======================================================================================
|
||||
// Handle No-SRC streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
|
||||
// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
|
||||
// makes samplePos update in the correct way. I'm unsure how we are actually supposed to
|
||||
// detect that this setting. Updates did not fix this automatically.
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Stream settings
|
||||
// src_type = 2 (most other games have src_type = 0)
|
||||
// ------------
|
||||
// Affected games:
|
||||
// Baten Kaitos - Eternal Wings (2003)
|
||||
// Baten Kaitos - Origins (2006)?
|
||||
// Soul Calibur 2: The movie music use src_type 2 but it needs no adjustment, perhaps
|
||||
// the sound format plays in to, Baten use ADPCM, SC2 use PCM16
|
||||
// ------------
|
||||
//if (pb.src_type == 2 && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
if (pb.running && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
{
|
||||
pb.src.ratio_hi = 1;
|
||||
}
|
||||
// =============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Games that use looping to play non-looping music streams - SSBM has info in all
|
||||
// pb.adpcm_loop_info parameters but has pb.audio_addr.looping = 0. If we treat these streams
|
||||
// like any other looping streams the music works. I'm unsure how we are actually supposed to
|
||||
// detect that these kinds of blocks should be looping. It seems like pb.mixer_control == 0 may
|
||||
// identify these types of blocks. Updates did not write any looping values.
|
||||
// --------------
|
||||
if (
|
||||
(pb.adpcm_loop_info.pred_scale || pb.adpcm_loop_info.yn1 || pb.adpcm_loop_info.yn2)
|
||||
&& pb.mixer_control == 0
|
||||
)
|
||||
{
|
||||
pb.audio_addr.looping = 1;
|
||||
}
|
||||
// ==============
|
||||
|
||||
// Top Spin 3 Wii
|
||||
if(pb.audio_addr.sample_format > 25) pb.audio_addr.sample_format = 0;
|
||||
|
||||
// =======================================================================================
|
||||
// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
|
||||
// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
|
||||
for (int s = 0; s < _iSize; s++)
|
||||
{
|
||||
int sample = 0;
|
||||
frac += ratio;
|
||||
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
|
||||
|
||||
// =======================================================================================
|
||||
// Process sample format
|
||||
// --------------
|
||||
switch (pb.audio_addr.sample_format)
|
||||
{
|
||||
case AUDIOFORMAT_PCM8:
|
||||
// TODO - the linear interpolation code below is somewhat suspicious
|
||||
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
|
||||
pb.adpcm.yn1 = ((s8)g_dspInitialize.pARAM_Read_U8(samplePos)) << 8;
|
||||
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
{
|
||||
sample = pb.adpcm.yn1;
|
||||
}
|
||||
else //linear interpolation
|
||||
{
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
|
||||
}
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_PCM16:
|
||||
// TODO - the linear interpolation code below is somewhat suspicious
|
||||
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
|
||||
pb.adpcm.yn1 = (s16)(u16)((g_dspInitialize.pARAM_Read_U8(samplePos * 2) << 8) | (g_dspInitialize.pARAM_Read_U8((samplePos * 2 + 1))));
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
sample = pb.adpcm.yn1;
|
||||
else //linear interpolation
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_ADPCM:
|
||||
sample = ADPCM_Step(pb.adpcm, samplePos, newSamplePos, frac);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// ================
|
||||
|
||||
// ===================================================================
|
||||
// Overall volume control. In addition to this there is also separate volume settings to
|
||||
// different channels (left, right etc).
|
||||
frac &= 0xffff;
|
||||
|
||||
int vol = pb.vol_env.cur_volume >> 9;
|
||||
sample = sample * vol >> 8;
|
||||
|
||||
if (pb.mixer_control & MIXCONTROL_RAMPING)
|
||||
{
|
||||
int x = pb.vol_env.cur_volume;
|
||||
x += pb.vol_env.cur_volume_delta; // I'm not sure about this, can anybody find a game
|
||||
// that use this? Or how does it work?
|
||||
if (x < 0) x = 0;
|
||||
if (x >= 0x7fff) x = 0x7fff;
|
||||
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
|
||||
}
|
||||
|
||||
int leftmix = pb.mixer.volume_left >> 5;
|
||||
int rightmix = pb.mixer.volume_right >> 5;
|
||||
int left = sample * leftmix >> 8;
|
||||
int right = sample * rightmix >> 8;
|
||||
//adpcm has to walk from oldSamplePos to samplePos here
|
||||
templbuffer[s] += left;
|
||||
temprbuffer[s] += right;
|
||||
// ===============
|
||||
|
||||
|
||||
// ===================================================================
|
||||
// Control the behavior when we reach the end of the sample
|
||||
if (samplePos >= sampleEnd)
|
||||
{
|
||||
if (pb.audio_addr.looping == 1)
|
||||
{
|
||||
samplePos = loopPos;
|
||||
if (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM)
|
||||
{
|
||||
if (!pb.is_stream)
|
||||
{
|
||||
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
|
||||
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
|
||||
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pb.running = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// ===============
|
||||
} // end of the _iSize loop
|
||||
|
||||
// Update volume
|
||||
//if (sizeof(ParamBlockType) == sizeof(AXParamBlock)) // this is not needed anymore I think
|
||||
if (gVolume) // allow us to turn this off in the debugger
|
||||
{
|
||||
pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown);
|
||||
pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2);
|
||||
}
|
||||
|
||||
pb.src.cur_addr_frac = (u16)frac;
|
||||
pb.audio_addr.cur_addr_hi = samplePos >> 16;
|
||||
pb.audio_addr.cur_addr_lo = (u16)samplePos;
|
||||
|
||||
} // if (pb.running)
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ================================================
|
||||
// Voice hacks
|
||||
// --------------
|
||||
template<class ParamBlockType>
|
||||
inline void DoVoiceHacks(ParamBlockType &pb, bool Wii)
|
||||
{
|
||||
// get necessary values
|
||||
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
const u32 updaddr = (u32)(pb.updates.data_hi << 16) | pb.updates.data_lo;
|
||||
const u16 updpar = Memory_Read_U16(updaddr);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + 2);
|
||||
|
||||
// =======================================================================================
|
||||
/* Fix problems introduced with the SSBM fix. Sometimes when a music stream ended sampleEnd
|
||||
would end up outside of bounds while the block was still playing resulting in noise
|
||||
a strange noise. This should take care of that.
|
||||
*/
|
||||
// ------------
|
||||
if (
|
||||
(sampleEnd > (0x017fffff * 2) || loopPos > (0x017fffff * 2)) // ARAM bounds in nibbles
|
||||
&& gSSBMremedy1
|
||||
&& !Wii
|
||||
)
|
||||
{
|
||||
pb.running = 0;
|
||||
|
||||
// also reset all values if it makes any difference
|
||||
pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
|
||||
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
// the fact that no settings are reset (except running) after a SSBM type music stream or another
|
||||
looping block (for example in Battle Stadium DON) has ended could cause loud garbled sound to be
|
||||
played from one or more blocks. Perhaps it was in conjunction with the old sequenced music fix below,
|
||||
I'm not sure. This was an attempt to prevent that anyway by resetting all. But I'm not sure if this
|
||||
is needed anymore. Please try to play SSBM without it and see if it works anyway.
|
||||
*/
|
||||
if (
|
||||
// detect blocks that have recently been running that we should reset
|
||||
pb.running == 0 && pb.audio_addr.looping == 1
|
||||
//pb.running == 0 && pb.adpcm_loop_info.pred_scale
|
||||
|
||||
// this prevents us from ruining sequenced music blocks, may not be needed
|
||||
/*
|
||||
&& !(pb.updates.num_updates[0] || pb.updates.num_updates[1] || pb.updates.num_updates[2]
|
||||
|| pb.updates.num_updates[3] || pb.updates.num_updates[4])
|
||||
*/
|
||||
&& !(updpar || upddata)
|
||||
|
||||
&& pb.mixer_control == 0 // only use this in SSBM
|
||||
|
||||
&& gSSBMremedy2 // let us turn this fix on and off
|
||||
&& !Wii
|
||||
)
|
||||
{
|
||||
// reset the detection values
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
|
||||
//pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
//pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
//pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
//pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0;
|
||||
//pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
}
|
||||
|
||||
// =============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Reset all values
|
||||
// ------------
|
||||
if (gReset
|
||||
&& (pb.running || pb.audio_addr.looping || pb.adpcm_loop_info.pred_scale)
|
||||
)
|
||||
{
|
||||
pb.running = 0;
|
||||
|
||||
pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
|
||||
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif // _UCODE_AX_VOICE_H
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#ifndef _UCODE_AX_VOICE_H
|
||||
#define _UCODE_AX_VOICE_H
|
||||
|
||||
#include "UCode_AX_ADPCM.h"
|
||||
#include "UCode_AX.h"
|
||||
|
||||
// ----------------------------------------------------
|
||||
// Externals
|
||||
// -----------
|
||||
extern bool gSSBM;
|
||||
extern bool gSSBMremedy1;
|
||||
extern bool gSSBMremedy2;
|
||||
extern bool gSequenced;
|
||||
extern bool gVolume;
|
||||
extern bool gReset;
|
||||
extern bool gSequenced;
|
||||
extern float ratioFactor;
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline int ReadOutPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
{
|
||||
int count = 0;
|
||||
u32 blockAddr = pbs_address;
|
||||
u32 pAddr = 0;
|
||||
|
||||
// reading and 'halfword' swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
pAddr = blockAddr;
|
||||
|
||||
if (pSrc != NULL)
|
||||
{
|
||||
short *pDest = (short *)&_pPBs[i];
|
||||
for (u32 p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
|
||||
{
|
||||
if(p == 6 || p == 7) pDest[p] = pSrc[p]; // control for the u32
|
||||
else pDest[p] = Common::swap16(pSrc[p]);
|
||||
|
||||
}
|
||||
|
||||
_pPBs[i].mixer_control = Common::swap32(_pPBs[i].mixer_control);
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
count++;
|
||||
|
||||
// Detect the last mail by checking when next_pb = 0
|
||||
u32 next_pb = (Common::swap16(pSrc[0]) << 16) | Common::swap16(pSrc[1]);
|
||||
if(next_pb == 0) break;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
// return the number of read PBs
|
||||
return count;
|
||||
}
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline void WriteBackPBsWii(u32 pbs_address, ParamBlockType& _pPBs, int _num)
|
||||
//void WriteBackPBsWii(u32 pbs_address, AXParamBlockWii* _pPBs, int _num)
|
||||
{
|
||||
u32 blockAddr = pbs_address;
|
||||
|
||||
// write back and 'halfword'swap
|
||||
for (int i = 0; i < _num; i++)
|
||||
{
|
||||
short* pSrc = (short*)&_pPBs[i];
|
||||
short* pDest = (short*)g_dspInitialize.pGetMemoryPointer(blockAddr);
|
||||
_pPBs[i].mixer_control = Common::swap32(_pPBs[i].mixer_control);
|
||||
for (size_t p = 0; p < sizeof(AXParamBlockWii) / 2; p++)
|
||||
{
|
||||
if(p == 6 || p == 7) pDest[p] = pSrc[p]; // control for the u32
|
||||
else pDest[p] = Common::swap16(pSrc[p]);
|
||||
}
|
||||
|
||||
// next block
|
||||
blockAddr = (_pPBs[i].next_pb_hi << 16) | _pPBs[i].next_pb_lo;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
template<class ParamBlockType>
|
||||
inline void MixAddVoice(ParamBlockType &pb, int *templbuffer, int *temprbuffer, int _iSize, bool Wii)
|
||||
{
|
||||
DoVoiceHacks(pb, Wii);
|
||||
|
||||
// =============
|
||||
if (pb.running)
|
||||
{
|
||||
|
||||
// =======================================================================================
|
||||
// Read initial parameters
|
||||
// ------------
|
||||
//constants
|
||||
const u32 ratio = (u32)(((pb.src.ratio_hi << 16) + pb.src.ratio_lo) * ratioFactor);
|
||||
u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
|
||||
//variables
|
||||
u32 samplePos = (pb.audio_addr.cur_addr_hi << 16) | pb.audio_addr.cur_addr_lo;
|
||||
u32 frac = pb.src.cur_addr_frac;
|
||||
// =============
|
||||
|
||||
// =======================================================================================
|
||||
// Handle No-SRC streams - No src streams have pb.src_type == 2 and have pb.src.ratio_hi = 0
|
||||
// and pb.src.ratio_lo = 0. We handle that by setting the sampling ratio integer to 1. This
|
||||
// makes samplePos update in the correct way. I'm unsure how we are actually supposed to
|
||||
// detect that this setting. Updates did not fix this automatically.
|
||||
// ---------------------------------------------------------------------------------------
|
||||
// Stream settings
|
||||
// src_type = 2 (most other games have src_type = 0)
|
||||
// ------------
|
||||
// Affected games:
|
||||
// Baten Kaitos - Eternal Wings (2003)
|
||||
// Baten Kaitos - Origins (2006)?
|
||||
// Soul Calibur 2: The movie music use src_type 2 but it needs no adjustment, perhaps
|
||||
// the sound format plays in to, Baten use ADPCM, SC2 use PCM16
|
||||
// ------------
|
||||
//if (pb.src_type == 2 && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
if (pb.running && (pb.src.ratio_hi == 0 && pb.src.ratio_lo == 0))
|
||||
{
|
||||
pb.src.ratio_hi = 1;
|
||||
}
|
||||
// =============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Games that use looping to play non-looping music streams - SSBM has info in all
|
||||
// pb.adpcm_loop_info parameters but has pb.audio_addr.looping = 0. If we treat these streams
|
||||
// like any other looping streams the music works. I'm unsure how we are actually supposed to
|
||||
// detect that these kinds of blocks should be looping. It seems like pb.mixer_control == 0 may
|
||||
// identify these types of blocks. Updates did not write any looping values.
|
||||
// --------------
|
||||
if (
|
||||
(pb.adpcm_loop_info.pred_scale || pb.adpcm_loop_info.yn1 || pb.adpcm_loop_info.yn2)
|
||||
&& pb.mixer_control == 0
|
||||
)
|
||||
{
|
||||
pb.audio_addr.looping = 1;
|
||||
}
|
||||
// ==============
|
||||
|
||||
// Top Spin 3 Wii
|
||||
if(pb.audio_addr.sample_format > 25) pb.audio_addr.sample_format = 0;
|
||||
|
||||
// =======================================================================================
|
||||
// Walk through _iSize. _iSize = numSamples. If the game goes slow _iSize will be higher to
|
||||
// compensate for that. _iSize can be as low as 100 or as high as 2000 some cases.
|
||||
for (int s = 0; s < _iSize; s++)
|
||||
{
|
||||
int sample = 0;
|
||||
frac += ratio;
|
||||
u32 newSamplePos = samplePos + (frac >> 16); //whole number of frac
|
||||
|
||||
// =======================================================================================
|
||||
// Process sample format
|
||||
// --------------
|
||||
switch (pb.audio_addr.sample_format)
|
||||
{
|
||||
case AUDIOFORMAT_PCM8:
|
||||
// TODO - the linear interpolation code below is somewhat suspicious
|
||||
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
|
||||
pb.adpcm.yn1 = ((s8)g_dspInitialize.pARAM_Read_U8(samplePos)) << 8;
|
||||
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
{
|
||||
sample = pb.adpcm.yn1;
|
||||
}
|
||||
else //linear interpolation
|
||||
{
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
|
||||
}
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_PCM16:
|
||||
// TODO - the linear interpolation code below is somewhat suspicious
|
||||
pb.adpcm.yn2 = pb.adpcm.yn1; //save last sample
|
||||
pb.adpcm.yn1 = (s16)(u16)((g_dspInitialize.pARAM_Read_U8(samplePos * 2) << 8) | (g_dspInitialize.pARAM_Read_U8((samplePos * 2 + 1))));
|
||||
if (pb.src_type == SRCTYPE_NEAREST)
|
||||
sample = pb.adpcm.yn1;
|
||||
else //linear interpolation
|
||||
sample = (pb.adpcm.yn1 * (u16)frac + pb.adpcm.yn2 * (u16)(0xFFFF - frac)) >> 16;
|
||||
|
||||
samplePos = newSamplePos;
|
||||
break;
|
||||
|
||||
case AUDIOFORMAT_ADPCM:
|
||||
sample = ADPCM_Step(pb.adpcm, samplePos, newSamplePos, frac);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// ================
|
||||
|
||||
// ===================================================================
|
||||
// Overall volume control. In addition to this there is also separate volume settings to
|
||||
// different channels (left, right etc).
|
||||
frac &= 0xffff;
|
||||
|
||||
int vol = pb.vol_env.cur_volume >> 9;
|
||||
sample = sample * vol >> 8;
|
||||
|
||||
if (pb.mixer_control & MIXCONTROL_RAMPING)
|
||||
{
|
||||
int x = pb.vol_env.cur_volume;
|
||||
x += pb.vol_env.cur_volume_delta; // I'm not sure about this, can anybody find a game
|
||||
// that use this? Or how does it work?
|
||||
if (x < 0) x = 0;
|
||||
if (x >= 0x7fff) x = 0x7fff;
|
||||
pb.vol_env.cur_volume = x; // maybe not per sample?? :P
|
||||
}
|
||||
|
||||
int leftmix = pb.mixer.volume_left >> 5;
|
||||
int rightmix = pb.mixer.volume_right >> 5;
|
||||
int left = sample * leftmix >> 8;
|
||||
int right = sample * rightmix >> 8;
|
||||
//adpcm has to walk from oldSamplePos to samplePos here
|
||||
templbuffer[s] += left;
|
||||
temprbuffer[s] += right;
|
||||
// ===============
|
||||
|
||||
|
||||
// ===================================================================
|
||||
// Control the behavior when we reach the end of the sample
|
||||
if (samplePos >= sampleEnd)
|
||||
{
|
||||
if (pb.audio_addr.looping == 1)
|
||||
{
|
||||
samplePos = loopPos;
|
||||
if (pb.audio_addr.sample_format == AUDIOFORMAT_ADPCM)
|
||||
{
|
||||
if (!pb.is_stream)
|
||||
{
|
||||
pb.adpcm.yn1 = pb.adpcm_loop_info.yn1;
|
||||
pb.adpcm.yn2 = pb.adpcm_loop_info.yn2;
|
||||
pb.adpcm.pred_scale = pb.adpcm_loop_info.pred_scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pb.running = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
// ===============
|
||||
} // end of the _iSize loop
|
||||
|
||||
// Update volume
|
||||
//if (sizeof(ParamBlockType) == sizeof(AXParamBlock)) // this is not needed anymore I think
|
||||
if (gVolume) // allow us to turn this off in the debugger
|
||||
{
|
||||
pb.mixer.volume_left = ADPCM_Vol(pb.mixer.volume_left, pb.mixer.unknown);
|
||||
pb.mixer.volume_right = ADPCM_Vol(pb.mixer.volume_right, pb.mixer.unknown2);
|
||||
}
|
||||
|
||||
pb.src.cur_addr_frac = (u16)frac;
|
||||
pb.audio_addr.cur_addr_hi = samplePos >> 16;
|
||||
pb.audio_addr.cur_addr_lo = (u16)samplePos;
|
||||
|
||||
} // if (pb.running)
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ================================================
|
||||
// Voice hacks
|
||||
// --------------
|
||||
template<class ParamBlockType>
|
||||
inline void DoVoiceHacks(ParamBlockType &pb, bool Wii)
|
||||
{
|
||||
// get necessary values
|
||||
const u32 sampleEnd = (pb.audio_addr.end_addr_hi << 16) | pb.audio_addr.end_addr_lo;
|
||||
const u32 loopPos = (pb.audio_addr.loop_addr_hi << 16) | pb.audio_addr.loop_addr_lo;
|
||||
const u32 updaddr = (u32)(pb.updates.data_hi << 16) | pb.updates.data_lo;
|
||||
const u16 updpar = Memory_Read_U16(updaddr);
|
||||
const u16 upddata = Memory_Read_U16(updaddr + 2);
|
||||
|
||||
// =======================================================================================
|
||||
/* Fix problems introduced with the SSBM fix. Sometimes when a music stream ended sampleEnd
|
||||
would end up outside of bounds while the block was still playing resulting in noise
|
||||
a strange noise. This should take care of that.
|
||||
*/
|
||||
// ------------
|
||||
if (
|
||||
(sampleEnd > (0x017fffff * 2) || loopPos > (0x017fffff * 2)) // ARAM bounds in nibbles
|
||||
&& gSSBMremedy1
|
||||
&& !Wii
|
||||
)
|
||||
{
|
||||
pb.running = 0;
|
||||
|
||||
// also reset all values if it makes any difference
|
||||
pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
|
||||
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
// the fact that no settings are reset (except running) after a SSBM type music stream or another
|
||||
looping block (for example in Battle Stadium DON) has ended could cause loud garbled sound to be
|
||||
played from one or more blocks. Perhaps it was in conjunction with the old sequenced music fix below,
|
||||
I'm not sure. This was an attempt to prevent that anyway by resetting all. But I'm not sure if this
|
||||
is needed anymore. Please try to play SSBM without it and see if it works anyway.
|
||||
*/
|
||||
if (
|
||||
// detect blocks that have recently been running that we should reset
|
||||
pb.running == 0 && pb.audio_addr.looping == 1
|
||||
//pb.running == 0 && pb.adpcm_loop_info.pred_scale
|
||||
|
||||
// this prevents us from ruining sequenced music blocks, may not be needed
|
||||
/*
|
||||
&& !(pb.updates.num_updates[0] || pb.updates.num_updates[1] || pb.updates.num_updates[2]
|
||||
|| pb.updates.num_updates[3] || pb.updates.num_updates[4])
|
||||
*/
|
||||
&& !(updpar || upddata)
|
||||
|
||||
&& pb.mixer_control == 0 // only use this in SSBM
|
||||
|
||||
&& gSSBMremedy2 // let us turn this fix on and off
|
||||
&& !Wii
|
||||
)
|
||||
{
|
||||
// reset the detection values
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
|
||||
//pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
//pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
//pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
//pb.src.cur_addr_frac = 0; PBs[i].src.ratio_hi = 0; PBs[i].src.ratio_lo = 0;
|
||||
//pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
}
|
||||
|
||||
// =============
|
||||
|
||||
|
||||
// =======================================================================================
|
||||
// Reset all values
|
||||
// ------------
|
||||
if (gReset
|
||||
&& (pb.running || pb.audio_addr.looping || pb.adpcm_loop_info.pred_scale)
|
||||
)
|
||||
{
|
||||
pb.running = 0;
|
||||
|
||||
pb.audio_addr.cur_addr_hi = 0; pb.audio_addr.cur_addr_lo = 0;
|
||||
pb.audio_addr.end_addr_hi = 0; pb.audio_addr.end_addr_lo = 0;
|
||||
pb.audio_addr.loop_addr_hi = 0; pb.audio_addr.loop_addr_lo = 0;
|
||||
|
||||
pb.src.cur_addr_frac = 0; pb.src.ratio_hi = 0; pb.src.ratio_lo = 0;
|
||||
pb.adpcm.pred_scale = 0; pb.adpcm.yn1 = 0; pb.adpcm.yn2 = 0;
|
||||
|
||||
pb.audio_addr.looping = 0;
|
||||
pb.adpcm_loop_info.pred_scale = 0;
|
||||
pb.adpcm_loop_info.yn1 = 0; pb.adpcm_loop_info.yn2 = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif // _UCODE_AX_VOICE_H
|
||||
|
Loading…
x
Reference in New Issue
Block a user