mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-25 07:21:14 +01:00
FramebufferManager: Fix invalid transitions for 1xIR in EFB cache
This commit is contained in:
parent
5399995c61
commit
53af27b133
@ -223,10 +223,7 @@ AbstractTexture* FramebufferManager::ResolveEFBColorTexture(const MathUtil::Rect
|
|||||||
{
|
{
|
||||||
// Return the normal EFB texture if multisampling is off.
|
// Return the normal EFB texture if multisampling is off.
|
||||||
if (!IsEFBMultisampled())
|
if (!IsEFBMultisampled())
|
||||||
{
|
|
||||||
m_efb_color_texture->FinishedRendering();
|
|
||||||
return m_efb_color_texture.get();
|
return m_efb_color_texture.get();
|
||||||
}
|
|
||||||
|
|
||||||
// It's not valid to resolve an out-of-range rectangle.
|
// It's not valid to resolve an out-of-range rectangle.
|
||||||
MathUtil::Rectangle<int> clamped_region = region;
|
MathUtil::Rectangle<int> clamped_region = region;
|
||||||
@ -246,10 +243,7 @@ AbstractTexture* FramebufferManager::ResolveEFBColorTexture(const MathUtil::Rect
|
|||||||
AbstractTexture* FramebufferManager::ResolveEFBDepthTexture(const MathUtil::Rectangle<int>& region)
|
AbstractTexture* FramebufferManager::ResolveEFBDepthTexture(const MathUtil::Rectangle<int>& region)
|
||||||
{
|
{
|
||||||
if (!IsEFBMultisampled())
|
if (!IsEFBMultisampled())
|
||||||
{
|
|
||||||
m_efb_depth_texture->FinishedRendering();
|
|
||||||
return m_efb_depth_texture.get();
|
return m_efb_depth_texture.get();
|
||||||
}
|
|
||||||
|
|
||||||
// It's not valid to resolve an out-of-range rectangle.
|
// It's not valid to resolve an out-of-range rectangle.
|
||||||
MathUtil::Rectangle<int> clamped_region = region;
|
MathUtil::Rectangle<int> clamped_region = region;
|
||||||
@ -566,6 +560,7 @@ void FramebufferManager::PopulateEFBCache(bool depth, u32 tile_index)
|
|||||||
// Downsample from internal resolution to 1x.
|
// Downsample from internal resolution to 1x.
|
||||||
// TODO: This won't produce correct results at IRs above 2x. More samples are required.
|
// TODO: This won't produce correct results at IRs above 2x. More samples are required.
|
||||||
// This is the same issue as with EFB copies.
|
// This is the same issue as with EFB copies.
|
||||||
|
src_texture->FinishedRendering();
|
||||||
g_renderer->BeginUtilityDrawing();
|
g_renderer->BeginUtilityDrawing();
|
||||||
|
|
||||||
const float rcp_src_width = 1.0f / m_efb_framebuffer->GetWidth();
|
const float rcp_src_width = 1.0f / m_efb_framebuffer->GetWidth();
|
||||||
|
@ -2186,6 +2186,7 @@ void TextureCacheBase::CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_cop
|
|||||||
is_depth_copy ? g_framebuffer_manager->ResolveEFBDepthTexture(framebuffer_rect) :
|
is_depth_copy ? g_framebuffer_manager->ResolveEFBDepthTexture(framebuffer_rect) :
|
||||||
g_framebuffer_manager->ResolveEFBColorTexture(framebuffer_rect);
|
g_framebuffer_manager->ResolveEFBColorTexture(framebuffer_rect);
|
||||||
|
|
||||||
|
src_texture->FinishedRendering();
|
||||||
g_renderer->BeginUtilityDrawing();
|
g_renderer->BeginUtilityDrawing();
|
||||||
|
|
||||||
// Fill uniform buffer.
|
// Fill uniform buffer.
|
||||||
@ -2253,6 +2254,7 @@ void TextureCacheBase::CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams&
|
|||||||
params.depth ? g_framebuffer_manager->ResolveEFBDepthTexture(framebuffer_rect) :
|
params.depth ? g_framebuffer_manager->ResolveEFBDepthTexture(framebuffer_rect) :
|
||||||
g_framebuffer_manager->ResolveEFBColorTexture(framebuffer_rect);
|
g_framebuffer_manager->ResolveEFBColorTexture(framebuffer_rect);
|
||||||
|
|
||||||
|
src_texture->FinishedRendering();
|
||||||
g_renderer->BeginUtilityDrawing();
|
g_renderer->BeginUtilityDrawing();
|
||||||
|
|
||||||
// Fill uniform buffer.
|
// Fill uniform buffer.
|
||||||
|
Loading…
x
Reference in New Issue
Block a user