From 568490fdfb14dbef2b64f81ea54bc231b6e68ddb Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 27 Mar 2018 22:28:48 -0400 Subject: [PATCH] MD5Dialog: Call .empty() instead of testing against an empty string --- Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp b/Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp index b304b73adc..72fb4af5d5 100644 --- a/Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp +++ b/Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp @@ -109,7 +109,7 @@ void MD5Dialog::SetResult(int pid, const std::string& result) m_status_labels[pid]->setText( tr("%1[%2]: %3").arg(player_name, QString::number(pid), QString::fromStdString(result))); - if (m_last_result == "") + if (m_last_result.empty()) { m_check_label->setText(tr("The hashes match!")); return;