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Qt: Rename GraphicsInteger to ConfigInteger
GraphicsInteger is used by the panes in the Graphics config window to create spin boxes that change their associated config setting, and update their own state when something else changes the config setting. Despite its current name nothing about this class is particular to the Graphics window, so renaming it to ConfigInteger better reflects its purpose. This should also make it less confusing when ConfigIntegers are added to other config windows.
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// Copyright 2019 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/ConfigControls/ConfigInteger.h"
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#include <QSignalBlocker>
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#include "Common/Config/Config.h"
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#include "DolphinQt/Settings.h"
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ConfigInteger::ConfigInteger(int minimum, int maximum, const Config::Info<int>& setting, int step)
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: ToolTipSpinBox(), m_setting(setting)
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{
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setMinimum(minimum);
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setMaximum(maximum);
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setSingleStep(step);
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setValue(Config::Get(setting));
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connect(this, qOverload<int>(&ConfigInteger::valueChanged), this, &ConfigInteger::Update);
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connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this] {
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QFont bf = font();
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bf.setBold(Config::GetActiveLayerForConfig(m_setting) != Config::LayerType::Base);
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setFont(bf);
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const QSignalBlocker blocker(this);
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setValue(Config::Get(m_setting));
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});
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}
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void ConfigInteger::Update(int value)
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{
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Config::SetBaseOrCurrent(m_setting, value);
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}
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