Qt: Rename GraphicsInteger to ConfigInteger

GraphicsInteger is used by the panes in the Graphics config window to
create spin boxes that change their associated config setting, and
update their own state when something else changes the config setting.

Despite its current name nothing about this class is particular to the
Graphics window, so renaming it to ConfigInteger better reflects its
purpose. This should also make it less confusing when ConfigIntegers
are added to other config windows.
This commit is contained in:
Dentomologist
2023-04-28 19:41:09 -07:00
parent 6e6865a63a
commit 57a1339cfb
6 changed files with 18 additions and 19 deletions

View File

@ -17,7 +17,7 @@
#include "DolphinQt/Config/ConfigControls/ConfigBool.h"
#include "DolphinQt/Config/ConfigControls/ConfigChoice.h"
#include "DolphinQt/Config/Graphics/GraphicsInteger.h"
#include "DolphinQt/Config/ConfigControls/ConfigInteger.h"
#include "DolphinQt/Config/Graphics/GraphicsWindow.h"
#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
@ -57,7 +57,7 @@ void AdvancedWidget::CreateWidgets()
m_show_graphs = new ConfigBool(tr("Show Performance Graphs"), Config::GFX_SHOW_GRAPHS);
m_show_speed = new ConfigBool(tr("Show % Speed"), Config::GFX_SHOW_SPEED);
m_show_speed_colors = new ConfigBool(tr("Show Speed Colors"), Config::GFX_SHOW_SPEED_COLORS);
m_perf_samp_window = new GraphicsInteger(0, 10000, Config::GFX_PERF_SAMP_WINDOW, 100);
m_perf_samp_window = new ConfigInteger(0, 10000, Config::GFX_PERF_SAMP_WINDOW, 100);
m_perf_samp_window->SetTitle(tr("Performance Sample Window (ms)"));
m_log_render_time =
new ConfigBool(tr("Log Render Time to File"), Config::GFX_LOG_RENDER_TIME_TO_FILE);
@ -134,8 +134,8 @@ void AdvancedWidget::CreateWidgets()
m_use_fullres_framedumps = new ConfigBool(tr("Dump at Internal Resolution"),
Config::GFX_INTERNAL_RESOLUTION_FRAME_DUMPS);
m_dump_use_ffv1 = new ConfigBool(tr("Use Lossless Codec (FFV1)"), Config::GFX_USE_FFV1);
m_dump_bitrate = new GraphicsInteger(0, 1000000, Config::GFX_BITRATE_KBPS, 1000);
m_png_compression_level = new GraphicsInteger(0, 9, Config::GFX_PNG_COMPRESSION_LEVEL);
m_dump_bitrate = new ConfigInteger(0, 1000000, Config::GFX_BITRATE_KBPS, 1000);
m_png_compression_level = new ConfigInteger(0, 9, Config::GFX_PNG_COMPRESSION_LEVEL);
dump_layout->addWidget(m_use_fullres_framedumps, 0, 0);
#if defined(HAVE_FFMPEG)