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https://github.com/dolphin-emu/dolphin.git
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DolphinQt / InputCommon: Support multiple DSU servers
This commit is contained in:
@ -12,6 +12,7 @@
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#include <SFML/Network/SocketSelector.hpp>
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#include <SFML/Network/UdpSocket.hpp>
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#include <fmt/format.h>
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#include "Common/Config/Config.h"
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#include "Common/Flag.h"
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@ -19,6 +20,7 @@
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#include "Common/MathUtil.h"
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#include "Common/Matrix.h"
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#include "Common/Random.h"
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "Core/CoreTiming.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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@ -28,15 +30,10 @@ namespace ciface::DualShockUDPClient
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{
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namespace Settings
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{
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constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
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constexpr u16 DEFAULT_SERVER_PORT = 26760;
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const Config::Info<bool> SERVER_ENABLED{{Config::System::DualShockUDPClient, "Server", "Enabled"},
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false};
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const Config::Info<std::string> SERVER_ADDRESS{
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{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
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const Config::Info<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
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DEFAULT_SERVER_PORT};
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const Config::Info<std::string> SERVERS{{Config::System::DualShockUDPClient, "Server", "Entries"},
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""};
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const Config::Info<bool> SERVERS_ENABLED{{Config::System::DualShockUDPClient, "Server", "Enabled"},
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false};
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} // namespace Settings
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// Clock type used for querying timeframes
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@ -130,14 +127,14 @@ private:
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public:
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void UpdateInput() override;
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Device(Proto::DsModel model, int index);
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Device(std::string name, int index, std::string server_address, u16 server_port);
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std::string GetName() const final override;
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std::string GetSource() const final override;
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std::optional<int> GetPreferredId() const final override;
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private:
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const Proto::DsModel m_model;
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const std::string m_name;
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const int m_index;
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u32 m_client_uid = Common::Random::GenerateValue<u32>();
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sf::UdpSocket m_socket;
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@ -147,6 +144,8 @@ private:
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bool m_prev_touch_valid = false;
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int m_touch_x = 0;
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int m_touch_y = 0;
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std::string m_server_address;
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u16 m_server_port;
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};
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using MathUtil::GRAVITY_ACCELERATION;
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@ -155,16 +154,40 @@ constexpr auto SERVER_LISTPORTS_INTERVAL = std::chrono::seconds{1};
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constexpr int TOUCH_X_AXIS_MAX = 1000;
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constexpr int TOUCH_Y_AXIS_MAX = 500;
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static bool s_server_enabled;
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static std::string s_server_address;
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static u16 s_server_port;
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struct Server
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{
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Server(std::string description, std::string address, u16 port)
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: m_description{std::move(description)}, m_address{std::move(address)}, m_port{port}
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{
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}
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Server(const Server&) = delete;
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Server(Server&& other) noexcept
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{
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m_description = std::move(other.m_description);
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m_address = std::move(other.m_address);
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m_port = other.m_port;
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m_port_info = std::move(other.m_port_info);
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}
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Server& operator=(const Server&) = delete;
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Server& operator=(Server&&) = delete;
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~Server() = default;
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std::string m_description;
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std::string m_address;
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u16 m_port;
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std::mutex m_port_info_mutex;
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std::array<Proto::MessageType::PortInfo, Proto::PORT_COUNT> m_port_info;
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sf::UdpSocket m_socket;
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};
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static bool s_servers_enabled;
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static std::vector<Server> s_servers;
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static u32 s_client_uid;
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static SteadyClock::time_point s_next_listports;
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static std::thread s_hotplug_thread;
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static Common::Flag s_hotplug_thread_running;
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static std::mutex s_port_info_mutex;
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static std::array<Proto::MessageType::PortInfo, Proto::PORT_COUNT> s_port_info;
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static sf::UdpSocket s_socket;
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static bool IsSameController(const Proto::MessageType::PortInfo& a,
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const Proto::MessageType::PortInfo& b)
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@ -198,39 +221,48 @@ static void HotplugThreadFunc()
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{
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s_next_listports = now + SERVER_LISTPORTS_INTERVAL;
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// Request info on the four controller ports
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Proto::Message<Proto::MessageType::ListPorts> msg(s_client_uid);
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auto& list_ports = msg.m_message;
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list_ports.pad_request_count = 4;
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list_ports.pad_id = {0, 1, 2, 3};
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msg.Finish();
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if (s_socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
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sf::Socket::Status::Done)
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ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient HotplugThreadFunc send failed");
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for (auto& server : s_servers)
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{
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// Request info on the four controller ports
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Proto::Message<Proto::MessageType::ListPorts> msg(s_client_uid);
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auto& list_ports = msg.m_message;
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list_ports.pad_request_count = 4;
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list_ports.pad_id = {0, 1, 2, 3};
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msg.Finish();
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if (server.m_socket.send(&list_ports, sizeof list_ports, server.m_address, server.m_port) !=
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sf::Socket::Status::Done)
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{
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ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient HotplugThreadFunc send failed");
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}
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}
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}
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// Receive controller port info
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using namespace std::chrono;
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using namespace std::chrono_literals;
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Proto::Message<Proto::MessageType::FromServer> msg;
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const auto timeout = s_next_listports - SteadyClock::now();
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// ReceiveWithTimeout treats a timeout of zero as infinite timeout, which we don't want
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const auto timeout_ms = std::max(duration_cast<milliseconds>(timeout), 1ms);
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std::size_t received_bytes;
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sf::IpAddress sender;
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u16 port;
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if (ReceiveWithTimeout(s_socket, &msg, sizeof(msg), received_bytes, sender, port,
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sf::milliseconds(timeout_ms.count())) == sf::Socket::Status::Done)
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for (auto& server : s_servers)
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{
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if (auto port_info = msg.CheckAndCastTo<Proto::MessageType::PortInfo>())
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// Receive controller port info
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using namespace std::chrono;
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using namespace std::chrono_literals;
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Proto::Message<Proto::MessageType::FromServer> msg;
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const auto timeout = s_next_listports - SteadyClock::now();
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// ReceiveWithTimeout treats a timeout of zero as infinite timeout, which we don't want
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const auto timeout_ms = std::max(duration_cast<milliseconds>(timeout), 1ms);
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std::size_t received_bytes;
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sf::IpAddress sender;
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u16 port;
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if (ReceiveWithTimeout(server.m_socket, &msg, sizeof(msg), received_bytes, sender, port,
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sf::milliseconds(timeout_ms.count())) == sf::Socket::Status::Done)
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{
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const bool port_changed = !IsSameController(*port_info, s_port_info[port_info->pad_id]);
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if (auto port_info = msg.CheckAndCastTo<Proto::MessageType::PortInfo>())
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{
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std::lock_guard lock{s_port_info_mutex};
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s_port_info[port_info->pad_id] = *port_info;
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const bool port_changed =
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!IsSameController(*port_info, server.m_port_info[port_info->pad_id]);
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{
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std::lock_guard lock{server.m_port_info_mutex};
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server.m_port_info[port_info->pad_id] = *port_info;
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}
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if (port_changed)
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PopulateDevices();
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}
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if (port_changed)
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PopulateDevices();
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}
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}
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}
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@ -258,7 +290,10 @@ static void StopHotplugThread()
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return;
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}
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s_socket.unbind(); // interrupt blocking socket
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for (auto& server : s_servers)
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{
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server.m_socket.unbind(); // interrupt blocking socket
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}
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s_hotplug_thread.join();
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}
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@ -270,29 +305,56 @@ static void Restart()
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s_client_uid = Common::Random::GenerateValue<u32>();
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s_next_listports = std::chrono::steady_clock::time_point::min();
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for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
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for (auto& server : s_servers)
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{
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s_port_info[port_index] = {};
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s_port_info[port_index].pad_id = static_cast<u8>(port_index);
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for (size_t port_index = 0; port_index < server.m_port_info.size(); port_index++)
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{
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server.m_port_info[port_index] = {};
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server.m_port_info[port_index].pad_id = static_cast<u8>(port_index);
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}
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}
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PopulateDevices(); // remove devices
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if (s_server_enabled)
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if (s_servers_enabled && !s_servers.empty())
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StartHotplugThread();
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}
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static void ConfigChanged()
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{
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bool server_enabled = Config::Get(Settings::SERVER_ENABLED);
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std::string server_address = Config::Get(Settings::SERVER_ADDRESS);
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u16 server_port = Config::Get(Settings::SERVER_PORT);
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if (server_enabled != s_server_enabled || server_address != s_server_address ||
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server_port != s_server_port)
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const bool servers_enabled = Config::Get(Settings::SERVERS_ENABLED);
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const std::string servers_setting = Config::Get(Settings::SERVERS);
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std::string new_servers_setting;
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for (const auto& server : s_servers)
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{
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s_server_enabled = server_enabled;
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s_server_address = server_address;
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s_server_port = server_port;
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new_servers_setting +=
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fmt::format("{}:{}:{};", server.m_description, server.m_address, server.m_port);
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}
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if (servers_enabled != s_servers_enabled || servers_setting != new_servers_setting)
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{
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s_servers_enabled = servers_enabled;
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s_servers.clear();
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const auto server_details = SplitString(servers_setting, ';');
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for (const auto& server_detail : server_details)
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{
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const auto server_info = SplitString(server_detail, ':');
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if (server_info.size() < 3)
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continue;
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const std::string description = server_info[0];
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const std::string server_address = server_info[1];
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const auto port = std::stoi(server_info[2]);
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if (port >= std::numeric_limits<u16>::max())
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{
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continue;
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}
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u16 server_port = static_cast<u16>(port);
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s_servers.emplace_back(description, server_address, server_port);
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}
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Restart();
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}
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}
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@ -306,18 +368,21 @@ void PopulateDevices()
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{
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INFO_LOG(SERIALINTERFACE, "DualShockUDPClient PopulateDevices");
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g_controller_interface.RemoveDevice(
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[](const auto* dev) { return dev->GetSource() == "DSUClient"; });
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std::lock_guard lock{s_port_info_mutex};
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for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
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for (auto& server : s_servers)
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{
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const Proto::MessageType::PortInfo& port_info = s_port_info[port_index];
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if (port_info.pad_state != Proto::DsState::Connected)
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continue;
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g_controller_interface.RemoveDevice(
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[&server](const auto* dev) { return dev->GetName() == server.m_description; });
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g_controller_interface.AddDevice(
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std::make_shared<Device>(port_info.model, static_cast<int>(port_index)));
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std::lock_guard lock{server.m_port_info_mutex};
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for (size_t port_index = 0; port_index < server.m_port_info.size(); port_index++)
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{
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const Proto::MessageType::PortInfo& port_info = server.m_port_info[port_index];
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if (port_info.pad_state != Proto::DsState::Connected)
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continue;
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g_controller_interface.AddDevice(std::make_shared<Device>(
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server.m_description, static_cast<int>(port_index), server.m_address, server.m_port));
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}
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}
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}
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@ -326,7 +391,9 @@ void DeInit()
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StopHotplugThread();
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}
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Device::Device(Proto::DsModel model, int index) : m_model{model}, m_index{index}
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Device::Device(std::string name, int index, std::string server_address, u16 server_port)
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: m_name{std::move(name)}, m_index{index}, m_server_address{std::move(server_address)},
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m_server_port{server_port}
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{
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m_socket.setBlocking(false);
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@ -388,19 +455,7 @@ Device::Device(Proto::DsModel model, int index) : m_model{model}, m_index{index}
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std::string Device::GetName() const
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{
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switch (m_model)
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{
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case Proto::DsModel::None:
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return "None";
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case Proto::DsModel::DS3:
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return "DualShock 3";
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case Proto::DsModel::DS4:
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return "DualShock 4";
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case Proto::DsModel::Generic:
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return "Generic Gamepad";
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default:
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return "Device";
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}
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return m_name;
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}
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std::string Device::GetSource() const
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@ -421,7 +476,7 @@ void Device::UpdateInput()
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data_req.register_flags = Proto::RegisterFlags::PadID;
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data_req.pad_id_to_register = m_index;
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msg.Finish();
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if (m_socket.send(&data_req, sizeof(data_req), s_server_address, s_server_port) !=
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if (m_socket.send(&data_req, sizeof(data_req), m_server_address, m_server_port) !=
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sf::Socket::Status::Done)
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ERROR_LOG(SERIALINTERFACE, "DualShockUDPClient UpdateInput send failed");
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}
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