nullvideo: initial release of null video backend

This commit is contained in:
degasus
2014-02-03 14:02:17 +01:00
parent 10682dbf58
commit 59e4882af3
16 changed files with 625 additions and 8 deletions

View File

@ -12,6 +12,7 @@
#include "VideoBackends/D3D/VideoBackend.h"
#include "VideoBackends/D3D12/VideoBackend.h"
#endif
#include "VideoBackends/Null/VideoBackend.h"
#include "VideoBackends/OGL/VideoBackend.h"
#include "VideoBackends/Software/VideoBackend.h"
@ -34,7 +35,7 @@ __declspec(dllexport) DWORD NvOptimusEnablement = 1;
void VideoBackendBase::PopulateList()
{
// OGL > D3D11 > D3D12 > SW
// OGL > D3D11 > D3D12 > SW > Null
g_available_video_backends.push_back(std::make_unique<OGL::VideoBackend>());
#ifdef _WIN32
g_available_video_backends.push_back(std::make_unique<DX11::VideoBackend>());
@ -48,6 +49,7 @@ void VideoBackendBase::PopulateList()
}
#endif
g_available_video_backends.push_back(std::make_unique<SW::VideoSoftware>());
g_available_video_backends.push_back(std::make_unique<Null::VideoBackend>());
const auto iter =
std::find_if(g_available_video_backends.begin(), g_available_video_backends.end(),