diff --git a/Source/Core/DolphinWX/Src/GameListCtrl.cpp b/Source/Core/DolphinWX/Src/GameListCtrl.cpp index 5eed67a123..1f8a5d9350 100644 --- a/Source/Core/DolphinWX/Src/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/Src/GameListCtrl.cpp @@ -296,14 +296,19 @@ void CGameListCtrl::Update() InsertColumn(COLUMN_SIZE, _("Size")); InsertColumn(COLUMN_EMULATION_STATE, _("State")); - +#ifdef __WXMSW__ + const int platform_padding = 0; +#else + const int platform_padding = 8; +#endif + // set initial sizes for columns - SetColumnWidth(COLUMN_PLATFORM, 35); - SetColumnWidth(COLUMN_BANNER, 96); - SetColumnWidth(COLUMN_TITLE, 200); - SetColumnWidth(COLUMN_NOTES, 200); - SetColumnWidth(COLUMN_COUNTRY, 32); - SetColumnWidth(COLUMN_EMULATION_STATE, 50); + SetColumnWidth(COLUMN_PLATFORM, 35 + platform_padding); + SetColumnWidth(COLUMN_BANNER, 96 + platform_padding); + SetColumnWidth(COLUMN_TITLE, 200 + platform_padding); + SetColumnWidth(COLUMN_NOTES, 200 + platform_padding); + SetColumnWidth(COLUMN_COUNTRY, 32 + platform_padding); + SetColumnWidth(COLUMN_EMULATION_STATE, 50 + platform_padding); // add all items for (int i = 0; i < (int)m_ISOFiles.size(); i++)